{"id":1023272,"url":"https://alion.io/job/side-senior-level-artist","title":"Senior Level Artist","company":{"id":174761,"name":"Side","domain":"side.inc","url":"https://alion.io/company/side-4","size_band":"501-1000","is_staffing_agency":false,"employer_type":"services","is_intermediary":false,"listed_via":null,"ats_vendor":"Workable","truth_index":{"grade":"A","score":97,"open_postings":29,"ghost_share":0,"stale_share":0.138,"repost_share":0,"time_to_fill_p50_days":50,"computed_at":"2026-11-07T05:47:08Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":"contractor","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"board_field","remote_working_hours":{"label":"CEST","utc_offset_min":1,"utc_offset_max":1},"hiring_geo_confidence":"inferred","locations":["Braga, Portugal","São Paulo, Brazil","Los Angeles, United States","Fort Lauderdale, United States","Charleston, United States","Montreal, Canada"],"countries":["PT","BR","US","CA"],"hiring_countries":["US","BR","CA","PT"],"hiring_countries_total":4,"salary":null,"salary_estimate":{"min_usd":31000,"max_usd":89000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":117},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Houdini","optional":false},{"name":"Unreal Engine","optional":false},{"name":"Python","optional":true}],"status":"live","first_seen_at":"2026-09-18T08:48:16Z","employer_posted_date":"2026-09-18","last_verified_at":"2026-11-08T02:32:51Z","board_verified":true,"closed_at":null,"days_open":50,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":50},"description":"At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production. \nWe're looking for a Senior Level Artist to own game spaces from blockout through final polish, combining gameplay layout, world building, and visual composition. You'll work with a library of pre-generated assets to create, refine, and integrate spaces that are both visually compelling and effective to play.\nThis is a remote freelance contract for approximately 3-6 months, with up to 40 hours per week of support needed. Candidates must be available to overlap with the CEST team's working hours; location is otherwise flexible.\nAs these are project-based opportunities, positions may be amended, postponed, or withdrawn as a result of changing client requirements and project priorities.\nRequirements\nWhat you'll be doing:\nLevel & World Building\nOwn spaces from blockout through final polish, balancing gameplay layout with visual composition, staging, lighting, and world-building.\nCreate, refine, and integrate pre-generated assets into cohesive, playable game environments.\nMake intentional decisions about player flow, composition, sightlines, and navigation to support the gameplay experience.\nUnreal Engine & Performance\nBuild and polish environments in Unreal Engine with a strong understanding of composition, lighting, and in-engine presentation.\nManage streaming, HLODs, draw calls, frame budgets, and memory budgets, personally optimizing spaces to meet performance targets.\nUse Unreal PCG and Houdini to support efficient world-building and asset placement workflows.\nGameplay Integration\nImplement level features, triggers, and interactives using Unreal Blueprints.\nCollaborate with design, art, and engineering teams to ensure spaces support both gameplay and visual goals.\nTake ownership of spaces across multiple stages of development, from initial blockout through a shipped, cancelled, or personal project.\nWhat we're looking for:\n5+ years of experience in level design, level art, or world building.\nA portfolio demonstrating composition, staging, lighting, and playable spaces built in-engine; portfolios should show environments from a player's perspective rather than primarily props or asset reels.\nDeep experience building worlds and spaces in Unreal Engine, with the ability to own both gameplay layout and visual execution.\nStrong gameplay layout literacy, including the ability to make and articulate intentional decisions around player flow, navigation, sightlines, and spatial composition.\nExperience owning a space through multiple stages of a development pipeline, including shipped, cancelled, or personal projects.\nProven experience managing and optimizing streaming, HLODs, draw calls, frame budgets, and memory budgets.\nWorking knowledge of Unreal Blueprints for implementing level features, triggers, and interactives.\nExperience with Unreal PCG and Houdini.\nAbility to work independently and take ownership of a space from blockout through final polish.\nNice to have:\nExperience with material and shader authoring.\nExperience with terrain tools such as Gaea, World Machine, or equivalent.\nBackground in architecture, urban planning, or production design.\nExperience working on open-world or large-scale streaming worlds.\nExperience authoring tools using Python or Blueprints.\nBenefits\nCompetitive Salary.\nDynamic, multicultural and fun environment.\nYou will be working for the world's leading provider of game services.\nWe empower our people and offer regular progression opportunities to ensure our employees flourish.\nAbout Side\nSide (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. \nOur industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. \nExperience our side of life. For more information, visit www.side.inc","description_format":"text","description_chars":4498,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"Polish","level":"All levels","optional":false}]},"benefits":[],"hiring_locations":[{"name":"United States","iso":"US","kind":"country"},{"name":"Brazil","iso":"BR","kind":"country"},{"name":"Canada","iso":"CA","kind":"country"},{"name":"Portugal","iso":"PT","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["PC Games"],"lifecycle":[{"event":"open","at":"2026-09-18T08:48:16Z"}],"visa":[],"liveness":{"score":74,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.983,"p_room":0.75,"age_days":49,"expected_fill_days":50,"reasons":["conf:3","urgency","velocity","win:late"],"computed_at":"2026-11-07T05:47:08Z"},"pay":null,"html_url":"https://alion.io/job/side-senior-level-artist","json_url":"https://alion.io/job/side-senior-level-artist.json","meta":{"generated_at":"2026-11-08T05:04:06Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":11002,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-11-09T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":174761},"rest":"https://alion.io/mcp/rest/get_company?id=174761"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fside-senior-level-artist"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fside-senior-level-artist"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fside-senior-level-artist"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/side-senior-level-artist\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fside-senior-level-artist"}],"agent":{"mcp":"https://alion.io/mcp/jobs","mcp_open":"https://alion.io/mcp/open","next":[{"tool":"get_job","arguments":{"id":1023272}},{"tool":"search_jobs","arguments":{"company":"side.inc","detail":"compact"}},{"tool":"match_people","arguments":{"job_id":1023272},"note":"people open to offers who fit this vacancy"}],"note":"The same data through MCP tools: https://alion.io/mcp/open needs no sign-in (compact searches, postings, people); https://alion.io/mcp with an Alion account has everything. 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