{"id":845212,"url":"https://alion.io/job/somethings-head-of-design","title":"Head of Design","company":{"id":689846,"name":"Somethings®","domain":"somethings.com","url":"https://alion.io/company/somethings","size_band":null,"is_staffing_agency":false,"is_intermediary":false,"ats_vendor":"Ashby","truth_index":{"grade":"B","score":75,"open_postings":5,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-09-23T05:45:00Z"}},"role":"Design","role_family":"Design","seniority":"head","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"hiring_geo_confidence":"structured","locations":["New York, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":{"min":225000,"max":250000,"currency":"USD","period":"year","gross":null,"usd_annual":250000},"salary_estimate":null,"experience_years_min":8,"visa_sponsorship":false,"relocation_package":false,"has_equity":true,"technologies":[{"name":"Figma","optional":false}],"status":"live","first_seen_at":"2026-05-11T15:41:17Z","employer_posted_date":"2026-05-11","last_verified_at":"2026-09-24T03:08:02Z","board_verified":true,"closed_at":null,"days_open":135,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":134},"description":"About Somethings\nSomethings is building the first social wellness platform for teens - a place where a teen can form a real relationship with a mentor who gets them, sticks with them, and helps them get better.\n25 million teens in the U.S. are struggling with their mental health. Every one of the thousands of teens who downloads Somethings is struggling. Our job is to make sure they don't just show up - they stay, connect with real humans who care deeply about them, and get the support they need to thrive.\nWe're backed by General Catalyst and world-class healthcare + consumer investors, and we're growing like crazy - in 2025 we grew 1100%, raised our $15M Series A, and are on track to 5x in 2026.\nIf you want to be part of the generationally defining company in mental health, welcome home.\nRole Overview\nWe're looking for a Head of Design to lead all design ownership at Somethings - from strategy and brand identity all the way through to implementation and craft.\nThis is the most senior design role at the company. You will report directly to the CEO and own design across every surface: our teen mobile experience, mentor web platform, clinical tooling, and brand.\nThis role is equal parts visionary and builder:\nYou will define what Somethings looks and feels like - and then make it real.\nFor the first six months, this role is heavily IC - building the design system, setting the craft standard, and doing the foundational design work alongside the team. Over time, it shifts toward team leadership: hiring, coaching, and scaling a world-class design function of 3-5 designers.\nThis is not a \"manage from above\" leadership role. It is a player-coach at the highest level - someone who can set the strategic direction and then sit down and build it.\nWhat You'll Do\n1. Own design strategy and vision across the company\nDefine and evolve a unified design vision that spans mobile, web, and brand\n\nTranslate company strategy into a clear design roadmap\n\nEstablish design as a first-class input in every product and business decision\n\nRepresent design in executive and investor conversations\n\n2. Build the design system and brand implementation from scratch\nCreate a scalable, well-governed design system - tokens, components, patterns, documentation\n\nDefine the visual language of Somethings: typography, color, motion, iconography, illustration, tone\n\nEnsure every surface - from the teen onboarding flow to the mentor dashboard to pitch decks - reflects the same cohesive identity\n\nWork closely with engineering to ensure the system lives in code, not just Figma\n\n3. Elevate craft across every product surface\nSet and uphold the quality bar across mobile, web, and clinical experiences\n\nReview work in progress, give direct and constructive feedback, and model great design thinking\n\nEnsure that shipped product matches intended design quality - working through delivery, not just handing off\n\nBring emotional intelligence to every surface: designing for belonging, trust, and care, not just usability\n\n4. Lead, coach, and grow the design team\nManage a growing team of 3-5 designers, including mobile and web leads\n\nCreate clarity, remove blockers, and build a culture of high craft and high agency\n\nHire great designers - define what great looks like and build a pipeline\n\nCreate the conditions for your team to do the best design work of their careers\n\n5. Partner cross-functionally at the highest level\nWork directly with product, engineering, clinical operations, and growth\n\nPartner with the CEO on brand, investor materials, and company narrative\n\nHelp enterprise health plan partners understand and trust our platform through design quality\n\nBring user insight into every conversation - ground strategy in what teens and mentors actually need\n\nWho You Are\n8+ years of product design experience, with at least 3 years in a design leadership role\n\nA portfolio that demonstrates both exceptional visual craft and end-to-end product thinking - from ambiguous problem to beautiful, shipped solution\n\nDeep experience building design systems from scratch and governing them at scale\n\nProven track record of managing and growing design teams - you've hired, developed, and led designers and know what great leadership looks like\n\nFluency across both mobile and web - you understand the distinct nuances of each platform and design natively for both\n\nExperience in consumer or social products where emotional resonance is as important as usability\n\nYou are an exceptional visual designer - typography, color, hierarchy, and motion are not afterthoughts; they are how you think\n\nYou are still excited to be hands-on - you want to build, not just direct\n\nExperience in health, wellness, or mission-driven products is a plus, not a requirement\n\nHow We Work\nWe're building a culture that blends high performance, deep belonging, and radical clarity:\nWe care about outcomes, not theatrics\n\nWe move quickly and learn constantly\n\nWe speak the truth early\n\nWe protect focus\n\nWe hold a high bar for craft and quality\n\nWe're small, intense, collaborative, and mission-driven\n\nWe care about each other, and we care about the millions of teens we serve\n\nIf you're looking for a place where you can have real ownership and build something that genuinely changes lives, this is it.\nWork Environment\nThis is a full-time position in person 5 days per week in our NYC office in Williamsburg.\n\nRemote considered for truly exceptional candidates.\n\nOutput-driven culture with flexibility where it supports life and excellence.\n\nWhat We Offer\nThe annual salary range for this position is $225,000-$250,000.\n\nSignificant equity compensation, reflecting your foundational role and impact.\n\nComprehensive health insurance coverage.\n\nFull ownership of design strategy, brand, and team building.\n\nUnlimited days off.\n\nJob level and actual compensation will be determined by factors including, but not limited to, individual qualifications objectively assessed during the interview process, market demands, and specific work location. The listed range is a guideline and may be modified.\nEqual Opportunity Employer\nAt Somethings, we're committed to building a workplace where diversity is not just welcomed, it's celebrated. We believe that innovation thrives on teams where everyone can be their authentic selves, bringing unique perspectives and backgrounds to the table. We are proud to be an Equal Opportunity Employer. This means all qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status. Our commitment to inclusivity is woven into the fabric of our corporate culture, ensuring everyone has the opportunity to succeed, learn, and grow with us.","description_format":"text","description_chars":6806,"description_truncated":false,"requirements":{"experience_years_min":8,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":["Equity","Health insurance","Insurance coverage"],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Health Care","Mental Health"],"lifecycle":[{"event":"open","at":"2026-09-13T00:26:29Z"}],"liveness":{"score":8,"band":"cold","label":"Long shot","p_open":1,"p_active":0.278,"p_room":0.28,"age_days":134,"expected_fill_days":24,"reasons":["conf:0","win:tail","crowd:"],"computed_at":"2026-09-23T05:45:00Z"},"pay":{"stated_usd_annual":250000,"is_top_pay":true},"html_url":"https://alion.io/job/somethings-head-of-design","json_url":"https://alion.io/job/somethings-head-of-design.json","meta":{"generated_at":"2026-09-24T04:39:54Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers"}}