{"id":4276683,"url":"https://alion.io/job/volmi-games-creative-director","title":"Creative Director","company":{"id":4485770,"name":"Volmi Games","domain":"volmigames.com","url":"https://alion.io/company/volmigames","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Oracle","truth_index":null},"role":"Marketing","role_family":"Marketing","seniority":"head","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Dublin, Ireland"],"countries":["IE"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":13,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[],"status":"live","first_seen_at":"2026-11-10T11:46:38Z","employer_posted_date":"2026-11-10","last_verified_at":"2026-11-13T19:11:15Z","board_verified":true,"closed_at":null,"days_open":3,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":3},"description":"PLAY, GROW and WIN\nTo be a part of Virtuos means to be a creator.\nAt Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.\nVirtuosi is a team of experts - people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.\nAt Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win - together.\nABOUT THE POSITION\nWe're looking for a Creative Director to lead a full-development project built on an established IP, from the pitch through to final release. You'll hold the creative vision for the game, act as the main creative link with the partners and IP holder and lead the design team. You'll work with the project's directors and leads to turn that vision into a high-quality game.\nThis is a full-development role with real creative ownership. The IP already exists, but the game is ours to shape. You'll help win the project, set its creative direction, and drive it through to release.\nPitching and Opportunity Development\nWork with studio leadership and the core team to identify opportunities that suit the studio's strengths and market context.\n\nLead pitches for new projects, including pitches built on existing IPs, shaping materials that communicate the product proposition, target audience, distinctive experience, and creative vision.\n\nTurn a partner brief into a creative proposal that shows how the team will honour the IP and what it will add.\n\nPresent and champion the vision to partners and IP holders, building confidence in the project while using their feedback to strengthen the proposal without losing its core promise.\n\nPartners and IP Partnership\nAct as the main creative point of contact for the partner and IP holder, from the pitch through to release.\n\nBuild a deep understanding of the IP, including its world, characters, tone, visual identity, and audience.\n\nOwn the creative direction of the game, making bold choices that stay true to the spirit of the IP.\n\nLead creative reviews with the partners and IP holder, present work clearly, and turn their feedback into clear direction for the team.\n\nFind fresh ideas that work for both existing fans of the IP and new players.\n\nBuild a relationship of trust, so that the partners and IP holder see the team as a creative partner.\n\nProduct and Creative Vision\nShape and champion the product vision with studio and project leadership and the partners, defining the intended audience, player promise, product proposition, and points of difference.\n\nTranslate that product vision into a clear creative direction and design principles that guide gameplay, narrative, world, art direction, and the overall player experience.\n\nKeep product and creative decisions aligned throughout full development, balancing ambition with player needs, project scope, schedule, budget, and technical realities.\n\nFull-development leadership\nLead the creative direction from pre-production through development and final release.\n\nPartner with production to establish goals and milestones, manage creative priorities, and keep work aligned with agreed scope, schedule, and budget.\n\nWork with the project's directors and leads in art, narrative, animation, audio, engineering, and production, setting the creative direction they deliver in their own fields.\n\nGive direction and feedback that respects each lead's expertise and leave specialist decisions to them.\n\nBring disciplines together around shared goals, encourage early collaboration, and help teams resolve trade-offs, with the player experience as the deciding factor.\n\nCollaborate with Virtuossister studios and partners, providing direction and feedback across the wider project team.\n\nDesign team leadership\nBuild, lead, and develop a high-performing design team.\n\nCoach and mentor designers, supporting their growth and setting clear development goals.\n\nContribute to design-team hiring plans with studio management and Recruitment, aligned with project needs.\n\nFoster a collaborative, inclusive environment where teams can do their best creative work.\n\nAt least 13 years of experience in game design, including a minimum of 5 years in a leadership role.\n\nExperience in a senior creative or design leadership role on at least 2 shipped AAA titles.\n\nA track record of leading AAA work through full development, with substantial responsibility for creative direction from concept through release.\n\nA track record of leading or contributing to successful pitches, including presenting directly to partners, publishers, or IP holders.\n\nExperience developing games on licensed or established IP, including working within an IP holder's guidelines and review process.\n\nStrong knowledge of game design principles, mechanics, storytelling, and player experience.\n\nA broad working knowledge of art, narrative, animation, audio, and technology: enough to give useful direction and understand trade-offs, while relying on each director or lead for the detail.\n\nThe ability to communicate a clear creative vision and guide teams toward it across a complex development cycle.\n\nStrong leadership and mentoring skills, with a collaborative, low-ego style: you direct through clarity and influence, listen to the team, and explain the reasons behind your decisions.\n\nExcellent communication and interpersonal skills, including the ability to work effectively with multidisciplinary teams, partners, IP holders, and distributed studio partners.\n\nFluency in written and spoken English, and confidence presenting and collaborating in video meetings.\n\nAlso valued\nA degree in Game Design, Interactive Media, or a related field; relevant experience is equally welcome.\n\nEstablished relationships in the games industry that can support collaboration and pitching.\n\nWhat success looks like\nThe studio wins the project, and the shipped game delivers what the pitch promised.\n\nThe partners and IP holder trust the creative direction, and reviews move forward without major surprises.\n\nThe project has a clear creative vision that teams can understand and apply throughout development.\n\nDesign decisions support a cohesive player experience and remain aligned with project goals.\n\nThe design team is well led, supported, and equipped to meet project needs.\n\nCreative work progresses against agreed milestones, scope, schedule, and budget through to release.\n\nThe studio is better positioned to develop and pitch ambitious full-development projects.","description_format":"text","description_chars":6741,"description_truncated":false,"requirements":{"experience_years_min":13,"management_years_min":5,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"English","level":"All levels","optional":false}]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development","3D Design"],"lifecycle":[{"event":"open","at":"2026-11-13T19:11:15Z"}],"visa":[],"liveness":{"score":86,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.86,"p_room":1,"age_days":3,"expected_fill_days":77,"reasons":["conf:1","win:early"],"computed_at":"2026-11-13T20:16:05Z"},"pay":null,"html_url":"https://alion.io/job/volmi-games-creative-director","json_url":"https://alion.io/job/volmi-games-creative-director.json","meta":{"generated_at":"2026-11-13T20:16:05Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":40407,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-11-14T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.1,"usd":0.01,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":4485770},"rest":"https://alion.io/mcp/rest/get_company?id=4485770"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fvolmi-games-creative-director"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"free","price":{"credits":0,"usd":0},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fvolmi-games-creative-director"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.1,"usd":0.01},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fvolmi-games-creative-director"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/volmi-games-creative-director\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fvolmi-games-creative-director"}],"agent":{"mcp":"https://alion.io/mcp/jobs","mcp_open":"https://alion.io/mcp/open","next":[{"tool":"get_job","arguments":{"id":4276683}},{"tool":"search_jobs","arguments":{"company":"volmigames.com","detail":"compact"}},{"tool":"match_people","arguments":{"job_id":4276683},"note":"people open to offers who fit this vacancy"}],"note":"The same data through MCP tools: https://alion.io/mcp/open needs no sign-in (compact searches, postings, people); https://alion.io/mcp with an Alion account has everything. Docs: https://alion.io/developers"}}