{"id":549705,"url":"https://alion.io/job/togethergroup-unreal-engine-rendering-cinematics-specialist","title":"Unreal Engine Rendering & Cinematics Specialist","company":{"id":450248,"name":"Together Group","domain":"togethergroup.com","url":"https://alion.io/company/togethergroup","size_band":"201-500","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Pinpoint","truth_index":null},"role":"Games","role_family":"Games","seniority":null,"employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Sarasota, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":55000,"max_usd":133000,"period":"year","method":"role_country_seniority_unknown","sample_n":124},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Digital Twin","optional":false},{"name":"Git","optional":false},{"name":"Lumen","optional":false},{"name":"Python","optional":false},{"name":"Ray","optional":false},{"name":"Unreal Engine","optional":false},{"name":"Unreal Niagara","optional":false},{"name":"3ds Max","optional":true}],"status":"live","first_seen_at":"2026-09-07T13:49:29Z","employer_posted_date":"2026-10-20","last_verified_at":"2026-10-27T13:45:38Z","board_verified":true,"closed_at":null,"days_open":50,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":50},"description":"At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. Leveraging cutting-edge technology, we transform concepts into breathtaking, immersive experiences. We’re seeking a talented Unreal Engine Rendering & Cinematics Specialist to drive the creation of high-quality cinematic sequences, high-resolution still images, and optimized rendering pipelines for our Archviz projects.\n\nThis position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.\n\nJob Summary:\n\nWe are looking for an Unreal Engine Rendering & Cinematics Specialist with expertise in crafting cinematic video content, high-resolution still images, and optimized rendering pipelines. In this role, you will produce visually stunning cinematics and photorealistic renders using Unreal Engine, streamline rendering workflows, and ensure exceptional quality for architectural visualization projects. You will collaborate with cross-functional teams to deliver immersive digital experiences that captivate clients.\n\nKey Responsibilities\nKey Responsibilities:\nCreate high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.\nDesign and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.\nLeverage Unreal Engine’s Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.\nImplement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.\nCollaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.\nTroubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).\nDevelop and integrate automation scripts to enhance rendering and cinematics workflows.\nStay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.\n\nSkills, Knowledge and Expertise\nQualifications:\nBachelor’s degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.\nProven experience in Unreal Engine, specializing in cinematic production, high-resolution rendering, or rendering pipeline development.\nAdvanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.\nStrong understanding of cinematic production, including camera animation, lighting, and post-processing for video and still outputs.\nExperience with scripting languages (e.g., Python, C++) for pipeline automation and tool development.\nFamiliarity with version control systems (e.g., Perforce, Git) and asset management workflows.\nExceptional attention to detail, problem-solving skills, and ability to work in a fast-paced, collaborative environment.\nNice to Haves:\nExperience in architectural visualization, digital twins, or real-estate marketing.\nKnowledge of Autodesk tools (e.g., 3ds Max, Revit) and BIM workflows for architectural data integration.\nExpertise in VR/AR rendering or cloud-based rendering solutions.\nFamiliarity with color grading, advanced lighting design, or cinematic post-production techniques.\nHow to Apply:\n\nApplicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.\n\nPlease submit your resume/CV, cover letter, and a link to your portfolio showcasing Unreal Engine projects, including cinematic sequences, high-resolution stills, or rendering pipeline work, to . We’re excited to see your expertise and creativity in elevating our cinematic and rendering projects!\n\nImerza is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or veteran status. Imerza is a participant in E-Verify.","description_format":"text","description_chars":4210,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"bachelor","optional":false},"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[{"name":"United States","iso":"US","kind":"country"}],"hiring_excludes":[],"relocation_offered":true,"industries":["Game Development","Event Marketing","Creative Agencies","Branding"],"lifecycle":[{"event":"open","at":"2026-09-08T13:49:29Z"}],"visa":[],"liveness":{"score":13,"band":"cold","label":"Long shot","p_open":1,"p_active":0.381,"p_room":0.35,"age_days":49,"expected_fill_days":16,"reasons":["conf:0","velocity","win:tail"],"computed_at":"2026-10-27T05:46:45Z"},"pay":null,"html_url":"https://alion.io/job/togethergroup-unreal-engine-rendering-cinematics-specialist","json_url":"https://alion.io/job/togethergroup-unreal-engine-rendering-cinematics-specialist.json","meta":{"generated_at":"2026-10-27T13:57:04Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":2281,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-28T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":450248},"rest":"https://alion.io/mcp/rest/get_company?id=450248"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Ftogethergroup-unreal-engine-rendering-cinematics-specialist"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Ftogethergroup-unreal-engine-rendering-cinematics-specialist"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Ftogethergroup-unreal-engine-rendering-cinematics-specialist"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/togethergroup-unreal-engine-rendering-cinematics-specialist\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Ftogethergroup-unreal-engine-rendering-cinematics-specialist"}]}