{"id":180330,"url":"https://alion.io/job/ubisoft-lead-level-designer-bge2-mfnb","title":"Lead Level Designer - BGE2 - (M/F/NB)","company":{"id":3624,"name":"Ubisoft","domain":"ubisoft.com","url":"https://alion.io/company/ubisoft","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"SmartRecruiters","truth_index":{"grade":"B","score":75,"open_postings":38,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":30,"computed_at":"2026-11-06T05:58:05Z"}},"role":"Games","role_family":"Games","seniority":"lead","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Montpellier, France"],"countries":["FR"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":46000,"max_usd":115000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":41},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[],"status":"live","first_seen_at":"2026-08-31T12:32:10Z","employer_posted_date":"2026-08-31","last_verified_at":"2026-11-06T11:48:35Z","board_verified":true,"closed_at":null,"days_open":67,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":67},"description":"Ubisoft is a global leader in video games, with teams spread across the globe creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. We believe that diverse perspectives help both players and teams grow. If you’re passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!\n Job Description\nBeyond Good & Evil 2 is an open-world action-adventure game set in a captivating space opera universe. It is also the direct prequel to the 2003 classic! Thanks to the technological advancements provided by our proprietary Voyager engine, Beyond Good & Evil 2 aims to offer an organic, seamless experience of exploration and space piracy on a solar system scale, featuring exotic locations, colorful characters, and numerous mysteries to uncover-either solo or with friends. If you’re looking for a unique adventure, join our team to help us create System 3!\nWhy we need you:\nThe Level Design team builds the key locations of an open world; it needs a leader to structure, streamline, and elevate the overall quality.\nWhat you’ll do:\nResponsibilities:\nYou’ll be at the heart of design decisions, working directly with the project leads.\nVision & Consistency\nDefine and communicate the level design vision with the leads (World, Game, Narrative, Art)\nEnsure consistency across locations, from concept through final implementation\nDevelop a clear and understandable design language for the player\nDesign & Player Experience\nEnsure the creation of gameplay situations that are clear, intuitive, and engaging\nStrive for simplicity, challenge complexity when necessary, and refocus the experience on fun\nIteration & Continuous Improvement\nPlace playtesting at the center of the process\nAnalyze player behavior\nRefine designs through iteration\nTeam Management\nLead a team of 6-7 Level Designers\nHelp less experienced team members develop their skills by sharing best practices\nEmpower senior team members to take ownership of key areas\nCreate a clear framework without being prescriptive: explain, persuade, and align\nOrganization & Documentation\nAnticipate risks, workload, and dependencies\nFacilitate smooth communication with the gameplay, art, and tech teams\nDefine, document, and implement simple and effective processes\nDocument best practices and world-building guidelines\nYour future work environment:\nYou’ll join a team of level designers and report to the World Director: Cédric BARTHEZ\n What We’re Looking For:\nYou have previously worked on AAA games and have shipped multiple games-these are mandatory requirements for supporting our teams.\nKnowledge of open-world games is a plus!\nYou’re comfortable:\ntaking a step back to look at a system objectively\nsimplifying a complex experience\nputting yourself in the player’s shoes\nKey Skills for This Role\nLevel Design\nExcellent proficiency in 3D level design\nStrong UX sensibility applied to level design\nMethodology & Production\nExperience with iterative design (prototype → test → improvement)\nAbility to anticipate problems and dependencies\nGood understanding of 3D engines and pipelines\nCommunication & Leadership\nAbility to justify your decisions\nChallenge requests without causing roadblocks\nFind the right balance between quality, time, and constraints\nCommunicate regularly\nStructuring\nBe comfortable with documentation\nEstablish clear processes\nProvide transparency to the team\nWhat Will Make You Successful\nYou’ll succeed if:\nYou put the player first\nYou solve design challenges through simplification, without compromising the experience\nYou observe, test, and refine\nYou help others grow without being overbearing\nYou know how to navigate between different teams\nA bonus for you:\nWork on an ambitious open-world project\nA close-knit, supportive team that truly helps one another\nA high degree of creative freedom in gameplay situations\nAn ideal environment for growing a team and structuring a project\nWhen you join:\nYou’ll quickly get to know the project and its challenges\nYou’ll participate in playtests from the very first weeks\nYou’ll gradually take the lead on key topics\nYou’ll receive support to understand the teams and their constraints\n The recruitment process:\nReview of your application: Our team will carefully review it.\nIntroductory Meeting (1 hour): A conversation with a member of the recruitment team to get to know you better and assess whether your background aligns with our expectations.\nProject Interview (1 hour): A discussion with the Hiring Manager, with a more technical focus, to delve into the specifics and ensure we’re on the same page.\nLead Assessment (1 hour): If you successfully complete all previous steps, you’ll meet with our Talent Development Manager to discuss team leadership.\nAs part of our recruitment process, you may be asked to complete a practical case study.\nAdditional information:\nLocation: Montpellier (on-site)\nStart date: You can join the team as soon as possible","description_format":"text","description_chars":5003,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":6,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"English","level":"All levels","optional":false}]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development"],"lifecycle":[{"event":"open","at":"2026-08-31T15:39:12Z"}],"visa":[],"liveness":{"score":13,"band":"cold","label":"Long shot","p_open":1,"p_active":0.473,"p_room":0.28,"age_days":66,"expected_fill_days":30,"reasons":["conf:2","stale_co","velocity","win:tail","crowd:brand"],"computed_at":"2026-11-06T05:58:05Z"},"pay":null,"html_url":"https://alion.io/job/ubisoft-lead-level-designer-bge2-mfnb","json_url":"https://alion.io/job/ubisoft-lead-level-designer-bge2-mfnb.json","meta":{"generated_at":"2026-11-06T15:35:46Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":29079,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-11-07T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":3624},"rest":"https://alion.io/mcp/rest/get_company?id=3624"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fubisoft-lead-level-designer-bge2-mfnb"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fubisoft-lead-level-designer-bge2-mfnb"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fubisoft-lead-level-designer-bge2-mfnb"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/ubisoft-lead-level-designer-bge2-mfnb\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fubisoft-lead-level-designer-bge2-mfnb"}],"agent":{"mcp":"https://alion.io/mcp/jobs","mcp_open":"https://alion.io/mcp/open","next":[{"tool":"get_job","arguments":{"id":180330}},{"tool":"search_jobs","arguments":{"company":"ubisoft.com","detail":"compact"}},{"tool":"match_people","arguments":{"job_id":180330},"note":"people open to offers who fit this vacancy"}],"note":"The same data through MCP tools: https://alion.io/mcp/open needs no sign-in (compact searches, postings, people); https://alion.io/mcp with an Alion account has everything. Docs: https://alion.io/developers"}}