{"id":1573844,"url":"https://alion.io/job/unity-technologies-senior-software-engineer-6","title":"Senior Software Engineer","company":{"id":2743,"name":"Unity Technologies","domain":"unity.com","url":"https://alion.io/company/unity-technologies","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Workday","truth_index":{"grade":"B","score":83,"open_postings":6,"ghost_share":0,"stale_share":0.667,"repost_share":0,"time_to_fill_p50_days":23,"computed_at":"2026-10-01T05:45:00Z"}},"role":"Backend","role_family":"Backend","seniority":"senior","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Tokyo, Japan"],"countries":["JP"],"hiring_countries":[],"hiring_countries_total":0,"salary":{"min":8812200,"max":13218200,"currency":"JPY","period":"year","gross":true,"usd_annual":85641},"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":true,"technologies":[{"name":"Amazon ECS","optional":false},{"name":"C#","optional":false},{"name":"C++","optional":false},{"name":"Git","optional":false},{"name":"RenderDoc","optional":false},{"name":"Unity","optional":false}],"status":"live","first_seen_at":"2026-10-01T09:06:44Z","employer_posted_date":"2026-10-01","last_verified_at":"2026-10-01T02:54:52Z","board_verified":true,"closed_at":null,"days_open":0,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":0},"description":"The Opportunity\nThe Unity Studio Productions team is a group of highly skilled Software Developers and Technical Artists with deep expertise in the Unity platform, whose main goal is to help our customers improve their projects, internal workflows, and assist them in the resolution of very challenging technical problems, bridging with the Unity Engine team in the process. To do this, we provide a series of short-term and long-term co-development services that can range in duration from one week to eighteen months and beyond.\nOur customers include globally known game development studios and publishers in need of having their games’ performance optimized, their visual targets met, ported to difficult platforms, and timely advice on how best to use Unity. If you're technically skilled, customer-focused, curious, and thrive on variety, this job will suit you.\nYour day-to-day work will include collaborating with game development studios, optimizing their games, developing solutions for their most challenging problems, and striving to ensure that their projects succeed.\nWe're committed to maintaining a diverse team, and we welcome and encourage applicants with diverse experiences and backgrounds.\nWhat you'll be doing\nWorking closely with external customer teams to develop games and game production tools.\nScoping, estimating, and assisting in the planning of customer projects.\nBuild close relationships with Unity's internal development teams, and provide customer feedback and production verification of future features of Unity technology and services.\nEfficiently solve problems, communicate, and educate our clients, both remotely and on-site at their offices.\nProactively train yourself to remain at the forefront of Unity Engine technology and game content creation technology.\nVisit customers for short-term consultations and give them advice on how to improve their existing projects.\nWhat we're looking for\nExperience on a variety of game projects, platforms, not necessarily all Unity.\nAbility to adapt to customer production environments and in some cases, take over work streams in collaboration with the customer.\nUnderstanding of the technical challenges related to complex game development environments.\nAbility to work closely in a team, plan, coordinate, communicate work intentions, progress, and deliver work in a timely manner, dealing with the usual complications of game development.\nThe ability to work independently, identifying and clarifying the tasks, assisting the Project Manager and more inexperienced developers.\nThe ability to develop and debug code written in a large multithreaded C# or C++ codebase, using a multi-platform engine. (e.g. Unity, Unreal, in-house)\nDeep technical expertise in the Unity ecosystem, including C#, ScriptableObjects, Addressables, Unity Lifecycle and modern render pipelines. (URP/HDRP).\nA proactive mentor who excels at technical documentation and cross-departmental problem-solving.\nProven ability to profile and optimize CPU, GPU, and memory usage using the Unity Profiler, Frame Debugger, and RenderDoc.\nThe ability to translate complex technical topics into understandable concepts for both technical and non-technical stakeholders.\nExperience shipping and maintaining titles across diverse hardware (Mobile, PC, or Console) with an understanding of platform-specific constraints.\nAble to guide customers by clearly communicating ideas and technical knowledge through written reports and spoken language in Japanese.\nYou might also have\nExperience (or strong interest) in high-performance paradigms like DOTS, ECS, and the C# Job System.\nExperience with Version Control (Git/Perforce) in a production environment.\nExperience in delivering training/technical talks and writing technical articles.\nAwareness of AI/ML workflows and an understanding of how to leverage emerging technologies to deconstruct and solve complex problems.\nAnnual Salary Range: ¥ 8,812,200 - 13,218,200 JPY gross\nThis range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate’s relevant experience, professional background, and skill set.\nBenefits\nAt Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.\nPlease note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.\nWhile specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program\nLife at Unity\nUnity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D - closing the gap between ideas and reality. For more information, please visit www.unity.com.\nUnity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, disability, gender, or any other protected status in accordance with applicable law. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.\nThis position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.\nHeadhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.\nYour privacy is important to us. Please take a moment to review ourProspect and Applicant Privacy Policies. Should you have any concerns about your privacy, please contact us at .","description_format":"text","description_chars":7096,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"Japanese","level":"All levels","optional":false},{"language":"English","level":"All levels","optional":false}]},"benefits":["Equity","Generous vacation","Retirement plans"],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Commerce","Consumer Electronics","Mobile Games","Marketplaces"],"lifecycle":[{"event":"open","at":"2026-10-01T09:06:44Z"}],"liveness":{"score":86,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.86,"p_room":1,"age_days":0,"expected_fill_days":23,"reasons":["conf:2","win:early","comp:brand"],"computed_at":"2026-10-01T11:33:45Z"},"pay":{"stated_usd_annual":85641,"is_top_pay":false},"html_url":"https://alion.io/job/unity-technologies-senior-software-engineer-6","json_url":"https://alion.io/job/unity-technologies-senior-software-engineer-6.json","meta":{"generated_at":"2026-10-01T11:33:45Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","usage":{"tier":"crawler","counted_by":"address","units_charged":1,"used_today":3244,"day_limit":5000,"remaining_today":1756,"minute_limit":60,"resets_at":"2026-10-02T00:00:00Z"}}}