{"id":90908,"url":"https://alion.io/job/riot-games-staff-software-engineer-engine-tools-unpublished-rd-product","title":"Staff Software Engineer, Engine & Tools - Unpublished R&D Product","company":{"id":34904,"name":"Riot Games","domain":"riotgames.com","url":"https://alion.io/company/riot-games","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Greenhouse","truth_index":{"grade":"B","score":84,"open_postings":49,"ghost_share":0,"stale_share":0.449,"repost_share":0,"time_to_fill_p50_days":64,"computed_at":"2026-10-20T05:45:00Z"}},"role":"Backend","role_family":"Backend","seniority":"staff","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Sydney, Australia"],"countries":["AU"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":161000,"max_usd":346000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":2286},"experience_years_min":8,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Imitation Learning","optional":false},{"name":"LLM","optional":false},{"name":"Multi-Agent Systems","optional":false},{"name":"PyTorch","optional":false},{"name":"PyTorch C++","optional":false},{"name":"Reinforcement Learning","optional":false},{"name":"TensorFlow","optional":false},{"name":"TensorFlow C++","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-07-31T09:26:40Z","employer_posted_date":"2026-10-08","last_verified_at":"2026-10-20T20:03:51Z","board_verified":true,"closed_at":null,"days_open":81,"trust":{"level":"ok","repost_count":1,"flags":[],"days_open":80},"description":"As a Staff Software Engineer, Engine & Tools on an unpublished R&D product, you will be responsible for designing and implementing AI/ML driven tools and features. You will work closely with designers, producers, and other engineers to understand their needs, and will be hands-on in conceptualizing, planning, implementing, and maintaining AI-powered solutions to increase developer efficiency. We’re looking for someone who is passionate about empowering their team to deliver great player experiences, works well in cross-disciplinary teams, is aware of the latest trends, and finds practical applications of AI/ML technologies to current and future development challenges.\nRiot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Staff Software Engineer, you’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering. We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. You will report to an Engineering Manager supporting the Tech Foundations team within an unpublished R&D product.\nThis is a full-time role, based in Sydney, Australia. Internal Job Title: Software Engineer III.\nResponsibilities:\nWork closely with designers, artists, and other engineers to discover and conceptualize opportunities for AI-powered workflow enhancements\nPartner with engineering leaders to help define the team’s future vision for AI-based developer tooling and workflows\nLead the application of AI/ML systems to solve developer and player facing problems\nArchitect and help implement the foundational elements of the game’s tools ecosystem\nCollaborate with artists, designers, QA, and fellow engineers to scope, architect, implement, and test AI/ML-based solutions\nKeep up with technical developments in the industry relating to AI/ML and find practical applications that help solve the team challenges\nPartner with central teams to share AI-based solutions across Riot’s portfolio\nModel the team’s best practices for tools architecture and implementation\nMentor engineers across multiple levels as the team scales, and provide feedback that supports their technical growth\nSupport and advance the team’s adoption of AI/ML tools for game development through mentorship, documentation, and advocacy\nProvide documentation and trainings on new tools and workflows to internal customers\nRequired Qualifications:\n8+ years (or equivalent depth) of professional experience in software engineering, including experience delivering live or shipped products at scale\n3+ years (or equivalent depth) working on game development tools & C++\nExperience in Unreal Engine and awareness of upcoming tools in game development\nExperience working with AI/ML systems in a production-ready environment\nB.S. in computer science or equivalent experience\nProven ability to navigate ambiguity and influence cross-functional stakeholders using strong communication skills across technical and non-technical audiences\nDesired Qualifications:\nApplied knowledge in one or more of the following: reinforcement learning, imitation learning, decision-making under uncertainty, LLM, AI planning, or multi-agent systems\nExperience working with modern ML/data science libraries and frameworks such as PyTorch/TensorFlow, pandas, etc.\nDeep knowledge tooling utilized in AAA games & how they integrate with both client and backend systems.\nExperience developing AI- or ML-driven content tools that integrate with art pipelines (e.g. Maya, Blender, etc.)\nExperience mentoring technical leaders and contributing to engineering culture, across distributed teams\nOur Perks:\nAt Riot we strongly believe in work / life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle. We also believe that work should be fun, we have co-op gaming areas, a play fund so you can broaden and deepen your knowledge of players and community, and all the snacks you would ever need to power through your day (even healthy snacks!). And that’s not all we offer, there’s also:\nMedical Insurance that covers you and your dependents\nEmployee Assistance Program\nWellness fund\nDonation matching of time and money to registered charities\nLearning and Development opportunities\nRiot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.","description_format":"text","description_chars":5018,"description_truncated":false,"requirements":{"experience_years_min":8,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"bachelor","optional":false},"security_clearance":false,"languages":[]},"benefits":["Flexible schedule","Health insurance","Parental leave"],"hiring_locations":[{"name":"Australia","iso":"AU","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["PC Games","Esports"],"lifecycle":[{"event":"open","at":"2026-07-31T09:26:40Z"},{"event":"close","at":"2026-09-08T03:00:19Z"},{"event":"reopen","at":"2026-09-09T09:01:10Z"}],"visa":[],"liveness":{"score":33,"band":"fade","label":"Fading","p_open":1,"p_active":0.761,"p_room":0.44,"age_days":80,"expected_fill_days":64,"reasons":["conf:1","velocity","win:tail","crowd:brand"],"computed_at":"2026-10-20T05:45:00Z"},"pay":null,"html_url":"https://alion.io/job/riot-games-staff-software-engineer-engine-tools-unpublished-rd-product","json_url":"https://alion.io/job/riot-games-staff-software-engineer-engine-tools-unpublished-rd-product.json","meta":{"generated_at":"2026-10-20T21:28:19Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":25010,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-21T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":34904},"rest":"https://alion.io/mcp/rest/get_company?id=34904"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Friot-games-staff-software-engineer-engine-tools-unpublished-rd-product"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Friot-games-staff-software-engineer-engine-tools-unpublished-rd-product"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Friot-games-staff-software-engineer-engine-tools-unpublished-rd-product"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/riot-games-staff-software-engineer-engine-tools-unpublished-rd-product\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Friot-games-staff-software-engineer-engine-tools-unpublished-rd-product"}]}