{"id":1756201,"url":"https://alion.io/job/wicked-workshop-technical-designer-japan-global-game-development","title":"Technical Designer – Japan & Global Game Development","company":{"id":2220315,"name":"Wicked Workshop","domain":"wickedworkshop.com.au","url":"https://alion.io/company/wickedworkshop","size_band":"11-50","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"SmartRecruiters","truth_index":{"grade":"B","score":75,"open_postings":6,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-14T06:34:16Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":"contractor","work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Tokyo, Japan"],"countries":["JP"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":29000,"max_usd":79000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":93},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C#","optional":false},{"name":"Lua","optional":false},{"name":"Unity","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-09-29T06:09:43Z","employer_posted_date":"2026-09-29","last_verified_at":"2026-10-14T14:55:01Z","board_verified":true,"closed_at":null,"days_open":15,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":15},"description":"About Keywords Studios\nKeywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. We support clients across the entire game lifecycle through three core Service Lines:\nCreate - Game development, art production, and audio\nGlobalize - Localization, localization QA, functional testing\nEngage - Marketing, LiveOps, community, and player support\nIn Japan, Keywords Studios delivers its full range of services across Create, Globalize, and Engage, supporting leading publishers and developers through both local and international production teams. Our presence includes the Tokyo-based development studio Wizcorp, alongside established localization, QA, player support, and marketing capabilities serving some of the most influential companies in the Japanese games and entertainment industry.\nKeywords Studios is increasingly trusted by Japanese partners to support productions that span multiple regions-combining Japanese creative leadership with global delivery capacity across Asia-Pacific and beyond. These engagements require not only strong production execution, but creative sensibility and cultural understanding to align vision and delivery across teams.\nAs one of the world’s most influential and production-intensive markets, Japan represents a strategic growth area for Keywords Studios. This role plays a key part in strengthening client partnerships, driving business opportunities, and ensuring high-quality delivery across projects.\n Applicants must be currently residing in Japan and possess valid authorization to work in Japan.( (Fully remote work may be available within Japan, depending on the project requirements/needs, candidate’s seniority, experience, and location.)\n\nPosition Overview\nWe are seeking an accomplished, enthusiastic, and self-motivated Technical Designer to join our Japan-based team working on exciting projects.\nIn this role, you will create, implement, and refine complex, technical, and systemic design elements in a game. You will bridge the gap between creative design vision and technical execution, taking ownership of core gameplay mechanics from initial concept through final delivery.\nWorking within a supportive and creative team environment, you will directly shape the development of top-tier games while collaborating closely with engineering, art, and production disciplines.\n\nKey Responsibilities\nTechnical Implementation & Prototyping\nLead the implementation of gameplay components from end to end using advanced visual scripting (e.g. Unreal Engine Blueprints), Sequencer, and engine systems.\nDesign, implement, and iterate on complex, technically challenging gameplay mechanics, narrative elements, and systems.\nBuild low-fidelity prototypes to prove out gameplay ideas, mechanics, and systems early in development.\nSystemic Design & Production Ownership\nDeconstruct broad feature specifications into actionable, detailed implementation tasks for designers, engineers, and technical artists.\nDrive feature production from start to finish, ensuring alignment, cross-disciplinary collaboration, and delivery on deadlines.\nBalance design ambition with production constraints while adapting designs based on iterative feedback.\nDocumentation & Cross-Discipline Collaboration\nServe as a technical bridge across departments, advocating for best practices.\nWrite and maintain comprehensive technical design documentation for gameplay systems, pipelines, and content.\nCommunicate continuously with engineering, art, and design leadership to build implementation plans that align with feature specifications.\n\nRequired:\n5+ years of Technical Design industry experience.\n1+ published AA or AAA titles in a proven technical design capacity.\nHands-on experience with Unreal Engine, Unity, or similar proprietary engines.\nProficiency with gameplay scripting tools and languages (e.g., C#, Lua, Unreal Blueprints or similar).\nStrong grasp of basic programming principles and system architecture.\nProven ability to write clear, actionable technical design documentation.\nExceptional communication and interpersonal skills to convey technical vision to cross-functional stakeholders.\n\nPreferred:\nExperience with advanced engine tools (e.g., UE Sequencer, state machines, or systemic content pipelines).\nJapanese working proficiency\n\nSkills & Competencies\nTechnical Problem-Solver - Proactive in identifying design and technical bottlenecks and independent in creating efficient solutions.\nBridge Builder - Translates abstract creative vision into clear, actionable technical requirements for engineers and artists.\nSystemic Thinker - Deep understanding of how interconnected gameplay mechanics, technical logic, and engine architecture function together.\nAdaptable & Pragmatic - Balances creative ambition with engine performance, technical scope, and project timelines.\n\nWhat We Offer\nOpportunity to represent a highly reputed global leader in game art services.\nCompetitive compensation package with performance-based incentives.\nChance to work with some of the biggest and most exciting game developers in Japan.\nA collaborative, growth-oriented global culture.\nRole Information: EN\nStudio: Keywords Studios\nLocation: Asia Pacific, Japan\nArea of Work: Game Development\nService: Create\nEmployment Type: Full-time, Contract\nWorking Pattern: Hybrid/Remote\n PERSONAL DATA PROTECTION POLICY\nKeywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.","description_format":"text","description_chars":5764,"description_truncated":false,"requirements":{"experience_years_min":5,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"English","level":"All levels","optional":false},{"language":"Japanese","level":"All levels","optional":false}]},"benefits":[],"hiring_locations":[{"name":"Japan","iso":"JP","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development","Design & Creative","Game Design"],"lifecycle":[{"event":"open","at":"2026-10-03T10:54:08Z"}],"visa":[],"liveness":{"score":75,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.829,"p_room":0.9,"age_days":15,"expected_fill_days":31,"reasons":["conf:4","urgency","velocity","win:mid"],"computed_at":"2026-10-14T06:34:16Z"},"pay":null,"html_url":"https://alion.io/job/wicked-workshop-technical-designer-japan-global-game-development","json_url":"https://alion.io/job/wicked-workshop-technical-designer-japan-global-game-development.json","meta":{"generated_at":"2026-10-14T15:38:01Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":19833,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-15T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":2220315},"rest":"https://alion.io/mcp/rest/get_company?id=2220315"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fwicked-workshop-technical-designer-japan-global-game-development"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fwicked-workshop-technical-designer-japan-global-game-development"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fwicked-workshop-technical-designer-japan-global-game-development"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/wicked-workshop-technical-designer-japan-global-game-development\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fwicked-workshop-technical-designer-japan-global-game-development"}]}