{"id":2164994,"url":"https://alion.io/job/userwise-principal-ai-engineer-ai-games","title":"Principal AI Engineer (AI games)","company":{"id":687000,"name":"UserWise","domain":"userwise.io","url":"https://alion.io/company/userwise","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Workable","truth_index":{"grade":"A","score":95,"open_postings":10,"ghost_share":0,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":168,"computed_at":"2026-10-17T05:46:00Z"}},"role":"AI/ML","role_family":"AI/ML","seniority":"lead","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Lahore, Pakistan"],"countries":["PK"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":45000,"max_usd":108000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":1119},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Agentic Workflows","optional":false},{"name":"AI Agents","optional":false},{"name":"Claude Code","optional":false},{"name":"Cursor","optional":false},{"name":"Function Calling","optional":false},{"name":"LLM","optional":false},{"name":"LLM Guardrails","optional":false},{"name":"Model Context Protocol","optional":false},{"name":"Unity","optional":false},{"name":"C#","optional":true}],"status":"live","first_seen_at":"2026-10-09T09:42:32Z","employer_posted_date":"2026-10-09","last_verified_at":"2026-10-18T00:52:01Z","board_verified":true,"closed_at":null,"days_open":8,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":8},"description":"About UserWise\nWe’re building a high-speed, AI-assisted game production team focused on developing and scaling mobile games globally.\nThis is not a traditional game team. We operate with ownership, clarity, and execution speed, using AI-driven workflows to move faster than most studios.\nWe work across a global team, building production-ready games and scaling them through LiveOps.\nThe Role\nWe’re looking for a Principal AI Engineer to build and technically own the AI infrastructure and automation layer powering how our studio finds, builds, tests, launches, and scales games.\nThis is a studio-wide, senior individual contributor role. You’ll report to the Head of Internal Games and work closely with our Chief AI Officer and teams across product, production, engineering, UA, creative, QA, and game operations.\nYour job is to make the whole system faster: from idea to prototype, prototype to launch test, and test data to a scale, iterate, or kill decision.\nYou won’t just experiment with AI. You’ll build production systems that teams rely on every day.\nWhat You’ll Do\nOwn the technical architecture for AI and automation across Internal Games, establishing shared infrastructure, patterns, and engineering standards\nBuild AI agents, tools, and automated workflows across the game production lifecycle, from opportunity research and prototyping through creative production, QA, launch testing, and LiveOps\nDesign reusable systems that enable teams to move from idea → prototype → test → launch significantly faster\nIntegrate external AI/LLM models and APIs (e.g., Claude Code, MCP servers, Cursor) with our development environment, Unity pipelines, and internal tools.\nBuild AI-powered analysis and reporting tools that turn game, production, and UA data into actionable insights\nCreate systems for monitoring workflow health, identifying bottlenecks, failures, and data gaps before they slow production\nPartner with Product Builders, Producers, UA, Creative, QA, and Game Operations to identify high-impact manual work and automate it\nDevelop AI-assisted workflows within Unity and other development environments where they create meaningful production leverage\nRapidly evaluate new models, tools, and approaches, adopting what creates measurable advantage and retiring what doesn’t\nImprove the reliability, observability, scalability, and cost efficiency of AI systems as usage grows\nEstablish practical guardrails around data access, security, quality, evaluation, and human review\nAct as the senior technical voice for applied AI within the studio, mentoring engineers and enabling technical and non-technical teams to use AI effectively\nRequirements\nWhat You Bring\nSignificant software engineering experience, with a track record of designing and shipping production systems\nRecent hands-on experience building with LLMs, AI APIs, agents, or automation platforms\nProven experience shipping AI-powered systems, internal tools, or automation workflows that real teams use in production\nStrong programming and systems engineering fundamentals\nExperience with modern LLM development patterns including tool/function calling, agentic workflows, model integration, evaluation, and orchestration\nExperience integrating APIs, third-party platforms, and cloud-based systems\nStrong understanding of data pipelines, analytics, and using data to power automated decisions or reporting\nAbility to design reusable systems for reliability and scale rather than one-off prototypes\nAbility to translate ambiguous problems across product, design, art, UA, QA, and operations into technical solutions\nStrong judgment around build vs. buy, model selection, performance, reliability, security, and cost\nComfort working in a rapidly changing technical environment where tools and models evolve quickly\nHigh ownership. You identify problems, make decisions, build, and ship without waiting for perfect information\nStrong Plus\nExperience with Unity and C#\nExperience building tools or infrastructure for game development\nMobile gaming or other fast-iteration consumer product experience\nFamiliarity with F2P metrics including retention, engagement, CPI, monetization, and LTV\nWhat Success Looks Like\nTeams move materially faster because of the systems and automation you build\nAI workflows become reusable studio capabilities rather than isolated individual experiments\nProduct Builders can move from ideas to playable tests faster\nRepetitive production work is increasingly automated\nTeams have better visibility into game performance and workflow health\nAI systems are reliable, measurable, and cost-efficient\nNew AI capabilities can be evaluated and adopted quickly without disrupting production\nBenefits\nEnvironment\nStudio-wide impact: Build systems that improve how multiple teams operate\nHigh ownership: Identify problems and take them through to working solutions\nHands-on: Architecture and execution go together\nHigh speed: Prototype, deploy, measure, and improve quickly\nAI-native: AI is embedded in how we design, build, test, and scale games\nProduction-first: Practical impact over theoretical research\nLow bureaucracy: Build solutions instead of adding process\nWhat We Offer\nCompetitive compensation\nPaid Time Off\nPerformance Bonus\nAnnual Performance Reviews","description_format":"text","description_chars":5259,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Artificial Intelligence","Gaming","Game Development","AI Agents"],"lifecycle":[{"event":"open","at":"2026-10-09T09:42:32Z"}],"visa":[],"liveness":{"score":90,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.903,"p_room":1,"age_days":7,"expected_fill_days":168,"reasons":["conf:4","velocity","win:early"],"computed_at":"2026-10-17T05:46:00Z"},"pay":null,"html_url":"https://alion.io/job/userwise-principal-ai-engineer-ai-games","json_url":"https://alion.io/job/userwise-principal-ai-engineer-ai-games.json","meta":{"generated_at":"2026-10-18T03:40:10Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":5748,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-19T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":687000},"rest":"https://alion.io/mcp/rest/get_company?id=687000"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fuserwise-principal-ai-engineer-ai-games"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fuserwise-principal-ai-engineer-ai-games"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fuserwise-principal-ai-engineer-ai-games"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/userwise-principal-ai-engineer-ai-games\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fuserwise-principal-ai-engineer-ai-games"}]}