{"id":4015712,"url":"https://alion.io/job/userwise-product-manager-mobile-games-portfolio","title":"Product Manager, Mobile Games Portfolio","company":{"id":687000,"name":"UserWise","domain":"userwise.io","url":"https://alion.io/company/userwise","size_band":"51-200","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Workable","truth_index":{"grade":"A","score":95,"open_postings":10,"ghost_share":0,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":168,"computed_at":"2026-11-12T10:38:37Z"}},"role":"Product","role_family":"Product","seniority":null,"employment_type":"contractor","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"board_field","remote_working_hours":null,"hiring_geo_confidence":"inferred","locations":[],"countries":[],"hiring_countries":["HU","PL","RO","RS","TR","AM"],"hiring_countries_total":6,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"A/B Testing","optional":false},{"name":"ChatGPT","optional":false},{"name":"Claude","optional":false},{"name":"Figma","optional":false},{"name":"SQL","optional":false},{"name":"Adjust","optional":true},{"name":"AppsFlyer SDK","optional":true},{"name":"Google BigQuery","optional":true},{"name":"Jira","optional":true},{"name":"Looker","optional":true},{"name":"Miro","optional":true},{"name":"Notion","optional":true},{"name":"Slack","optional":true}],"status":"live","first_seen_at":"2026-11-10T12:33:03Z","employer_posted_date":"2026-11-10","last_verified_at":"2026-11-13T13:34:56Z","board_verified":true,"closed_at":null,"days_open":3,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":3},"description":"About the role\nWe run a portfolio of casual free-to-play mobile games for one of our clients. We are hiring a Product Manager to own the product work for multiple of these titles.\nYou will be the main product person for these games. You will find what to fix, decide what to test, and help the team ship it. You will work with data, design, engineering and QA. You will use AI tools every day to move faster.\nWhat you will do\nOwn the product plan for a group of games: set goals, keep a backlog, and rank what to do next.\nFind growth chances in ad revenue, retention and engagement. Turn them into clear tests.\nWrite short, clear specs and A/B test plans. State the goal, the KPI, who is in the test, and how long it runs.\nRead A/B test results and tell the team what to do next: ship, iterate or stop.\nTrack the daily health of each game: DAU, retention, ARPDAU, ad impressions per DAU, eCPM, and revenue.\nUse AI to pull data, check the numbers, and write up insights fast. \nBuild quick prototypes (clickable mockups or simple working demos) so the team can see an idea before we build it.\nWork with LiveOps on events, schedules and content.\nWork with the ad monetization team on placements, cooldowns and ad rules.\nRun release checklists with QA and engineering. Know what is in each build.\nWatch competitors and the app store. Bring ideas back to the team.\nGive short, regular updates to the team and leadership.\nRequirements\nMust have\n2-5 years in product, game design, live ops, or analytics for free-to-play mobile games.\nReal experience with ad-driven monetization: interstitials, rewarded video, banners, and how they affect play and retention.\nComfort with data. You can write basic SQL or use AI to help you write it, and you can tell when a number looks wrong.\nHands-on experience with AI prompting. You use tools like Claude, Gemini or ChatGPT for real work and know how to get good answers and spot bad ones.\nExperience using AI for data analysis: asking good questions, checking the results, and not trusting numbers blindly.\nExperience with prototyping: Figma, or AI tools that build quick demos or small web pages.\nBasic understanding of A/B testing: control groups, significance, and why small samples can mislead.\nClear, simple writing and speaking. You can explain a result in a few sentences.\nGood time management. You can keep many games moving at once.\nNice to have\nExperience with BigQuery, Looker or similar tools.\nExperience with ad mediation (AppLovin MAX, ironSource, AdMob) and attribution tools (Adjust, AppsFlyer).\nExperience with word, puzzle, or casual games.\nExperience with in-app purchase offers and game economies (coins, hints, boosters).\nExperience with Jira, Miro, Notion and Slack.\nA portfolio, side project, or shipped prototype you can show us.\nWhat makes someone great at this job\nCurious: You ask \"why did this number move?\" before anyone asks you.\nCareful: You check your work. You say \"directional\" when something is not proven.\nFast: You use AI to cut hours of work down to minutes, and you still verify.\nPractical: You pick the small test that teaches us something over the big plan that takes months.\nClear: People understand your notes the first time.\nTeam-minded: You make designers, engineers and QA want to work with you.\nHow we measure success\nEach game has a clear plan and a ranked backlog.\nA steady flow of well-designed A/B tests, with a clear call on each one.\nImprovement in ad revenue per player, retention and engagement across your games.\nFewer surprises. Problems are caught early because you watch the numbers.\nFast, clear prototypes that help the team decide.\nBenefits\nReal ownership of live games from day one.\nA team that uses AI tools in everyday work.\nCoaching and support from a senior product team.\nMarket-competitive compensation\nPaid Time Off\nPerformance Bonus\nAnnual Performance Reviews","description_format":"text","description_chars":3861,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[{"name":"Hungary","iso":"HU","kind":"country"},{"name":"Poland","iso":"PL","kind":"country"},{"name":"Romania","iso":"RO","kind":"country"},{"name":"Serbia","iso":"RS","kind":"country"},{"name":"Turkey","iso":"TR","kind":"country"},{"name":"Armenia","iso":"AM","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Mobile Games","Game Development"],"lifecycle":[{"event":"open","at":"2026-11-10T12:33:03Z"}],"visa":[],"liveness":{"score":86,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.86,"p_room":1,"age_days":1,"expected_fill_days":168,"reasons":["conf:4","win:early"],"computed_at":"2026-11-12T10:38:37Z"},"pay":null,"html_url":"https://alion.io/job/userwise-product-manager-mobile-games-portfolio","json_url":"https://alion.io/job/userwise-product-manager-mobile-games-portfolio.json","meta":{"generated_at":"2026-11-13T15:33:39Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":31252,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-11-14T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.1,"usd":0.01,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":687000},"rest":"https://alion.io/mcp/rest/get_company?id=687000"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fuserwise-product-manager-mobile-games-portfolio"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"free","price":{"credits":0,"usd":0},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fuserwise-product-manager-mobile-games-portfolio"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.1,"usd":0.01},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fuserwise-product-manager-mobile-games-portfolio"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/userwise-product-manager-mobile-games-portfolio\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fuserwise-product-manager-mobile-games-portfolio"}],"agent":{"mcp":"https://alion.io/mcp/jobs","mcp_open":"https://alion.io/mcp/open","next":[{"tool":"get_job","arguments":{"id":4015712}},{"tool":"search_jobs","arguments":{"company":"userwise.io","detail":"compact"}},{"tool":"match_people","arguments":{"job_id":4015712},"note":"people open to offers who fit this vacancy"}],"note":"The same data through MCP tools: https://alion.io/mcp/open needs no sign-in (compact searches, postings, people); https://alion.io/mcp with an Alion account has everything. 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