{"id":1707352,"url":"https://alion.io/job/torn-banner-studios-ui-designer","title":"UI Designer","company":{"id":2799213,"name":"Torn Banner Studios","domain":"tornbanner.com","url":"https://alion.io/company/tornbanner","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"BambooHR","truth_index":null},"role":"Design","role_family":"Design","seniority":null,"employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"inferred","locations":[],"countries":[],"hiring_countries":[],"hiring_countries_total":0,"salary":{"min":90000,"max":130000,"currency":"USD","period":"year","gross":null,"usd_annual":130000},"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":true,"technologies":[{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-09-11T00:00:00Z","employer_posted_date":"2026-09-11","last_verified_at":"2026-10-11T19:49:10Z","board_verified":true,"closed_at":null,"days_open":30,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":30},"description":"The Company\nTorn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010. We first made our mark with Chivalry: Medieval Warfare, a multi-million copy selling title that redefined melee combat in gaming. Since then, we’ve continued to grow and innovate, releasing Chivalry 2 and, most recently, No More Room in Hell 2. Today, our team of around 100 developers is dedicated to creating unique, challenging, and fun gaming experiences.\nThe Role\nWe’re looking for a UI Designer to join our team and help build the interface experience for our game, No More Room In Hell 2.\nThis is a hands-on role focused on designing and implementing game UI directly in Unreal Engine. You’ll work closely with game designers and programmers to create menus, HUDs, widgets, and UI flows that are clear, responsive, and fit the game's visual identity. The ideal candidate has a strong eye for UI design, understands game interfaces, and is comfortable getting into Unreal Engine and UMG to make their work playable and functional.\nNote: While this role can be carried out remotely, candidates are required to be current Ontario or Quebec residents or willing to relocate to Ontario\nResponsibilities\nDesign and implement game UI, menus, HUDs, widgets, and interactive interfaces.\nBuild and maintain UI directly in Unreal Engine using UMG.\nCreate UI layouts, states, navigation, interactions, and transitions.\nTurn UI concepts and visual designs into functional in-game interfaces.\nWork closely with UI programmers to integrate visual assets into the game.\nCollaborate with game designers and programmers to define and implement UI requirements.\nPrototype UI quickly in Unreal and iterate based on playtesting and feedback.\nMaintain consistency across the game's different UI systems and screens.\nHelp define reusable UI patterns and components.\nEnsure UI is responsive, readable, and intuitive during gameplay.\nSupport UI implementation from prototype through to final polish and live updates.\nRequirements\nProfessional experience as a UI Designer in the games industry.\nStrong understanding of game UI design and visual hierarchy.\nHands-on experience creating and implementing UI in Unreal Engine.\nStrong knowledge of UMG (Unreal Motion Graphics).\nComfortable working directly in the Unreal Editor.\nExperience building menus, HUDs, widgets, and interactive UI flows.\nAbility to work with UI art assets and integrate them into functional interfaces.\nUnderstanding of basic UX principles, particularly around navigation, menus, and player flows.\nExperience working on live games and iterating UI based on player needs and feedback.\nComfortable collaborating with programmers, designers, and artists.\nStrong attention to detail and a good eye for polish.\nExperience shipping and maintaining UI systems on a live game.\nBonus\nFamiliarity with Unreal Blueprints and basic scripting.\nExperience prototyping UI/UX directly in-engine.\nUnderstanding of accessibility and usability best practices.\nSome knowledge of UI animation and motion design.\nExperience collaborating closely with gameplay programmers and technical designers.\nBenefits & Perks\n6.5 weeks paid vacation\nEligible for Employee Stock Options Plan\nFlexible schedule and work location, with your choice of remote, hybrid, or on-site.\nHealthcare & benefits plan, for you and your family\n100% parental leave top-up for 16 weeks, for Canadian employees.\nTo see our team, our office and what we do as a company visit \nWe are Torn Banner Studios.\nTorn Banner Studios welcomes and encourages applications from people with disabilities. Accommodations are available on request for candidates taking part in all aspects of the selection process.\nCompensation\nThe pay range for this role is $90,000 - $130,000 per year. The range for this role represents candidates across a wide range of skills and experience for the position. Increased salaries may be achievable for those who have achieved mastery and deep industry knowledge over time. Your specific offer will rely on your unique experience and alignment to our team's needs for the position.\nTransparency on use of AI and position vacancy\nOur recruitment process does not use artificial intelligence to automatically screen, assess, or select applicants. All decisions on progressing, rejecting, and offering candidates are made by human reviewers.\nOne AI-enabled tool that may be used during the interview process is that of interview recording, transcription, and summarizing. Again, this would not make decisions, but simply make reviewing the notes easier. We will always ask for the candidates approval before using such a tool.\nIn compliance with Ontario regulations, the advertised posting is for a currently vacant position.","description_format":"text","description_chars":4752,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":["Flexible schedule","Parental leave","Stock options"],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":true,"industries":[],"lifecycle":[{"event":"open","at":"2026-10-02T15:18:48Z"}],"visa":[],"liveness":{"score":33,"band":"fade","label":"Fading","p_open":1,"p_active":0.591,"p_room":0.55,"age_days":29,"expected_fill_days":21,"reasons":["conf:3","win:tail"],"computed_at":"2026-10-10T05:45:15Z"},"pay":{"stated_usd_annual":130000,"is_top_pay":false},"html_url":"https://alion.io/job/torn-banner-studios-ui-designer","json_url":"https://alion.io/job/torn-banner-studios-ui-designer.json","meta":{"generated_at":"2026-10-11T22:40:01Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":12779,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-12T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":2799213},"rest":"https://alion.io/mcp/rest/get_company?id=2799213"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Ftorn-banner-studios-ui-designer"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Ftorn-banner-studios-ui-designer"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Ftorn-banner-studios-ui-designer"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/torn-banner-studios-ui-designer\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Ftorn-banner-studios-ui-designer"}]}