{"id":582648,"url":"https://alion.io/job/rockstargames-dev-senior-gameplay-programmer","title":"Senior Gameplay Programmer","company":{"id":13099,"name":"Rockstar Games","domain":"rockstargames.com","url":"https://alion.io/company/rockstargames","size_band":"501-1000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Greenhouse","truth_index":{"grade":"A","score":94,"open_postings":42,"ghost_share":0.024,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":96,"computed_at":"2026-09-28T05:45:00Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Sydney, Australia"],"countries":["AU"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":78000,"max_usd":180000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":66},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"C#","optional":true},{"name":"Lua","optional":true},{"name":"Python","optional":true}],"status":"live","first_seen_at":"2026-04-29T21:11:41Z","employer_posted_date":"2026-08-11","last_verified_at":"2026-09-28T19:26:43Z","board_verified":true,"closed_at":null,"days_open":152,"trust":{"level":"ok","repost_count":0,"flags":["company_stale"],"days_open":151},"description":"At Rockstar Games, we create world-class entertainment experiences. \nBecome part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. \nRockstar is on the lookout for a talented Senior Gameplay Programmer with a passion for game development. You will be working as part of a small but experienced team, ideally taking responsibility for one or more classic game technology areas and stepping outside your comfort zone to work in other areas as necessary.\nCandidates must have extensive knowledge and experience in software development and be comfortable working in large codebases with complicated build processes. \nThis is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art game development studio in Sydney, Australia. \nWHAT WE DO\nThe Rockstar Games Gameplay Programming team builds and modifies core gameplay systems and control interfaces using a combination of C++ and game script. \nWe follow an iterative process to tune and polish features to establish the correct look and feel for our games. \nWe create tools to facilitate the implementation of game features, improve iteration times, and increase productivity of all teams. \nWe produce performant, stable and well-documented code which is often complex and intricate, as well as debug, analyse, and optimise, code created by colleagues. \nRESPONSIBILITIES\nCollaborate with designers and artists to architect, engineer, and implement gameplay features and systems. \nIdentify areas for improvement and extend/modify existing gameplay systems. \nProvide solutions and planning for design changes and feedback. \nSupport and mentor less experienced team members.\nREQUIREMENTS\n5+ years of experience developing video games using C++. \nAbility to optimize both your own code and team code to meet performance goals. \nExperience engineering and implementing clean and concise APIs. \nA strong understanding of top-down design, object-oriented programming, design patterns, and game design principles. \nExcellent problem-solving skills with the ability to find optimal solutions to a given task. \nOutstanding communication and interpersonal skills. \nDemonstrated ability to prioritize tasks in a dynamic, milestone-driven environment. \nStrong math skills, including knowledge of vectors, matrices, and linear algebra. \nPLUSES\nPlease note that these are desirable skills and are not required to apply for the position.\nPrior experience in gameplay-focused roles, specifically focusing on building and refining gameplay systems and features. \nAt least one shipped title, preferably on Xbox or PlayStation. \nKnowledge of mobile devices and development processes. \nIn-depth knowledge of multithreaded synchronisation primitives. \nProfessional game design/scripting experience. \nOnline portfolio of code samples. \nFamiliarity with scripting languages such as C#, Python, or Lua. \nHOW TO APPLY\nPlease apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.\nRockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process. \nIf you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.","description_format":"text","description_chars":4213,"description_truncated":false,"requirements":{"experience_years_min":5,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[{"name":"Australia","iso":"AU","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":[],"lifecycle":[{"event":"open","at":"2026-09-10T00:01:32Z"}],"liveness":{"score":26,"band":"fade","label":"Fading","p_open":1,"p_active":0.725,"p_room":0.36,"age_days":151,"expected_fill_days":96,"reasons":["conf:0","win:tail","crowd:"],"computed_at":"2026-09-28T05:45:00Z"},"pay":null,"html_url":"https://alion.io/job/rockstargames-dev-senior-gameplay-programmer","json_url":"https://alion.io/job/rockstargames-dev-senior-gameplay-programmer.json","meta":{"generated_at":"2026-09-29T02:21:38Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","usage":{"tier":"crawler","counted_by":"address","units_charged":1,"used_today":2046,"day_limit":5000,"remaining_today":2954,"minute_limit":60,"resets_at":"2026-09-30T00:00:00Z"}}}