{"id":1756210,"url":"https://alion.io/job/wicked-workshop-lighting-artist","title":"Lighting Artist","company":{"id":2220315,"name":"Wicked Workshop","domain":"wickedworkshop.com.au","url":"https://alion.io/company/wickedworkshop","size_band":"11-50","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"SmartRecruiters","truth_index":{"grade":"B","score":75,"open_postings":6,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-07T05:47:15Z"}},"role":"Games","role_family":"Games","seniority":null,"employment_type":"contractor","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"posting_text","remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Tokyo, Japan"],"countries":["JP"],"hiring_countries":["JP"],"hiring_countries_total":1,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Lumen","optional":false},{"name":"Unity","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-07-16T03:57:30Z","employer_posted_date":"2026-07-16","last_verified_at":"2026-10-08T01:03:30Z","board_verified":true,"closed_at":null,"days_open":83,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":83},"description":"Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. We support clients across the entire game lifecycle through four core Service Lines:\nCreate - Game development, art production, and audio\n\nGlobalize - Localization, localization QA, functional testing\n\nEngage - Marketing, LiveOps, community, and player support\n\nMedia & Entertainment\n\nIn Japan, Keywords Studios delivers its full range of services across Create, Globalize, and Engage, supporting leading publishers, developers, agencies, and IP owners through both local and global teams.\n Applicants must be currently residing in Japan and possess valid authorization to work in Japan.\nLighting Creation\nCreate high-quality, visually compelling lighting for environments and cinematics.\n\nProduce lighting that aligns with the project’s artistic direction and storytelling, through mood, tone and atmosphere.\n\nDevelop lighting optimized for real-time game engines.\n\nCollaboration & Production\nWork closely with the Art Director to maintain the overall art direction.\n\nCollaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.\n\nParticipate in reviews, feedback sessions, and iterative development processes.\n\nTechnical Art & Optimisation\nEnsure lighting meets performance, memory, and platform-specific requirements across a variety of platforms.\n\nCollaborate closely with environment, VFX and technical art teams to integrate lighting with assets and pipelines\n\nApply strong understanding of lighting for real-time performance.\n\nMaintain consistency in quality while adhering to technical constraints and engine limitations.\n\nTroubleshoot and resolve creative and technical lighting challenges.\n\nInnovation & Continuous Improvement\nStay current with industry trends, emerging technologies, tools, and workflows.\n\nContribute ideas and improvements to pipelines and production processes.\n\nContinuously push the visual quality and innovation of game art production.\n\n Qualifications\nRequired Skills and Experience:\nExtensive experience as a Lighting Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game assets.\n\nStrong understanding of lighting, composition, colour theory, and visual storytelling.\n\nExperience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.\n\nStrong understanding of lighting tools (Lumen, light baking and post-processing), performance optimization, and technical limitations across multiple gaming platforms.\n\nAbility to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.\n\nKnowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.\n\nDesirable skills and experience:\nPassion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms.\n\nExperience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.\n\n Employment Type: 1-Year Contract\nIf you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE\nKeywords is committed to creating a diverse, inclusive and supportive working environment.\nRole Information: EN\nStudio: Keywords Studios\nLocation: Asia Pacific, Japan, Tokyo\nArea of Work: Art Services\nService: Create\nEmployment Type: Full Time, Contract\nWorking Pattern: Remote\n PERSONAL DATA PROTECTION POLICY\nKeywords Studios is strongly committed to protecting your personal information. 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