{"id":1780315,"url":"https://alion.io/job/tencent-senior-technical-artist-2","title":"Senior Technical Artist","company":{"id":103,"name":"Tencent","domain":"tencent.com","url":"https://alion.io/company/tencent","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Career site","truth_index":{"grade":"B","score":76,"open_postings":57,"ghost_share":0,"stale_share":0.947,"repost_share":0.018,"time_to_fill_p50_days":48,"computed_at":"2026-10-22T06:10:10Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Irvine, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":111000,"max_usd":226000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":52},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":true,"technologies":[{"name":"C#","optional":true},{"name":"C++","optional":true},{"name":"GLSL","optional":true},{"name":"HLSL","optional":true},{"name":"Houdini","optional":true},{"name":"Python","optional":true}],"status":"live","first_seen_at":"2026-09-29T00:00:00Z","employer_posted_date":"2026-10-03","last_verified_at":"2026-10-22T20:13:21Z","board_verified":true,"closed_at":null,"days_open":23,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":23},"description":"岗位职责 / Responsibilities\nBusiness Unit\nLIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.\nAbout the Hiring Team\nMade up of many top game industry veterans as well as young and inspiring talents, Lightspeed Art Department works on all of Lightspeed's creative projects, providing artists and support from concept design, 3D modeling, animation, VFX design, technical art, cinematics, comics, and more. With a profound love for games, our Art Department is committed to exploring how the latest, cutting-edge technology can be applied to the artistic projects we oversee. We do our utmost to create future-oriented IP, improving the visual quality of our studio's games.\nWhat the Role Entails\nSpearhead and implement technical solutions for the art team, setting high standards and mentoring junior Technical Artists.\nCollaborate with different teams to facilitate the technical implementation and management of in-house and outsourced assets.\nDrive the development of state-of-the-art visuals that complement and enhance the game design.\nPrototype and author graphics features requiring high technical expertise.\nDevelop novel content creation techniques and workflows to enhance efficiency and quality.\nWork closely with the Art, Engineering, and Production departments to meet all dependencies and requirements.\nSupport the Art team in debugging tools and game-related issues.\nOptimize the game’s run-time performance and memory consumption.\nWho We Look For\nExtensive knowledge of the content creation pipeline, including modeling, UV mapping, texturing, shading, lighting, FX, rigging, and animation.\nDemonstrable experience with modern game content creation workflows.\nProven experience as a Technical Artist on shipped AAA titles.\nExcellent communication skills, both verbal and written.\nStrong problem-solving skills and ability to work independently.\nSolid background in digital art (modeling, shading, lighting, VFX).\nProfound knowledge of Unreal Tech, including material creation and Blueprints.\nStrong proficiency in Linear Algebra and Calculus, essential for advanced 3D technology applications.\nUnderstanding of real-time physically based materials and rendering (PBR).\nDesirable Skills & Experience:\nExperience with the Substance suite and/or Houdini.\nKnowledge of lower-level programming languages such as C++.\nUnderstanding of shading languages, e.g. HLSL or GLSL.\nExtensive scripting experience for DCC applications, e.g. Python or C#.\nLocation State(s)\nUS-California-Irvine, US-California-Los Angeles\nThe expected base pay range for this position in the location(s) listed above is $ to $ per year. Actual pay may vary depending on job-related knowledge, skills, and experience.\nEmployees hired for this position may be eligible for a sign on payment, relocation package, and restricted stock units, which will be evaluated on a case-by-case basis.\nSubject to the terms and conditions of the plans in effect, hired applicants are also eligible for medical, dental, vision, life and disability benefits, and participation in the Company’s 401(k) plan. The Employee is also eligible for up to 15 to 25 days of vacation per year (depending on the employee’s tenure), up to 13 days of holidays throughout the calendar year, and up to 10 days of paid sick leave per year.\nYour benefits may be adjusted to reflect your location, employment status, duration of employment with the company, and position level. Benefits may also be pro-rated for those who start working during the calendar year.\nEqual Employment Opportunity at Tencent\nAs an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.\nWork Location: US-California-Irvine | US-California-Los Angeles","description_format":"text","description_chars":4140,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":["Restricted stock units"],"hiring_locations":[{"name":"United States","iso":"US","kind":"country"}],"hiring_excludes":[],"relocation_offered":true,"industries":["Game Development","Cloud Platforms (IaaS & PaaS)","Payment Processing & Gateways","Esports"],"lifecycle":[{"event":"open","at":"2026-10-03T17:16:19Z"}],"visa":[{"country":"US","licensed_sponsor":true,"evidence":"H-1B filings in 12 months: 58 · green card filings: 26","filings_12m":58,"filings_prev_12m":44,"green_card_filings_12m":26,"median_offered_wage_usd":205476,"route":null,"cap_exempt":false,"checked_at":"2026-10-15T11:24:14+00:00","sources":["US Department of Labor: LCA disclosure data (H-1B, H-1B1, E-3)","US Department of Labor: PERM disclosure data (green cards)"],"filings_for_role_12m":15}],"liveness":{"score":55,"band":"ok","label":"Likely open","p_open":1,"p_active":0.612,"p_room":0.9,"age_days":23,"expected_fill_days":48,"reasons":["conf:1","stale_co","velocity","win:mid","comp:brand"],"computed_at":"2026-10-22T06:10:10Z"},"pay":null,"html_url":"https://alion.io/job/tencent-senior-technical-artist-2","json_url":"https://alion.io/job/tencent-senior-technical-artist-2.json","meta":{"generated_at":"2026-10-22T23:27:35Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":9278,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-23T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":103},"rest":"https://alion.io/mcp/rest/get_company?id=103"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Ftencent-senior-technical-artist-2"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Ftencent-senior-technical-artist-2"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Ftencent-senior-technical-artist-2"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/tencent-senior-technical-artist-2\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Ftencent-senior-technical-artist-2"}]}