{"id":126179,"url":"https://alion.io/job/skydance-principal-engineer","title":"Principal Engineer","company":{"id":7928,"name":"Skydance","domain":"skydance.com","url":"https://alion.io/company/skydance","size_band":"201-500","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Lever","truth_index":null},"role":"Industrial Engineering","role_family":"Industrial Engineering","seniority":"lead","employment_type":"full_time","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"posting_text","remote_working_hours":null,"hiring_geo_confidence":"inferred","locations":["Santa Monica, United States","Seattle, United States","Austin, United States"],"countries":["US"],"hiring_countries":["US","CA"],"hiring_countries_total":2,"salary":null,"salary_estimate":{"min_usd":115000,"max_usd":208000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":179},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-02-02T23:37:00Z","employer_posted_date":"2026-02-02","last_verified_at":"2026-10-23T17:31:52Z","board_verified":true,"closed_at":null,"days_open":262,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":262},"description":"Skydance is looking for a Principal Game Engineer skilled in working with creative teams to\narchitect key game features and frameworks. The Principal Engineer plays a critical role in\ndriving innovation and ensuring that the organization stays at the forefront of technology\ntrends. This role does not manage or have direct reports or are responsible for employment\ndecisions. The Principal Engineer is considered a craft/thought leader, responsible for\ntechnical leadership, mentoring, and guidance to other members of the team, and is\nrecognized as an industry leader or master performer in exercising their competencies.\n*Currently we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York,Texas, Washington and Canada.\nResponsibilities\nDesign and implement new game features from scratch using a combination of C++, Blueprints, and other tools.\nCollaborate with designers, artists, and audio developers to iterate on and refine key game systems.\nTake ownership of major systems, maintain development schedules, and drive implementation tasks at all levels of complexity.\nDeveloping and guide technology development using modular approaches for use across multiple titles.\nQualifications\nMultiple years of professional experience with several shipped games.\nExtensive experience with Unreal Engine, modifying and creating custom tech to extend the engine’s feature set.\nDeep understanding of the challenges with modern game development, with proven history of building new technology to help teams overcome these challenges\nSelf-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.\nExperience providing feedback and guidance to other engineers - helping them stay on track and true to the overall vision of the game.\nExcellent communication skills, both written and verbal.","description_format":"text","description_chars":1871,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[{"name":"United States","iso":"US","kind":"country"},{"name":"Canada","iso":"CA","kind":"country"},{"name":"Florida","iso":null,"kind":"city"},{"name":"Texas","iso":null,"kind":"city"},{"name":"Michigan","iso":null,"kind":"city"},{"name":"Washington","iso":null,"kind":"city"},{"name":"New York","iso":null,"kind":"city"},{"name":"California","iso":null,"kind":"city"},{"name":"Arizona","iso":null,"kind":"city"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Film Production","Animation","TV Production","Game Development"],"lifecycle":[{"event":"open","at":"2026-02-02T23:37:00Z"}],"visa":[],"liveness":{"score":6,"band":"cold","label":"Long shot","p_open":1,"p_active":0.217,"p_room":0.28,"age_days":262,"expected_fill_days":36,"reasons":["conf:2","win:tail","crowd:"],"computed_at":"2026-10-23T05:54:15Z"},"pay":null,"html_url":"https://alion.io/job/skydance-principal-engineer","json_url":"https://alion.io/job/skydance-principal-engineer.json","meta":{"generated_at":"2026-10-23T18:47:32Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":119,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-24T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":7928},"rest":"https://alion.io/mcp/rest/get_company?id=7928"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fskydance-principal-engineer"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fskydance-principal-engineer"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fskydance-principal-engineer"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/skydance-principal-engineer\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fskydance-principal-engineer"}]}