{"id":3114778,"url":"https://alion.io/job/sony-interactive-entertainment-senior-materials-level-artist","title":"Senior Materials Artist (CONTRACT)","company":{"id":51674,"name":"Sony Interactive Entertainment","domain":"sonyinteractive.com","url":"https://alion.io/company/sony-interactive-entertainment","size_band":"5000+","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Greenhouse","truth_index":{"grade":"A","score":86,"open_postings":35,"ghost_share":0,"stale_share":0.571,"repost_share":0,"time_to_fill_p50_days":52,"computed_at":"2026-10-31T05:58:55Z"}},"role":null,"role_family":null,"seniority":"senior","employment_type":"contractor","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"board_field","remote_working_hours":{"label":"PST","utc_offset_min":-8,"utc_offset_max":-8},"hiring_geo_confidence":"structured","locations":["Canada"],"countries":["CA"],"hiring_countries":["CA"],"hiring_countries_total":1,"salary":{"min":46,"max":70,"currency":"CAD","period":"hour","gross":null,"usd_annual":100000},"salary_estimate":null,"experience_years_min":6,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Houdini","optional":false},{"name":"Substance 3D Designer","optional":false},{"name":"Substance 3D Painter","optional":false}],"status":"live","first_seen_at":"2026-10-22T19:39:45Z","employer_posted_date":"2026-10-30","last_verified_at":"2026-10-31T20:20:04Z","board_verified":true,"closed_at":null,"days_open":9,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":9},"description":"Why Sony Interactive Entertainment?\nSony Interactive Entertainment isn’t just the Best Place to Play - it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.\nThis position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. This is a 6-month contract.\nPlayStation Studios Visual Arts | Remote\nThis position is fully remote from anywhere in Canada. PlayStation Studios Visual Arts (PSSVA) provides world-class content, development and services to PlayStation Studios such as Insomniac Games, Naughty Dog, Santa Monica Studio, Bend Studio Guerilla Games, and more! Our team is always at the cutting edge of technology and partners with the industry’s best minds and companies.\nYou're a creative and passionate artist who lives for world building and crafting textures and materials that tell a story within game environments. You're inspired to achieve only the highest quality in your work and have a passion for contributing to the artistic vision and development of the industry's most anticipated AAA games.\nWe are seeking a highly talented and motivated Senior 3D Material Artist with a passion for crafting high quality, game-ready materials. The ideal candidate will have a strong understanding of delivering high quality content during the later stages of development, working efficiently while maintaining an established visual quality bar. This role involves creating both in game and cinematic quality materials.\n\nResponsibilities:\nCollaborate with Environment Artists directly in levels, iterate on materials in context, and bring environments to final visual polish\nPartner with Art Directors, Leads, Technical Artists, implementing feedback quickly and effectively\nCreate and refine realistic PBR materials and surface treatments that support and elevate the project's visual direction, for both in game and cinematic levels\nManage and author materials within propriety tools\nContribute to the development and documentation of material workflows, standards, and libraries\nTrack and address material-related bugs during production and post-production\nHelp define and improve the game's visual direction with each deliverable\nBalance visual quality with performance constraints\nSolve production challenges creatively\nEstimate scope and manage workload effectively\nDeliver work on schedule / on time in a production environment\nRequirements:\nA strong portfolio with recent work demonstrating an artistic approach to material and surface creation for real-world surface types\n6+ years of experience in AAA video game production with at least one shipped title\nStrong grasp of composition, color theory, and the physical properties of real-world surfaces\nExperience showing a strong understanding of game development with a focus on materials usage within a world building pipeline\nProficient at applying surface details and controlling shader features that represent a wide variety of material types\nProficiency in Substance Designer and Substance Painter\nSolid understanding of PBR workflows and material creation pipelines\nTechnical proficiency in game art workflows including UV layout, texel density, and texture optimization\nExperience optimizing games for performance and memory\nStrong proactive collaboration and communication skills\nWork core hours aligned with PST and team located in California\nEnglish proficiency\nPluses:\nKnowledge of Substance Designer workflows\nShader authoring\nHoudini experience\nExperience working with external outsource vendors\n2D graphics experience\nConceptual level layout experience\nAs a part of the PlayStation application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test, in addition to a phone screen.\nAll applicants are required to submit their CVs in English as part of the application process\nAt SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. \nPlease note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.\nIn addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.\nThe estimated base pay range for this role is listed below, this is an hourly rate.\n$46.77—$70.14 CAD\nPlease note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.\nPlease refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.\nEqual Opportunity Statement:\nSony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.\nWe strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. \nSony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.","description_format":"text","description_chars":6172,"description_truncated":false,"requirements":{"experience_years_min":6,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"English","level":"Advanced (C1)","optional":false}]},"benefits":[],"hiring_locations":[{"name":"Canada","iso":"CA","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Gaming","Media & Entertainment","Console Games","Game Development"],"lifecycle":[{"event":"open","at":"2026-10-22T21:45:04Z"}],"visa":[],"liveness":{"score":63,"band":"ok","label":"Likely open","p_open":1,"p_active":0.632,"p_room":1,"age_days":8,"expected_fill_days":52,"reasons":["conf:0","stale_co","velocity","win:early","comp:brand"],"computed_at":"2026-10-31T05:58:55Z"},"pay":{"stated_usd_annual":100000,"is_top_pay":false},"html_url":"https://alion.io/job/sony-interactive-entertainment-senior-materials-level-artist","json_url":"https://alion.io/job/sony-interactive-entertainment-senior-materials-level-artist.json","meta":{"generated_at":"2026-10-31T23:43:14Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":37185,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-11-01T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":51674},"rest":"https://alion.io/mcp/rest/get_company?id=51674"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fsony-interactive-entertainment-senior-materials-level-artist"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fsony-interactive-entertainment-senior-materials-level-artist"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fsony-interactive-entertainment-senior-materials-level-artist"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/sony-interactive-entertainment-senior-materials-level-artist\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fsony-interactive-entertainment-senior-materials-level-artist"}],"agent":{"mcp":"https://alion.io/mcp/jobs","mcp_open":"https://alion.io/mcp/open","next":[{"tool":"get_job","arguments":{"id":3114778}},{"tool":"search_jobs","arguments":{"company":"sonyinteractive.com","detail":"compact"}},{"tool":"match_people","arguments":{"job_id":3114778},"note":"people open to offers who fit this vacancy"}],"note":"The same data through MCP tools: https://alion.io/mcp/open needs no sign-in (compact searches, postings, people); https://alion.io/mcp with an Alion account has everything. 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