{"id":1756209,"url":"https://alion.io/job/wicked-workshop-senior-engineer-console-and-pc-games","title":"Senior Engineer - Console and PC Games","company":{"id":2220315,"name":"Wicked Workshop","domain":"wickedworkshop.com.au","url":"https://alion.io/company/wickedworkshop","size_band":"11-50","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"SmartRecruiters","truth_index":{"grade":"B","score":75,"open_postings":6,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-14T06:34:16Z"}},"role":"Industrial Engineering","role_family":"Industrial Engineering","seniority":"senior","employment_type":"full_time","work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Blackburn, Australia"],"countries":["AU"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":68000,"max_usd":118000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":8},"experience_years_min":7,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-07-30T04:43:29Z","employer_posted_date":"2026-07-30","last_verified_at":"2026-10-14T18:22:27Z","board_verified":true,"closed_at":null,"days_open":76,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":76},"description":"Why work for one publisher when you can work with many?\nWork on diverse and challenging projects with a highly regarded team!\nTantalus Media is a games powerhouse here in Australia. Founded in the mid 90's we've been fortunate to work on titles such as Age of Empires, City Skylines, Lego 2k Drive, Luigis Mansion 2, The Legend of Zelda and more. As part of the Keywords Studios Global Team, we continue to grow with studios now located in Adelaide and Brisbane with Melbourne being our Home Base.\nThese positions can be based in Adelaide, Brisbane or Melbourne.\nWhat's even more exciting are our recently secured AAA projects and future growth plans.\n We're looking for several experienced Senior Game Engineers who are eager to help us deliver the consistent level of quality and service our Tantalus Team are renowned for across the globe.\nYou will join our growing team of developers (30+) and work on projects from remasters, porting, DLC and expansion pack projects. Our projects are wide ranging in terms of game engines, and genres providing you with plenty of learning opportunities.\nWhether you are a generalist or specialist AAA Games Engineer, we'd love to hear from you. We're currently seeking specialists in Rendering, UI, Animation, Gameplay. Current projects are in Unreal Engine and we will prioritise those with extensive UE experience.\nKey responsibilities:\nWorking closely with producers, game designers and artists to implement game features using C++\nTesting, debugging, refining, optimising and maintaining game functionality on console and PC platforms.\nStaying up to date with new technologies and architectures\nFollowing Tantalus and Keywords Studios standards and best practices\nAssisting and mentoring other programmers in your areas of expertise\nSkills, Abilities\nExcellent programming skills in C++ with seven years or more experience\nUnreal Engine, Custom Engine experience\nExcellent problem-solving skills\nStrong skills in at least one game related discipline (e.g., 3D Maths, AI, Physics, UI, etc.)\nAbility to write clear, maintainable code\nDemonstrated ability to create and deliver to deadlines\nAbility to work as part of a team\nExcellent written and verbal communication skills\nGood interpersonal skills and pleasant personality\nAbility to ramp up quickly with unfamiliar code bases or technical skills.\nA genuine enthusiasm and passion for the games industry\nPreferred:\nBachelor’s degree or higher in Computer Science/Engineering, or equivalent experience\n All applications will be responded to. Sure you’ll get our automated acknowledgement email but you’ll know where things are at within five to seven business days of your application. Hopefully sooner.\nIf you progress, we’ll invite to an initial call with Stan our Head of Talent Acquisition. Depending on the outcome of this discussion we may invite you to either a technical online assessment or first round interview. Where required a second interview may follow. All candidates interviewed will be provided with feedback.\nNot sure about applying and want to know a little more information? Feel free to contact Stan Rolfe on 0416048976. Stan is based in Perth, so please leave him a message if he doesn’t answer your call first thing in the morning.\nRole Information: EN\nStudio: Tantalus\nLocation: APAC, Australia, Melbourne\nArea of Work: Game Development\nService: Create\nEmployment Type: Permanent\nWorking Pattern: Full Time, Hybrid\nPERSONAL DATA PROTECTION POLICY\nKeywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.\n PERSONAL DATA PROTECTION POLICY\nKeywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.","description_format":"text","description_chars":4142,"description_truncated":false,"requirements":{"experience_years_min":7,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"bachelor","optional":false},"security_clearance":false,"languages":[{"language":"English","level":"All levels","optional":false}]},"benefits":[],"hiring_locations":[{"name":"Australia","iso":"AU","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Gaming","Design & Creative","Game Development","Game Design"],"lifecycle":[{"event":"open","at":"2026-10-03T10:54:08Z"}],"visa":[],"liveness":{"score":12,"band":"cold","label":"Long shot","p_open":1,"p_active":0.439,"p_room":0.28,"age_days":76,"expected_fill_days":31,"reasons":["conf:4","urgency","velocity","win:tail","crowd:"],"computed_at":"2026-10-14T06:34:16Z"},"pay":null,"html_url":"https://alion.io/job/wicked-workshop-senior-engineer-console-and-pc-games","json_url":"https://alion.io/job/wicked-workshop-senior-engineer-console-and-pc-games.json","meta":{"generated_at":"2026-10-14T18:36:26Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":24251,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-15T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":2220315},"rest":"https://alion.io/mcp/rest/get_company?id=2220315"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fwicked-workshop-senior-engineer-console-and-pc-games"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fwicked-workshop-senior-engineer-console-and-pc-games"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fwicked-workshop-senior-engineer-console-and-pc-games"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/wicked-workshop-senior-engineer-console-and-pc-games\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fwicked-workshop-senior-engineer-console-and-pc-games"}]}