{"id":2998387,"url":"https://alion.io/job/ubisoft-technical-architect-2","title":"Technical Architect","company":{"id":3624,"name":"Ubisoft","domain":"ubisoft.com","url":"https://alion.io/company/ubisoft","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"SmartRecruiters","truth_index":{"grade":"B","score":75,"open_postings":33,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":33,"computed_at":"2026-10-23T05:54:15Z"}},"role":"Backend","role_family":"Backend","seniority":"staff","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Pune, India"],"countries":["IN"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":30000,"max_usd":75000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":25},"experience_years_min":12,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C#","optional":false},{"name":"C++","optional":false},{"name":"Machine Learning","optional":false},{"name":"Python","optional":false},{"name":"AI Agents","optional":true},{"name":"CI/CD","optional":true},{"name":"Computer Vision","optional":true}],"status":"live","first_seen_at":"2026-10-16T03:22:55Z","employer_posted_date":"2026-10-16","last_verified_at":"2026-10-23T12:14:30Z","board_verified":true,"closed_at":null,"days_open":7,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":7},"description":"Ubisoft is a global leader in gaming, with teams around the world creating original and memorable gaming experiences through franchises such as Assassin's Creed, Rainbow Six, Just Dance, and more.\nWe believe diverse perspectives help both players and teams thrive. If you're passionate about technology, innovation, and pushing the boundaries of interactive entertainment, join us in creating the unknown.\nAbout Our Team\nAt Ubisoft, our technology teams operate within Production Services, part of the broader Core Services organization, which brings together specialized teams delivering technology, solutions, and expertise to production studios worldwide.\nWithin this structure, our team goes well beyond traditional Quality Control. We focus on Test Automation, Quality Engineering, AI/GenAI, Data Analytics, Engineering Tools, and R&D, developing intelligent systems and scalable engineering solutions that address real challenges across game production.\nOur work includes everything from advanced automation frameworks and AI-powered autonomous agents to data-driven intelligence platforms. We actively explore emerging technologies and turn promising ideas into practical solutions that improve how AAA games are developed, tested, and delivered.\nWhy Join Us?\nAs a Technical Architect within Ubisoft's Production Services organization, you will have the opportunity to:\nBuild technology beyond traditional testing: Work on automation platforms, engineering tools, AI-driven solutions, and R&D initiatives that support game production.\nInfluence technology at a global scale: Design solutions with the potential to benefit multiple AAA projects and Ubisoft studios worldwide.\nWork with emerging technologies: Explore practical applications of Generative AI, autonomous agents, and intelligent engineering systems.\nOwn meaningful technical challenges: Shape architectural decisions, guide implementations, and see the impact of your work.\nCollaborate across disciplines: Work alongside engineers, technical leaders, and production teams solving diverse challenges.\nHelp shape future capabilities: Contribute to how Ubisoft evolves its engineering solutions and production technology.\nIf you enjoy solving complex technical problems, building scalable systems, and exploring how emerging technologies can improve real-world production workflows, we'd love to hear from you.\nJob Summary :\nWe are looking for an experienced Technical Architect to join our technology team at Ubisoft Pune.\nIn this role, you will shape the technical architecture of solutions spanning Automation, Engineering Tools, and R&D initiatives. You will work closely with Programming Leads, engineers, project teams, and global technical stakeholders to design and deliver scalable, reliable, and maintainable technology solutions.\nAs a senior individual contributor, you will take ownership of key architectural decisions, evaluate emerging technologies, guide engineering teams, and help transform innovative concepts into production-ready solutions.\nThis is an opportunity to work across multiple technical domains, solve complex engineering problems, and influence technology decisions that can benefit multiple Ubisoft projects and studios worldwide.\nKey Responsibilities\n1. Technical Architecture & Solution Design\nDesign scalable, reliable, and maintainable architectures for automation frameworks, engineering tools, and intelligent systems.\nTranslate complex production and engineering challenges into practical technical solutions.\nDefine architectural standards, design principles, system interfaces, and integration approaches.\nEnsure solutions meet performance, security, scalability, and maintainability requirements.\nEvaluate technical trade-offs and make informed architectural decisions that support long-term sustainability.\n2. Automation & Engineering Solutions\nDrive the architecture and evolution of automation frameworks and engineering platforms.\nIdentify opportunities to improve development, testing, and production workflows through technology.\nDesign reusable solutions that can support multiple projects, teams, and production environments.\nCollaborate with engineers to optimize system performance, reliability, and integration.\nPromote engineering best practices, including code quality, modularity, documentation, and maintainability.\n3. Emerging Technologies & R&D\nExplore and evaluate emerging technologies, including AI, Generative AI, machine learning, and intelligent automation.\nWork with R&D teams to assess technical feasibility and develop proofs of concept.\nGuide the technical transition of promising prototypes into scalable, production-ready solutions.\nEvaluate new frameworks, tools, and architectural approaches based on their practical value and long-term potential.\nEncourage experimentation while maintaining sound engineering and architectural practices.\n4. Technical Leadership & Engineering Excellence\nProvide technical guidance and architectural direction to Programming Leads and engineering teams.\nConduct architecture reviews, design discussions, and code reviews to maintain engineering standards.\nHelp resolve complex technical challenges and guide teams toward effective solutions.\nSupport technical planning, effort estimation, and implementation strategies.\nContribute to the technical growth of teams through mentoring, knowledge sharing, and capability development.\n5. Global Collaboration & Technology Strategy\nAct as a key technical point of contact for the team in discussions with global technical stakeholders.\nCollaborate with engineering, production, and technology teams across Ubisoft studios.\nIdentify opportunities to share, reuse, and scale technology solutions across projects.\nContribute to long-term technology roadmaps and architectural direction.\nEnsure local engineering initiatives align with broader organizational technology objectives.\nCore Competencies\nArchitectural Thinking: Ability to design solutions that balance immediate requirements with long-term scalability and maintainability.\nProblem-Solving: Strong analytical skills and a practical approach to solving complex engineering challenges.\nTechnical Curiosity: Interest in exploring emerging technologies and identifying opportunities for their application.\nTechnical Leadership: Ability to influence engineering decisions, guide technical teams, and establish strong engineering practices.\nCollaboration: Confidence working with multidisciplinary teams and global stakeholders.\nOwnership: Ability to drive technical initiatives from problem definition and architectural design through implementation and adoption.\nCommunication: Ability to explain complex technical concepts clearly to both technical and non-technical audiences.\n12+ years of experience in software engineering, technical architecture, or solution development.\nStrong programming expertise in one or more languages such as C++, C#, and Python, with the ability to work across different technology stacks.\nProven experience designing and implementing scalable software architectures, frameworks, or engineering platforms.\nStrong understanding of software design principles, design patterns, APIs, system integration, and application architecture.\nExperience developing automation frameworks, developer tools, or complex engineering solutions.\nHands-on experience evaluating technologies, building prototypes, and converting technical concepts into working solutions.\nStrong understanding of performance optimization, reliability, maintainability, and scalable system design.\nExperience defining technical standards and guiding engineering teams through implementation.\nAbility to assess engineering challenges, evaluate technical trade-offs, and recommend sustainable solutions.\nGood to Have\nExperience working with AI/ML, Generative AI, LLMs, or AI-powered automation solutions.\nFamiliarity with agentic systems, computer vision, or autonomous workflows.\nExperience with cloud technologies, distributed systems, containerization, or CI/CD pipelines.\nUnderstanding of data engineering, analytics platforms, or intelligent decision-support systems.\nExperience developing tools or technology solutions for game development, game engines, or interactive applications.\nExperience working with globally distributed engineering teams.\nPrevious experience in the gaming industry is an advantage, but not a requirement. We welcome experienced architects from other technology domains who can bring new perspectives and engineering approaches.","description_format":"text","description_chars":8522,"description_truncated":false,"requirements":{"experience_years_min":12,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"English","level":"All levels","optional":false}]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development"],"lifecycle":[{"event":"open","at":"2026-10-21T11:26:27Z"}],"visa":[],"liveness":{"score":63,"band":"ok","label":"Likely open","p_open":1,"p_active":0.632,"p_room":1,"age_days":7,"expected_fill_days":33,"reasons":["conf:2","stale_co","velocity","win:early","comp:brand"],"computed_at":"2026-10-23T05:54:15Z"},"pay":null,"html_url":"https://alion.io/job/ubisoft-technical-architect-2","json_url":"https://alion.io/job/ubisoft-technical-architect-2.json","meta":{"generated_at":"2026-10-23T13:21:14Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":19911,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-24T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":3624},"rest":"https://alion.io/mcp/rest/get_company?id=3624"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fubisoft-technical-architect-2"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fubisoft-technical-architect-2"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fubisoft-technical-architect-2"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/ubisoft-technical-architect-2\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fubisoft-technical-architect-2"}]}