{"id":2164252,"url":"https://alion.io/job/wandercraft-mw-ai-control-engineer-perception-and-navigation","title":"(M/W) AI & Control Engineer – Perception and Navigation","company":{"id":52990,"name":"Wandercraft","domain":"wandercraft.eu","url":"https://alion.io/company/wandercraft","size_band":"11-50","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Welcome to the Jungle","truth_index":null},"role":"AI/ML","role_family":"AI/ML","seniority":null,"employment_type":"full_time","work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Paris, France"],"countries":["FR"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":56000,"max_usd":118000,"period":"year","method":"role_country_seniority_unknown","sample_n":107},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"CI/CD","optional":false},{"name":"Localization","optional":false},{"name":"Machine Learning","optional":false},{"name":"Path Planning","optional":false},{"name":"Python","optional":false},{"name":"SLAM","optional":false}],"status":"live","first_seen_at":"2026-10-09T09:11:29Z","employer_posted_date":"2026-10-09","last_verified_at":"2026-10-15T06:20:53Z","board_verified":true,"closed_at":null,"days_open":5,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":5},"description":"Join our expanding Perception and Navigation Team as an AI & Control Engineer. You will be responsible for developing algorithms for object detection, pose estimation, and navigation for humanoid robots. You will work closely with other teams and test your algorithms on real robots and in simulation. Ideal candidates have an engineering degree or PhD in a related field, experience in software development, and a passion for robotics.\nMissions\nSélectionner les capteurs de vision/perception les plus adaptés à nos besoins et développer des algorithmes pour la détection d'objets, l'estimation de pose ou la reconnaissance de caractéristiques.\nCréer une carte de l'environnement qui peut être utilisée pour comprendre et naviguer, et développer des algorithmes de navigation et de contrôle pour divers robots.\nCollaborer avec d'autres équipes pour garantir la performance globale des algorithmes, tester sur des robots réels et en simulation.\nProfil recherché\n**Qualifications :** Engineering degree or PhD in perception, navigation, machine learning, robotics, or a similar field.**Experience :**\nWe are looking for various seniority levels. Academic experience will be highly valued, particularly in relation to perception or the use of point clouds, navigation or optimal control, machine learning, etc.\nIdeally, you have experience in software development (Python/C++), particularly in a team (version control tools, modularity, responding to specifications, continuous integration, etc.).\nYou are creative and innovative. You are comfortable in developing new things with a limited existing base and making prototypes (personal or professional robotics projects are valued).\nYou enjoy experimental work and adapting algorithms to the constraints of real-world environments and commercial products.\nYou are comfortable with general algorithmic, and in particular with linear algebra (matrix calculations), and physical modeling (reference frame changes, odometry, etc.). You are rigorous, able to proofread your work, and explain your calculations or algorithms clearly.\nYou are curious and have good analytical skills, enabling you to monitor technological developments effectively and learn from scientific literature or meetings at conferences.\n**Skills (hard and softskills) :**\n* Python - Expert level\n* C++ - Expert level\n* Vision (feature detection, mapping, SLAM) - Expert level\n* Navigation (path planning, path tracking...) - Expert level\n* Machine learning (data analysis, augmentation, labeling, validation) - Autonomous level\n* Robotics (kinematics, odometry, real data analysis) - Autonomous level\n* Linear algebra, numerical optimization - Autonomous level\n* Control systems (observers, controllers) - Basic knowledge\n* Continuous analysis of the state of the art in the field - Autonomous level\n* Software development best practices, continuous integration, automated testing - Autonomous level","description_format":"text","description_chars":2915,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"phd","optional":false},"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[{"name":"France","iso":"FR","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Exoskeletons & Wearable Robotics"],"lifecycle":[{"event":"open","at":"2026-10-09T09:14:20Z"}],"visa":[],"liveness":{"score":88,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.877,"p_room":1,"age_days":5,"expected_fill_days":66,"reasons":["conf:3","velocity","win:early"],"computed_at":"2026-10-15T05:46:00Z"},"pay":null,"html_url":"https://alion.io/job/wandercraft-mw-ai-control-engineer-perception-and-navigation","json_url":"https://alion.io/job/wandercraft-mw-ai-control-engineer-perception-and-navigation.json","meta":{"generated_at":"2026-10-15T08:00:55Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":12195,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-16T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":52990},"rest":"https://alion.io/mcp/rest/get_company?id=52990"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fwandercraft-mw-ai-control-engineer-perception-and-navigation"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fwandercraft-mw-ai-control-engineer-perception-and-navigation"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fwandercraft-mw-ai-control-engineer-perception-and-navigation"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/wandercraft-mw-ai-control-engineer-perception-and-navigation\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fwandercraft-mw-ai-control-engineer-perception-and-navigation"}]}