{"id":4276686,"url":"https://alion.io/job/volmi-games-ux-designer","title":"UX Designer","company":{"id":4485770,"name":"Volmi Games","domain":"volmigames.com","url":"https://alion.io/company/volmigames","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Oracle","truth_index":{"grade":"A","score":91,"open_postings":64,"ghost_share":0,"stale_share":0.156,"repost_share":0,"time_to_fill_p50_days":77,"computed_at":"2026-11-14T05:58:10Z"}},"role":"Design","role_family":"Design","seniority":"middle","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Kyiv, Ukraine"],"countries":["UA"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":3,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Figma","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-11-04T15:34:28Z","employer_posted_date":"2026-11-04","last_verified_at":"2026-11-14T17:35:14Z","board_verified":true,"closed_at":null,"days_open":10,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":10},"description":"Design and maintain UX architecture for complex game features and interconnected player-facing systems.\nTranslate game design requirements into clear user flows, interaction models, and navigation structures.\nDefine interaction logic, system states, transitions, edge cases, and error-handling scenarios.\nCreate detailed wireframes, flowcharts, interactive prototypes, and UX documentation.\nDesign controller-based navigation, input behavior, focus management, and interaction feedback for console platforms.\nCollaborate with Game Designers to ensure UX solutions support gameplay mechanics and player experience goals.\nWork closely with the existing UI Designer to ensure accurate translation of UX logic into visual interfaces.\nCollaborate with Engineering and QA teams to clarify UX behavior, technical constraints, and implementation requirements.\nReview implemented features to identify usability issues, inconsistencies, and potential improvements.\nMaintain consistent UX patterns, interaction principles, and navigation behavior across game systems.\nIdentify missing requirements, system dependencies, and potential UX risks early in the development process.\nIterate UX solutions based on stakeholder feedback, usability findings, and technical limitations. \n 3+ years of professional experience in UX Design, preferably in the gaming industry.\nStrong systems thinking and experience designing complex, interconnected UX systems.\nSolid understanding of UX/IA architecture, user flows, and interaction design.\nAbility to translate complex gameplay mechanics and requirements into intuitive player experiences.\nUnderstanding of console UX, controller-based navigation, input handling, and focus management.\nAbility to design complete interaction scenarios, including system states, alternative paths, edge cases, and error handling.\nExperience creating wireframes, interactive prototypes, flowcharts, and UX specifications.\nStrong Figma skills, including prototyping and complex flow visualization.\nUnderstanding of usability, accessibility, and player-centered design principles.\nAbility to identify system dependencies and maintain consistent UX patterns.\nExperience collaborating with Game Designers, UI Designers, Engineers, and QA teams.\nAbility to independently analyze UX problems, propose solutions, and justify design decisions.\nStrong analytical and problem-solving skills, proactive communication, ownership, attention to detail, and adaptability.\nEnglish level Upper-Intermediate (B2) or higher.\nWill be a plus:\nExperience designing complex multiplayer, matchmaking, progression, and cross-platform UX systems.\nFamiliarity with PlayStation, Xbox, and PC UX guidelines, certification, and platform-specific requirements.\nUnderstanding of Unreal Engine UI frameworks, technical constraints, and implementation workflows.\nExperience with UX research, usability testing, player journey mapping, and establishing reusable UX guidelines and documentation.","description_format":"text","description_chars":2966,"description_truncated":false,"requirements":{"experience_years_min":3,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"English","level":"All 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