{"id":71735,"url":"https://alion.io/job/voodoo-art-director-draft-showdown","title":"Art Director - Draft Showdown","company":{"id":4979,"name":"Voodoo","domain":"voodoo.io","url":"https://alion.io/company/voodoo","size_band":"501-1000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Ashby","truth_index":{"grade":"B","score":81,"open_postings":20,"ghost_share":0,"stale_share":0.5,"repost_share":0.1,"time_to_fill_p50_days":79,"computed_at":"2026-10-24T06:02:35Z"}},"role":"Design","role_family":"Design","seniority":"head","employment_type":"full_time","work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Paris, France","Warsaw, Poland","Istanbul, Turkey"],"countries":["FR","PL","TR"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":58000,"max_usd":164000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":307},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Unity","optional":false}],"status":"live","first_seen_at":"2026-05-06T09:29:34Z","employer_posted_date":"2026-05-06","last_verified_at":"2026-10-24T15:41:13Z","board_verified":true,"closed_at":null,"days_open":171,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":171},"description":"About Voodoo\nVoodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.\nTeam\nYou will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototypes in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.\nIn this role, you'll work across our midcore game portfolio, contributing your artistic leadership to titles that have already demonstrated strong core mechanics and real player engagement. Midcore games demand a rich and immersive visual language, from compelling character and environment art to visceral combat feedback and cohesive world-building, and your vision will be central to delivering that.\nYou'll have the opportunity to drive the growth and visual refinement of our midcore titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while having a defining impact on the creative direction within a dedicated and agile studio environment.\nRole\nDefine and own the overall artistic vision for the game, ensuring consistency, quality, and alignment with the product's creative and commercial goals.\n\nEstablish and maintain a cohesive visual style across all art disciplines - UI/UX, characters, environments, VFX, and animation.\n\nLead, mentor, and inspire a multidisciplinary art team, providing clear creative direction and actionable feedback at every stage of production.\n\nCollaborate closely with the General Manager to align the visual direction with gameplay intent and player experience goals.\n\nDrive the creation and governance of visual style guides, asset pipelines, and quality benchmarks.\n\nActively contribute hands-on to key art assets and concepting where needed, setting the quality bar for the team.\n\nChampion player-centric design thinking, using live data, competitor analysis, and playtesting insights to continuously refine the game's visual experience.\n\nProfile\nProven experience as an Art Director or Senior Lead Artist on at least one shipped mobile title, ideally within the midcore genre.\n\nStrong portfolio demonstrating end-to-end ownership of a game's visual identity, from early concept through to live product.\n\nDeep understanding of the visual language of midcore games - including character design, environment art, UI/UX, and combat feedback systems.\n\nDemonstrated ability to lead and develop multidisciplinary art teams in a fast-paced, iterative environment.\n\nHands-on proficiency in Unity, with the ability to implement, integrate, and optimise assets directly in-engine.\n\nAI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work\n\nFluent in English.\n\nBenefits\nBest-in-class compensation\nOther benefits according to the country you reside","description_format":"text","description_chars":3291,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"English","level":"Advanced (C1)","optional":false}]},"benefits":[],"hiring_locations":[{"name":"France","iso":"FR","kind":"country"},{"name":"Poland","iso":"PL","kind":"country"},{"name":"Turkey","iso":"TR","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Mobile Games","Game Development","Social Networks"],"lifecycle":[{"event":"open","at":"2026-05-06T09:29:34Z"}],"visa":[],"liveness":{"score":14,"band":"cold","label":"Long shot","p_open":1,"p_active":0.482,"p_room":0.28,"age_days":170,"expected_fill_days":79,"reasons":["conf:2","stale_co","velocity","win:tail","crowd:"],"computed_at":"2026-10-24T06:02:35Z"},"pay":null,"html_url":"https://alion.io/job/voodoo-art-director-draft-showdown","json_url":"https://alion.io/job/voodoo-art-director-draft-showdown.json","meta":{"generated_at":"2026-10-24T18:26:00Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":26834,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-25T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":4979},"rest":"https://alion.io/mcp/rest/get_company?id=4979"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fvoodoo-art-director-draft-showdown"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fvoodoo-art-director-draft-showdown"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fvoodoo-art-director-draft-showdown"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/voodoo-art-director-draft-showdown\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fvoodoo-art-director-draft-showdown"}]}