{"id":2920981,"url":"https://alion.io/job/sourcing-unicorns-3d-unity-generalist-visual-artist","title":"3D Unity Generalist / Visual Artist","company":{"id":4374986,"name":"Sourcing Unicorns","domain":"sourcingunicorns.com","url":"https://alion.io/company/sourcingunicorns","size_band":"51-200","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Recruitee","truth_index":null},"role":"Games","role_family":"Games","seniority":"senior","employment_type":null,"work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"board_field","remote_working_hours":{"label":"US time zones","utc_offset_min":-8,"utc_offset_max":-5},"hiring_geo_confidence":"structured","locations":["Montreal, Canada"],"countries":["CA"],"hiring_countries":["CA"],"hiring_countries_total":1,"salary":null,"salary_estimate":{"min_usd":58000,"max_usd":116000,"period":"year","method":"role_seniority_country_cell","sample_n":12},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Unity","optional":false}],"status":"live","first_seen_at":"2026-10-20T09:26:08Z","employer_posted_date":"2026-10-20","last_verified_at":"2026-10-29T01:20:22Z","board_verified":true,"closed_at":null,"days_open":8,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":8},"description":"About Us!\nThank you for applying. We’re committed to an inclusive process and we welcome talent from all walks of life. We aim to review every application. Roles in experiential can be ultra-specialized; if it’s not a fit for this one, we may still flag your profile for future opportunities. Thanks for helping grow the Sourcing Unicorns talent ecosystem.centered hiring experience that reflects the studio’s vision.\nAbout Fivestone Studios!\nFivestone Studios is a Nashville-based creative media agency that an international clientele trust as their creative secret weapon. Our MO is taking on giants and making heroes of our clients through an impressive arsenal of strategy, design, digital media production & interactive technology capabilities.\nOur primary goal at Fivestone Studios is to make a space for creative warriors to grow, thrive and take on their own giants. We use our Five Stones as our lens for success and our foundation for a healthy culture: honor, bravery, vision, generosity and excellence. If you have a passion for teamwork, are willing to leave your ego at the door, and have a strong drive for creative excellence, we would love to talk.\nYour Mission\nWe are looking for a Senior Visual Artist / Unity Environment Artist / 3D Generalist to create visually polished, stylized environments directly in Unity for interactive and real-time experiences.\nThis is a hands-on, artistically driven role for a senior or strong mid-level artist who can work autonomously and take ownership of an environment, from initial creation and scene layout through to final visual refinement.\nThe ideal candidate combines strong artistic sensibility with practical Unity experience, bringing together environment creation, composition, 3D generalist skills, simple animation, and light visual effects to deliver cohesive and engaging real-time environments.\nThe focus is on visual quality and execution rather than programming or complex technical development.\nPS.: Candidates must be able to work and collaborate during US business hours (US time zones), regardless of their location.\nKey Responsibilities\nEnvironment Creation & Visual Development\nBuild and develop visually polished, simple, stylized 3D environments directly in Unity.\n\nTake ownership of environment creation, from initial setup and layout through to final visual execution.\n\nCreate and arrange 3D assets, objects, and environmental elements to achieve a cohesive visual result.\n\nEnsure environments maintain a strong artistic standard while remaining appropriate for real-time applications.\n\nBalance a simplified, stylized aesthetic with polished presentation and visual quality.\n\nScene Layout & Composition\nDesign and organize scene layouts within Unity.\n\nApply strong principles of composition, spatial arrangement, and visual storytelling.\n\nPosition and refine environmental elements to create visually engaging and coherent scenes.\n\nEnsure consistency in the overall look and feel of the environment.\n\nAnimation & Visual Effects\nCreate and implement simple object animations and movements within Unity.\n\nHandle straightforward animated interactions, such as objects moving through a scene or flying off screen.\n\nDevelop and integrate light visual effects where needed.\n\nUse Unity particle systems and other practical tools to enhance the environment and its interactions.\n\nEnsure animations and effects integrate naturally into the overall scene.\n\nArtistic Execution & Collaboration\nWork autonomously and take responsibility for the quality and completion of assigned environments.\n\nApply broader 3D generalist skills to support environment development and visual refinement.\n\nCollaborate with creative and technical teams to ensure the environment meets the project's visual and functional objectives.\n\nIdentify and address visual issues to maintain a polished final result.\n\nClearly communicate artistic decisions and explain the work personally developed and implemented in Unity.\n\nRequirements\nYour Journey\nMust Have\nUnity Experience: Strong practical, hands-on experience creating and developing 3D environments directly in Unity.\n\nEnvironment Art: Proven experience in environment creation, scene building, and visual development for real-time applications.\n\n3D Generalist Skills: Solid understanding of 3D workflows and the ability to work across different aspects of environment creation.\n\nScene Layout & Composition: Strong artistic eye for composition, spatial arrangement, and visual coherence.\n\nStylized Visual Development: Ability to create simple, stylized environments with a polished, professional visual finish.\n\nAutonomy: Senior or strong mid-level capabilities, with the ability to independently manage and execute environment work.\n\nBasic Animation: Ability to create and implement simple object movements and animations.\n\nVisual Effects: Practical understanding of light VFX and the ability to create or integrate simple effects when needed.\n\nPortfolio: A strong portfolio demonstrating environment art, visual quality, and hands-on work developed in Unity, with clear ownership of the work presented.\n\nNice to Have\nExperience creating particle systems and other lightweight visual effects in Unity.\n\nBackground in gaming, real-time environment art, or interactive experiences.\n\nExperience working on immersive or experiential projects.\n\nWhat We're Looking For\nWe're particularly interested in artists who enjoy working directly in Unity and can independently turn a visual direction into a complete, polished environment.\nYou don't need to be a programmer or an advanced character animator. What matters most is your artistic eye, practical Unity experience, and ability to create visually compelling environments, even when the style is intentionally simple.\nThank you for applying. We’re committed to an inclusive process and we welcome talent from all walks of life. We aim to review every application. Roles in experiential can be ultra-specialized; if it’s not a fit for this one, we may still flag your profile for future opportunities. 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