{"id":1677244,"url":"https://alion.io/job/softtek-tech-ui-designer-sr-unreal-engine-2","title":"Tech UI Designer Sr (Unreal Engine)","company":{"id":57937,"name":"Softtek","domain":"softtek.com","url":"https://alion.io/company/softtek","size_band":"5000+","is_staffing_agency":false,"employer_type":"services","is_intermediary":false,"listed_via":null,"ats_vendor":"Eightfold","truth_index":{"grade":"A","score":86,"open_postings":18,"ghost_share":0,"stale_share":0.556,"repost_share":0,"time_to_fill_p50_days":32,"computed_at":"2026-10-12T06:55:09Z"}},"role":"Design","role_family":"Design","seniority":"senior","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Bengaluru, India","Bogotá, Colombia","Madrid, Colombia","Mexico"],"countries":["IN","MX"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":19000,"max_usd":40000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":9},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false}],"status":"live","first_seen_at":"2026-10-01T03:34:08Z","employer_posted_date":"2026-10-01","last_verified_at":"2026-10-12T22:24:30Z","board_verified":true,"closed_at":null,"days_open":11,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":11},"description":"Requirements\nMust-have experience\nExperience translating wireframes and design concepts into development tasks.\nHands-on experience with Unreal Editor and Widget Blueprints.\nStrong proficiency in Blueprint scripting for UI development.\nExperience designing scalable, reusable, and maintainable UI component systems.\nKnowledge of data-driven UI development, including ViewModels and view binding.\nExperience integrating UI layers with application logic and data models.\nKnowledge of responsive UI design across multiple screen sizes and resolutions.\nExperience implementing localization-ready and accessible user interfaces.\nKnowledge of UI performance optimization, profiling, and memory management.\nExperience optimizing UMG, Slate, C++, and texture memory utilization.\nExperience improving technical documentation and development workflows.\nStrong communication and collaboration skills.\nAnalytical mindset with strong problem-solving abilities.\nAbility to identify technical risks, dependencies, and implementation gaps.\nAbility to provide constructive feedback and contribute to continuous improvement.\nExperience working effectively in cross-functional teams.\nStrong focus on quality, maintainability, and performance.\nFlexibility to collaborate across multiple time zones.\nNice-to-have experience\nExperience improving UI development pipelines and production workflows.\nKnowledge of UI architecture for large-scale interactive applications or game development environments.\nExperience mentoring team members and promoting UI development standards and best practices.\nKnowledge of modern UX/UI methodologies, design systems, and user-centered design principles.\nResponsibilities\nAnalyze product features, requirements, and wireframes to define technical implementation tasks.\nIdentify technical dependencies, risks, design gaps, and potential implementation challenges.\nDevelop, maintain, and enhance user interfaces using Unreal Editor and Widget Blueprints.\nImplement UI functionality and interactions through Blueprint scripting.\nDesign and maintain reusable, scalable, and maintainable UI components.\nBuild data-driven UI solutions using ViewModels and view binding techniques.\nIntegrate UI components with application logic, backend systems, and data models.\nEnsure interfaces deliver responsive, localized, accessible, and user-friendly experiences.\nMonitor, profile, and optimize UI performance, memory consumption, and overall efficiency.\nOptimize UMG, Slate, C++, and texture memory usage to improve application performance.\nCollaborate closely with UX, UI Art, and Engineering teams throughout the development lifecycle.\nContribute to the improvement of development pipelines, technical documentation, and UI best practices.\nSupport technical decision-making and promote high-quality implementation standards.\nParticipate in team and feature-related meetings across multiple time zones as required.\nRequired Languages\nEnglish: Advanced 80-95%","description_format":"text","description_chars":2956,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"English","level":"Advanced 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