{"id":467092,"url":"https://alion.io/job/sledgehammer-games-senior-technical-animator-sledgehammer-games","title":"Senior Technical Animator - Sledgehammer Games","company":{"id":179634,"name":"Sledgehammer Games","domain":"sledgehammergames.com","url":"https://alion.io/company/sledgehammer-games","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":null,"truth_index":null},"role":"Games","role_family":"Games","seniority":"senior","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Toronto, Canada"],"countries":["CA"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":61000,"max_usd":126000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":9},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Python","optional":false},{"name":"Maya","optional":true}],"status":"live","first_seen_at":"2026-09-04T00:00:00Z","employer_posted_date":"2026-09-08","last_verified_at":"2026-09-09T12:21:03Z","board_verified":false,"closed_at":null,"days_open":52,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":52},"description":"Job Title:\nSenior Technical Animator - Sledgehammer GamesRequisition ID:\nR027891Job Opening Type:\nNew Position / Headcount:\nYour Platform\nSledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like \"Call of Duty: Advanced Warfare,\" \"Call of Duty: WWII,\" and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.\nWe are looking for passionate and talented individuals to join our studio team in Toronto, Canada. In this role you will partner closely with our teams at our other studio locations in the United States, the U.K. and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.\nPlease note: This is not a remote role. This is a hybrid position based in our Toronto Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position.\nSledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform.\nYour Mission\nWe are building a culture of collaboration andseekingan imaginative, skillful, and versatile SeniorTechnical Animator with a focus ongame scripting and cinematic scenes implementationto join our team inToronto, Canada. If you share a passion for developing groundbreaking worlds and player experiences, then this may be the positionyou’vebeen waiting for!\nWork with establishedgameengineand animation systemswithin digital creation tools.\n\nCollaborate with a multi-disciplinary team ofDesigners, Animators and Technical Animators cultivating a positive team dynamic.\n\nWork quickly and effectively to support content creators.\n\nTechnical design and narrative scenesupport, andanimationproprig creation.\n\nPlayer Profile\nExperience ingame scripting, technical design, animationrolesor technical art.\n\nProfessional or personal experience working withreal timegame engines.\n\nGood understanding of proprietaryengineand related tools.\n\nStrong artistic skills and working knowledge of 3D art production.\n\nWorkingunderstanding of Python tool and pipeline development.\n\nThe ability to communicate and collaborate effectively with the development team.\n\nStrong problem solving and trouble-shooting skills.\n\nMust be flexible and comfortable with prototyping and quick iteration.\n\nAn adaptable and continuous learning attitude.\n\nBonus Points\nTechnical Animation/Art Degree.\n\nProficiencyin building skeletons,skinningand rigging in Maya\n\nKnowledge of real-time physics and ragdolls, pre-baked simulation, or shader creation.\n\nExperience inin-game cinematics and capturing and editing skills.\n\nWe love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications?Let usdecide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.\nThe videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.\nOur World\nAt Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.\nWe’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.\nWe’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.\nReady to Activate Your Future?\nRewards\nWe provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:\nExtended health plan, including medical, dental, vision, lif\nted games, and a variety of other benefit programs like supplemental life & critical illness, legal service, and others;\n\nIf the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.\n\nEligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.\nThe standard base pay range for this role is $130,140.00 - $171,960.00 CAD. These values reflect the expected annualized base pay range of new hires in Ontario, Canada. Actual amounts will vary depending on experience, performance, and location. In addition to a competitive base pay, employees in this role may be eligible for discretionary incentive compensation. Incentive compensation is not guaranteed.","description_format":"text","description_chars":6253,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":["Continuous learning","Relocation assistance"],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":true,"industries":["Game Development"],"lifecycle":[{"event":"open","at":"2026-09-06T12:20:41Z"}],"visa":[],"liveness":{"score":10,"band":"cold","label":"Long shot","p_open":0.4,"p_active":0.577,"p_room":0.45,"age_days":52,"expected_fill_days":28,"reasons":["conf:1121","win:tail"],"computed_at":"2026-10-26T05:57:25Z"},"pay":null,"html_url":"https://alion.io/job/sledgehammer-games-senior-technical-animator-sledgehammer-games","json_url":"https://alion.io/job/sledgehammer-games-senior-technical-animator-sledgehammer-games.json","meta":{"generated_at":"2026-10-26T09:22:59Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":12633,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-27T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":179634},"rest":"https://alion.io/mcp/rest/get_company?id=179634"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fsledgehammer-games-senior-technical-animator-sledgehammer-games"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fsledgehammer-games-senior-technical-animator-sledgehammer-games"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fsledgehammer-games-senior-technical-animator-sledgehammer-games"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/sledgehammer-games-senior-technical-animator-sledgehammer-games\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fsledgehammer-games-senior-technical-animator-sledgehammer-games"}]}