{"id":2210854,"url":"https://alion.io/job/streamline-studios-lead-character-artist","title":"Lead Character Artist","company":{"id":2494051,"name":"Streamline Studios","domain":"streamline-studios.com","url":"https://alion.io/company/streamline-studios","size_band":"11-50","is_staffing_agency":true,"employer_type":"agency","is_intermediary":false,"listed_via":null,"ats_vendor":"BambooHR","truth_index":{"grade":"D","score":45,"open_postings":13,"ghost_share":0.923,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-24T06:02:35Z"}},"role":"Games","role_family":"Games","seniority":"lead","employment_type":"contractor","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"inferred","locations":["Malaysia"],"countries":["MY"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"3ds Max","optional":false},{"name":"Adobe Photoshop","optional":false},{"name":"Maya","optional":false},{"name":"Substance 3D Designer","optional":false},{"name":"Substance 3D Painter","optional":false},{"name":"Unreal Engine","optional":false},{"name":"ZBrush","optional":false}],"status":"live","first_seen_at":"2021-12-14T00:00:00Z","employer_posted_date":"2021-12-14","last_verified_at":"2026-10-24T19:45:47Z","board_verified":true,"closed_at":null,"days_open":1775,"trust":{"level":"ghost","repost_count":0,"flags":["stale","company_stale"],"days_open":1775},"description":"About Us\nStreamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.\nDescription\nAs a Lead Character Artist, you will report to the Art or Creative Director and be responsible for managing and coordinating art-related project plans, while mentoring teams of artists to help them grow from good to great.\nThis role is fully remote and offered on a freelance/contract basis, with the possibility of conversion to a full-time position based on performance.\nDuties and Responsibilities\nWork with the Creative Director, Producer, and/or Art Director to establish and maintain the visual look of a project.\nDevelop integrated project plans and implementation schedules, and oversee the assigning and tracking of art assets.\nCommunicate regularly with the Creative Director, Producer, and/or Art Director on project milestones and initiatives, obtaining guidance and approval when needed.\nCreate briefs and documentation for asset creation and training.\nPrepare and plan content submission packages for clients, ensuring content is complete, organized, and quality-checked ahead of review.\nInteract with artists on the client/partner side to ensure expectations are met and understood.\nDiagnose client/partner technology and processes, and train artists in using them where required.\nIdentify and recommend growth areas for each artist to the Art Director.\nParticipate in defining tools and art production pipelines, understanding the advantages and limitations of technology to maximize performance.\nSupport team well-being by monitoring morale and flagging potential risks to the Art Director.\nRequirements\nFull proficiency in the following software and tools:\n3ds Max / Maya\nSubstance Painter\nZBrush\nPhotoshop\nPBR workflow\nWorking knowledge of:\nBlender\nIntermediate to high proficiency in:\nUnreal Engine character set-up\nUnreal Engine rendering (lighting, rendering)\nHighly proficient in at least one of the following, and intermediate in the rest:\nHuman anatomy\nCreature anatomy\nHard-surface modeling\nCloth sculpting or simulation\nAlso required:\nPassion for game development.\nProficiency in game engine technologies such as Unreal, with asset integration.\nExperience with the game art asset pipeline: highpoly and efficient game-ready lowpoly modeling, texturing, and baking.\nStrong knowledge of technical game art theory (game design, texel density, polycount, optimization, etc.) and traditional art theory (form, shape, proportion, color, etc.).\nA keen eye for light, shade, color, and detail in creating texture maps across material types.\nBeneficial Skills\nExperience with scripting languages.\nAbility to guide and train junior artists.\nExperience using Substance Designer.\nSkill in one or more related disciplines - concepting, animation, visual effects, or technical art.\nStreamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.\nStay updated on future job opportunities at Streamline Studios by subscribing to our Careers Newsletter","description_format":"text","description_chars":3248,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Media & Entertainment"],"lifecycle":[{"event":"open","at":"2026-10-10T02:36:34Z"}],"visa":[],"liveness":{"score":3,"band":"cold","label":"Long shot","p_open":1,"p_active":0.096,"p_room":0.28,"age_days":1775,"expected_fill_days":28,"reasons":["conf:2","agency","stale_co","ghost","win:tail","crowd:"],"computed_at":"2026-10-24T06:02:35Z"},"pay":null,"html_url":"https://alion.io/job/streamline-studios-lead-character-artist","json_url":"https://alion.io/job/streamline-studios-lead-character-artist.json","meta":{"generated_at":"2026-10-24T20:43:13Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":30224,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-25T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":2494051},"rest":"https://alion.io/mcp/rest/get_company?id=2494051"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fstreamline-studios-lead-character-artist"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fstreamline-studios-lead-character-artist"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fstreamline-studios-lead-character-artist"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/streamline-studios-lead-character-artist\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fstreamline-studios-lead-character-artist"}]}