{"id":4130998,"url":"https://alion.io/job/ubisoft-online-programmer-os-game-network","title":"Online Programmer - OS (Game Network)","company":{"id":3624,"name":"Ubisoft","domain":"ubisoft.com","url":"https://alion.io/company/ubisoft","size_band":"5000+","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"SmartRecruiters","truth_index":{"grade":"B","score":75,"open_postings":40,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":30,"computed_at":"2026-11-14T05:58:10Z"}},"role":"Games","role_family":"Games","seniority":null,"employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Saguenay, Canada"],"countries":["CA"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"AWS","optional":false},{"name":"Azure","optional":false},{"name":"C#","optional":false},{"name":"C++","optional":false},{"name":"CI/CD","optional":false},{"name":"Unity","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-11-11T21:15:05Z","employer_posted_date":"2026-11-11","last_verified_at":"2026-11-14T14:35:34Z","board_verified":true,"closed_at":null,"days_open":2,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":2},"description":"Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!\n As a Senior C++ Engine Programmer at Ubisoft, you’ll join the Core Services - Online Tech Foundations team. The team builds technology that supports online services across many Ubisoft productions. You’ll help design and evolve distributed systems and middleware used in games, including game engine, low-level, networking, and engine-integrated web components.\nWhat you’ll do\nDevelop and improve reliable, high-performing, maintainable C++ middleware.\nContribute to technical direction and architecture choices.\nImprove code quality through good practices, code reviews, and continuous improvement.\nSolve complex technical problems and optimize performance.\nReduce risks and technical debt to help keep solutions sustainable.\nCollaborate with teams and other stakeholders.\nShare knowledge and keep up with technical developments.\n What you bring to the team\nAdvanced proficiency in modern C++ (C++17/20/23 and beyond).\nStrong expertise in software architecture and complex systems.\nDeep low-level programming knowledge (memory management, multithreading, CPU optimization).\nAbility to design high-performance algorithms and optimized data structures.\nExcellent debugging and profiling skills.\nProficiency with Continuous Integration and Continuous Deployment (CI/CD) practices and tools.\nStrong analytical and problem-solving abilities for complex challenges.\nExcellent communication and collaboration skills.\nSelf-driven, proactive, and highly autonomous.\nStrong attention to detail and quality-oriented mindset.\nAbility to influence technical decisions and strategic directions.\nAssets :\nConsole development experience (PlayStation, Xbox, Nintendo Switch).\nExpertise in C#.\nExperience with one or more game engines (Snowdrop, Anvil, Unreal Engine, Unity).\nKnowledge of cloud infrastructure and services (AWS, Azure).\nExperience working on game productions with significant online/multiplayer components.\nAdvanced technical expertise in areas such as online services and 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