{"id":2847120,"url":"https://alion.io/job/tactile-games-product-designer","title":"Product Designer","company":{"id":55330,"name":"Tactile Games","domain":"tactilegames.com","url":"https://alion.io/company/tactile-games","size_band":"201-500","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Greenhouse","truth_index":null},"role":"Design","role_family":"Design","seniority":null,"employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Copenhagen, Denmark"],"countries":["DK"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Agentic Workflows","optional":false},{"name":"AI Agents","optional":false},{"name":"Claude Code","optional":false},{"name":"Figma","optional":false},{"name":"GitHub","optional":false},{"name":"shadcn/ui","optional":false},{"name":"Vercel","optional":false},{"name":"JavaScript","optional":true},{"name":"Radix UI","optional":true},{"name":"React.js","optional":true},{"name":"Tailwind CSS","optional":true}],"status":"live","first_seen_at":"2026-10-19T09:26:08Z","employer_posted_date":"2026-10-19","last_verified_at":"2026-10-20T23:58:12Z","board_verified":true,"closed_at":null,"days_open":1,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":1},"description":"It’s an exciting time to join Tactile. We're a diverse team of storytellers, puzzle enthusiasts, and casual mobile game creators. Our story began in 2008 in the heart of beautiful Copenhagen, and since then, we have experienced continuous growth, establishing ourselves as one of the largest gaming companies in Denmark. In more recent years, we have been scaling fast, in large part thanks to the success of a little game calledLily’s Garden. Now we’re on a mission to solidify our position as one of the leaders in creating out-of-the-ordinary casual puzzle games.\nWith more than 350 talented individuals, we are a mix of over 50 nationalities and 43% women. We truly appreciate the richness of different experiences and perspectives that Tactilers bring to the game. This is why we foster a lean organisational culture, in which each individual is encouraged to take responsibility, be open, and grow in their own way. We pride ourselves on cultivating a studio environment that avoids crunch, fosters your skills regardless of your discipline, and provides a space for you to be creative alongside other passionate and invested storytellers.\nYourrole& impact:\nWe're currently growing our Core team and are on the lookout for another Product Designer to join our team of talented engineers.\nThe Core team builds the internal tools behind Tactile own LiveOps, Marketing and Data operations, the backbone of our studio. We're looking for a second Product Designer to join Joy and our engineers in designing business-critical tools that every team at Tactile depends on.\nThis role is based in our Copenhagen office.\nHow we design:\nOur tools are data-heavy: dashboards, large tables, complex filters, multi-step workflows. Static mockups can't show how they behave with real data, so we prototype first, in code. We use Claude Code and agentic workflows to build working prototypes, and those prototypes are what we hand off to developers. Figma is still where we sketch and brainstorm\nAI amplifies our design. It doesn't do design for us. It lets us take on complex workflows that used to get skipped because they took too much effort\nQuality is not up for debate. We know what good looks like, and we don't ship slop\nOur product design philosophies are inspired by Vercel, Linear and GitHub\nThis is roughly how we work today. It isn't strict, and we're open to what you bring. Here's a talk that captures our thinking: https://youtu.be/j_ytmrYU_zc\nOkay, let’s get a little bit more specific. Here’s what you’ll be doing on the day-to-day:\nResearch, design and prototype interfaces for our internal tools, then hand working prototypes off to developers\nWork with your team who use our tools to simplify their workflows\nUse AI to explore, iterate and prototype efficiently, while you stay responsible for every design decision and not outsource creative thinking.\nEvolve and contribute to our design system and processes\nWe don't have a big UX team, and that's on purpose. You'll work every day with Product Managers, Frontend and Backend engineers, Artists, Game Programmers. We believe good products come from working across disciplines, so we care about the end product, not design operations\nWhat we’re looking for:\nHands-on experience with technical B2B products: dashboards, tables, filters, dense interfaces\nYou care more about the end product than about design process, and you thrive working across disciplines\nComfortable contributing directly to projects via PRs to improve designs or UX without waiting for programmers to implement them\nExperience in designing with Claude Code or similar agentic tools\nReal openness to agentic workflows, without an \"AI produces slop\" mindset\nComfort prototyping in code, or a strong drive to learn\nA sharp eye for high design craft, quality, and candour when something isn't good enough\nYou'll make us extra excited if you also have:\nExperience in using Figma/Figma Make or similar design tools\nProgrammer background, comfortable diving into fronted code if necessary\nKnow-how of shadcn, Untitled UI or similar SaaS UI libraries\nWhat’s in it for you?\nBeautiful office space with probably the best view in Copenhagen\nPension and private health insurance\nA chance to work with the latest tools and technology\nOpportunities for individual growth with development talks as well as workshops, books and courses\nDaily, healthy organic breakfast and lunch prepared by our professional chefs in-house\nSocial activities, including game nights, book club, Friday bar and more\nFree Danish lessons with our in-house Danish teacher\nOur interview process\nSubmit your application via the fill-in form at the top of this page. This is the easiest and fastest way to get in touch with our recruiters. We foster an inclusive culture and accessible workplace and want to make sure we provide everyone with the same opportunities for success. This is why we encourage you to apply regardless of your gender, sexuality, age, nationality, neurodiversity or disability. We review applications based on competencies and experience, so please do tell us about your favorite projects and technologies.\nAfter we review your application, you can expect to go through the following conversations:\nIntroductory coffee chat, primarily to ensure that we’re aligned on the scope of the role and that all of your questions are answered.\nIn person technical interview (mix of design whiteboarding and designing with AI) with Joy, your future product design colleague, and Gab, Core Team Lead.\nThe final conversation will be with your future team, to discuss if you’re aligned on values and ways of working. \nWe are thorough in our hiring process, as it's essential to us that we select new Tactilers carefully - just as it is vital to ensure that we are the right place for you.\nWe want to ensure you have a great candidate experience whilst in our recruitment process. We will do everything within reason to ensure that your interview takes place in an environment that fairly and accurately assesses your skills. If you need assistance or accommodation, please let us know.\nWe look forward to receiving your application!","description_format":"text","description_chars":6133,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":["Health insurance"],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Mobile Games","Game Development"],"lifecycle":[{"event":"open","at":"2026-10-19T11:35:13Z"}],"visa":[],"liveness":{"score":86,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.86,"p_room":1,"age_days":0,"expected_fill_days":27,"reasons":["conf:2","win:early"],"computed_at":"2026-10-20T05:45:00Z"},"pay":null,"html_url":"https://alion.io/job/tactile-games-product-designer","json_url":"https://alion.io/job/tactile-games-product-designer.json","meta":{"generated_at":"2026-10-21T01:46:28Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":2595,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-22T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":55330},"rest":"https://alion.io/mcp/rest/get_company?id=55330"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Ftactile-games-product-designer"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Ftactile-games-product-designer"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Ftactile-games-product-designer"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/tactile-games-product-designer\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Ftactile-games-product-designer"}]}