{"id":4186066,"url":"https://alion.io/job/weekday-game-developer-godot-expert","title":"Game Developer (Godot Expert)","company":{"id":7097,"name":"Weekday","domain":"weekday.works","url":"https://alion.io/company/weekday","size_band":"51-200","is_staffing_agency":true,"employer_type":"agency","is_intermediary":false,"listed_via":null,"ats_vendor":"Workable","truth_index":{"grade":"B","score":80,"open_postings":117,"ghost_share":0,"stale_share":0.983,"repost_share":0,"time_to_fill_p50_days":5,"computed_at":"2026-11-12T10:38:37Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":"contractor","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"board_field","remote_working_hours":null,"hiring_geo_confidence":"structured","locations":[],"countries":[],"hiring_countries":["US"],"hiring_countries_total":1,"salary":{"min":70,"max":130,"currency":"USD","period":"hour","gross":null,"usd_annual":260000},"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C#","optional":false},{"name":"Godot","optional":false},{"name":"Reinforcement Learning","optional":true},{"name":"RLHF","optional":true}],"status":"live","first_seen_at":"2026-11-12T18:17:58Z","employer_posted_date":"2026-11-12","last_verified_at":"2026-11-13T01:22:01Z","board_verified":true,"closed_at":null,"days_open":0,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":0},"description":"This role is for one of our clients\nCompensation: $70-$130 per hour\nEmployment Type: Contract\nLocation: Remote\nRole Overview\nWe are looking for experienced Game Developers with strong expertise in the Godot Game Engine to contribute to an AI training project. In this role, you will work on practical 2D and 3D game development tasks using Godot, demonstrating your technical skills and explaining your workflows step by step.\nYou will apply your game development experience to create and modify games, implement gameplay mechanics, develop animations and user interfaces, and troubleshoot technical challenges. Your expertise and documented workflows will help improve how AI systems understand and execute game development processes.\nRequirements\nKey Responsibilities\nCreate, develop, and modify 2D and 3D games using the Godot Game Engine.\nDesign and implement gameplay mechanics, animations, user interface elements, and interactive features.\nWork extensively with GDScript, scenes, nodes, and Godot's built-in game physics systems.\nDebug technical issues, troubleshoot gameplay functionality, and optimize game performance.\nComplete advanced Godot development tasks and demonstrate the implementation process step by step.\nCreate clear instructions, detailed prompts, and structured documentation for game development workflows.\nExplain technical decisions, development techniques, and problem-solving approaches in a clear and organised manner.\nRequired Skills and Qualifications\nStrong professional, hands-on experience with the Godot Game Engine.\nProficiency in GDScript or C# programming.\nGood understanding of 2D and 3D game development concepts, including scenes, nodes, animations, and gameplay systems.\nAbility to develop, debug, and optimize game mechanics and interactive systems.\nCurrent access to the Godot Game Engine and the ability to record your screen while completing assigned tasks.\nEnglish proficiency at B2 level or higher.\nStrong technical communication skills, with the ability to explain development workflows clearly and systematically.\nPreferred Qualifications\nA portfolio showcasing completed projects or professional experience using Godot.\nA Master's degree or PhD in Computer Science, Game Development, or a related technical discipline.\nPrevious experience in human data projects, including data annotation, Reinforcement Learning from Human Feedback (RLHF), or AI model evaluation.\nExperience with multiplayer game development, game physics, or UI/UX design and implementation.\nProfessional experience in game development, with exposure to delivering complete game features or projects.\nEngagement Details\nThis is a fully remote, contract-based opportunity offering compensation between $70 and $130 per hour. 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