{"id":3747871,"url":"https://alion.io/job/torn-banner-studios-qa-development-tester-contract","title":"QA Development Tester (Contract)","company":{"id":2799213,"name":"Torn Banner Studios","domain":"tornbanner.com","url":"https://alion.io/company/tornbanner","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"BambooHR","truth_index":null},"role":"QA","role_family":"QA","seniority":null,"employment_type":"contractor","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Canada"],"countries":["CA"],"hiring_countries":[],"hiring_countries_total":0,"salary":{"min":22,"max":27,"currency":"CAD","period":"hour","gross":null,"usd_annual":38000},"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Jira","optional":false},{"name":"TestRail","optional":false}],"status":"live","first_seen_at":"2026-11-04T14:04:37Z","employer_posted_date":"2026-11-04","last_verified_at":"2026-11-06T09:45:13Z","board_verified":true,"closed_at":null,"days_open":1,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":1},"description":"The Company\nTorn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010. We first made our mark with Chivalry: Medieval Warfare, a multi-million copy selling title that redefined melee combat in gaming. Since then, we’ve continued to grow and innovate, releasing Chivalry 2 and, most recently, No More Room in Hell 2. Today, our team of around 100 developers is dedicated to creating fun, cinematic and social gaming experiences.\nThe Role\nAs part of our QA team, you will work with developers on a daily basis to help test features from concept to release. As a development tester you will be responsible for the quality of features across the game as well as contributing towards larger team goals. You must be able to take test cases and execute them, follow up on internal and external bug reports, write concise bugs, and help identify testing needs and quality expectations.\nImportant note: This role is for a fixed 12-month contract. While this role can be carried out remotely, candidates are required to be current Ontario or Quebec residents.\nResponsibilities\nExecute test cases to a level that provides respective departments with confidence that a feature or update is ready for shipping.\nMaintain a high written quality of bugs.\nCollaborate with other Testers on daily smoke tests to provide a pulse check on development health.\nPerform regression testing on fixed bugs, and exploratory testing on new changes to identify new issues and unexpected knock-ons.\nCommunicate actively with developers and our Community team to reproduce issues encountered during internal and external playtests.\nProvide constructive feedback on features in development, contributing to the final design.\nRequirements\nExperience as a QA Tester working on an active game project, with the ideal candidate having shipped at least 1 title.\nStrong bug writing skills and understanding of best practices.\nUnderstanding of core QA concepts such as the bug life cycle.\nFamiliarity with Jira or other issue tracking software.\nFamiliarity with Testrail or another test management tool.\nStrong ability to work as a member of a team.\nAble to quickly transition between different tasks and projects.\nFamiliarity with PC and console multiplayer games.\nEager to learn new skills.\nBonus\nPrevious experience with multiplayer/network testing.\nPrevious experience with testing on console platforms.\nExperience with in-depth testing for new maps, or experience working closely with level designers.\nProfessional experience in beta testing or patch testing with live games.\nBenefits & Perks\nSummer Fridays as paid days off (4-day work week in July & August)\nFlexible schedule and work location, with your choice of remote, hybrid, or on-site.\nTo see our team, our office and what we do as a company visitWe are Torn Banner Studios.\nTorn Banner Studios welcomes and encourages applications from people with disabilities. Accommodations are available on request for candidates taking part in all aspects of the selection process.\nCompensation\nThe pay range for this role is $22 to $27 per Hour. The range for this role represents candidates across a wide range of skills and experience for the position. Increased salaries may be achievable for those who have achieved mastery and deep industry knowledge over time. Your specific offer will rely on your unique experience and alignment to our team's needs for the position.\nTransparency on use of AI and position vacancy\nOur recruitment process does not use artificial intelligence to automatically screen, assess, or select applicants. All decisions on progressing, rejecting, and offering candidates are made by human reviewers.\nOne AI-enabled tool that may be used during the interview process is that of interview recording, transcription, and summarizing. Again, this would not make decisions, but simply make reviewing the notes easier. We will always ask for the candidate's approval before using such a tool.\nIn compliance with Ontario regulations, the advertised posting is for a currently vacant position.\nTo see our team, our office and what we do as a company visit \nhttp://tornbanner.com/careers.\nTorn Banner Studios welcomes and encourages applications from people with disabilities. 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