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Salary
$190k – $361k per year (Estimated)
Location
Remote/Hybrid (San Mateo, United States)
Seniority
Architect · 10+ years exp
Employment
Full-Time
Overview
Company
Impact
Profile match
Roblox Corporation (NYSE: RBLX) is an immersive global online gaming and user-generated content (UGC) platform headquartered in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company operates an end-to-end 3D digital ecosystem consisting of three core components: Roblox Client (the application through which users explore virtual experiences), Roblox Studio (the proprietary toolset that allows creators and developers to build 3D worlds), and Roblox Cloud (the infrastructure that powers real-time services and multiplayer hosting).

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

Senior Director, Generative AI

About the Role

Roblox Build is our generative creation product, the platform where creators design, build, and publish 3D experiences. We are looking for a Senior Director of Generative AI to lead the Applied AI organization inside Build, responsible for turning state-of-the-art foundation models into high-quality, reliable creation systems at Roblox scale. This leader will own the full applied AI stack: model strategy and routing, model adaptation and fine-tuning, code generation (CodeGen), 3D layout generation (LayoutGen), and the evaluation science and infrastructure that tells us what actually works. 

You Will

  • Own model strategy and routing for Build. Design and build an intelligent model layer that selects the right model for each creation task based on quality, capability, latency, cost, and safety, leveraging both frontier models and Roblox-adapted open-source models.
  • Lead model adaptation across the Applied AI org, including fine-tuning, distillation, synthetic data generation, human feedback pipelines, and preference optimization for Roblox-specific creation tasks such as Luau code generation and 3D scene understanding.
  • Drive CodeGen capabilities forward by building AI systems that understand creator intent, reason across multi-file Roblox experiences, execute tools, and reliably make complex changes to existing games, going well beyond code completion.
  • Build LayoutGen intelligence by developing the AI capability that turns a creator's intent into coherent 3D scenes, including object selection, spatial reasoning, placement, aesthetic quality, and iterative editing.
  • Own evaluation as a core technical discipline. Build the benchmarks, quality metrics, judge methodologies, experiment infrastructure, and human evaluation pipelines that answer whether model, prompt, or routing changes actually improve creator outcomes.
  • Close the feedback loop between model development, evaluation, and production, ensuring that quality signal flows continuously from creator outcomes back into training data, model updates, and release decisions, rather than operating as separate silos.

You Have

  • 10+ years of experience in machine learning and AI, with 5+ years in senior technical leadership roles overseeing applied AI or ML engineering organizations that have shipped generative AI systems into production at scale.
  • Deep technical grounding across multiple areas of applied AI, including LLM post-training (RLHF, DPO, distillation), model routing and adaptation, agentic systems, code generation, or evaluation science, with enough depth to recruit, challenge, and lead exceptional scientists and engineers in each area.
  • Demonstrated experience building and leading high-performing organizations that span both AI research scientists and production engineers, including hiring, developing talent, and making difficult personnel decisions.
  • Strong evaluation fluency, with a track record of building eval frameworks that predict production outcomes, designing benchmarks that measure what matters, and building the infrastructure to run experiments continuously at model, prompt, and routing level.
  • Experience operating cross-functionally in complex technical organizations, with the ability to influence and align across research, product engineering, and platform teams without relying on hierarchy.
  • Genuine interest in the creation problem. You find the specific challenge of AI-assisted 3D world creation and domain-specific code generation compelling, not just as a vehicle for building AI systems.

You Are

  • A builder and a shipper who cares about getting things into production and measuring whether they actually work, not just publishing promising results.
  • Technically credible across the stack. You can engage deeply with scientists on evaluation methodology, data quality, and model behavior, and equally deeply with engineers on architecture, inference latency, and reliability.
  • Decisive under ambiguity. You make principled tradeoffs between rigor and velocity, know when good enough is good enough, and can articulate your reasoning clearly.
  • Direct and honest. You give clear feedback, surface problems early, and create an environment where your team can do the same.
  • Mission-driven. You care about the people building on Roblox, and you connect the technical work of the Applied AI org to the experience of the millions of creators using the tools.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$525,510—$573,690 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

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