{"id":10802,"url":"https://alion.io/job/tripledotstudios-senior-unity-software-engineer","title":"Senior Unity Software Engineer","company":{"id":3526,"name":"Tripledot Studios","domain":"tripledotstudios.com","url":"https://alion.io/company/tripledotstudios","size_band":"51-200","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Pinpoint","truth_index":{"grade":"D","score":46,"open_postings":10,"ghost_share":0.9,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-16T05:45:00Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":"full_time","work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Jakarta, Indonesia"],"countries":["ID"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":12500,"max_usd":33000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":104},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Agile","optional":false},{"name":"C#","optional":false},{"name":"Unity","optional":false},{"name":"Git","optional":true},{"name":"GLSL","optional":true},{"name":"HLSL","optional":true},{"name":"Shader Graph","optional":true}],"status":"live","first_seen_at":"2026-03-25T03:28:38Z","employer_posted_date":"2026-07-17","last_verified_at":"2026-10-17T01:54:46Z","board_verified":true,"closed_at":null,"days_open":205,"trust":{"level":"ghost","repost_count":0,"flags":["stale","company_stale"],"days_open":205},"description":"Who are we?\nTripledot Studios is one of the largest independent mobile games companies in the world.\nWe are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.\nOur expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.\nTripledot’s guiding principle is that when people love what they do, what they do will be loved by others.\nWe’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.\nOur ambition is to be the most successful games company in the world, and we’re just getting started.\nThe role is working within our studio: Ludios\nAbout Ludios\nLudios takes its name from the Latin, it means \"The Game People\". Led by Eyal, one of the co-founders of Tripledot Studios, and some of the most experienced people in mobile games, we are a studio that makes and publishes our own casual, free-to-play mobile games. Our team is based across APAC, with the majority of our development happening in Jakarta and Melbourne. We are data-driven, creative, and genuinely passionate about the industry we work in. Right now, we are working on a number of exciting projects, including one built around a globally recognised IP, alongside several original titles we are equally excited about. If crafting games and reaching millions of players is what gets you out of bed, we would love to hear from you.\nRole Overview\nWe are looking for a Senior Unity Software Engineer to join our team!\nAt Tripledot we work collaboratively in a productive, Agile team environment. You will be working primarily in Unity, collaborating with our product and design team to add new and exciting game features, build tools and help to maintain good health of the game on both IOS and Android.\nImplement gameplay features in Unity.\nDevelop new titles, features and support live operations.\nOptimize code & memory for high performance on iOS and Android.\nDesign and plan architecture, implement maintainable code.\nReview code and write unit tests..\nRequired Skills, Knowledge and Expertise\nAt least 5+ years of experience working with Unity and C# as a programmer\nA “Can Do” mentality that drives improvement and meeting deadlines.\nA good mentor to less experienced developers and a good communicator.\nStrong architectural, design pattern and OOP experience.\nStrong mobile gaming and liveops system background is a plus.\nExperience with prototyping but also extending a large legacy project.\nExperience with Deep Profiler, Frame Debugger, Memory Profiler.\nExperience with Unity UI and gameplay programming.\nExperience with Git or other source control systems.\nExperience in working with existing code bases.\nExperience with GLSL/HLSL and ShaderGraph is a plus.\nExcellent English skills, both written and verbal\nWorking at Tripledot\nHybrid Working: We work in the office 3 days a week, Tuesdays and Wednesdays, and Thursday\n20 days fully remote working: Work from anywhere in the world, 20 days of the year.\nRegular company events and rewards: Join in regular events and rewards that celebrate cultural events, our achievements and our team spirit.\nBreakfast & Lunch: Relish daily provided breakfast and lunch to keep you fueled and focused.\nBPJS HEALTH: Elevate your well-being and peace of mind, ensuring robust health security with seamless enrolment in BPJS Health!\nBPJS SOCIAL: Secure your employment rights with BPJS Social.\nFestivity Allowance: Celebrate festive occasions with an additional festive allowance.\nHealth Insurance: Stay covered with 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