{"id":3116701,"url":"https://alion.io/job/xbox-dialogue-designer-sledgehammer-games","title":"Dialogue Designer - Sledgehammer Games","company":{"id":7426,"name":"Xbox","domain":"xbox.com","url":"https://alion.io/company/xbox","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Workday","truth_index":{"grade":"A","score":100,"open_postings":7,"ghost_share":0,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":51,"computed_at":"2026-11-05T05:54:30Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Toronto, Canada"],"countries":["CA"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":60000,"max_usd":123000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":9},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Audiokinetic Wwise","optional":false},{"name":"FMOD Studio","optional":false}],"status":"live","first_seen_at":"2026-08-28T00:00:00Z","employer_posted_date":"2026-08-28","last_verified_at":"2026-11-06T00:16:19Z","board_verified":true,"closed_at":null,"days_open":70,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":70},"description":"Job Title:\nDialogue Designer - Sledgehammer GamesRequisition ID:\nR027887Job Opening Type:\nNew Position / HeadcountJob Description:\nYour Platform\nSledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like \"Call of Duty: Advanced Warfare,\" \"Call of Duty: WWII,\" and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.\nWe are looking for passionate and talented individuals to join our studio team in Toronto, Canada. In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.\nPlease note: This is not a remote role. This is a hybrid position based in our Toronto Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position.\nSledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform.\nYour Mission\nSledgehammer Games is looking for a Dialogue Designer to help create a fresh new AAA aural experience for our next project. Candidates should be versed in dialog editing and processing techniques and have a general knowledge of dialog pipelines. You will report to our Dialogue Director and help ensure delivery of the highest quality dialog with the use of internally developed proprietary tools.\nEdit, design and process dialogue assets for all aspects of our game.\n\nCollaborate with the Dialogue and Narrative Teams, ensuring excellent inter-departmental communication and alignment of goals.\n\nInteractive and linear dialogue design.\n\nDialogue asset implementation using proprietary tools.\n\nApply studio and departmental standard methodologies of dialogue workflows and systems.\n\nInspire teamwork and collaboration inside and outside the Audio Dept.\n\nPlayer Profile\nDemonstrated knowledge of various aspects of game dialogue.\n\nSome knowledge of both linear and interactive dialogue systems.\n\nMinimum three years of experience in game audio development.\n\nShipped one major title.\n\nUnderstanding of PS5, XBOX Series X, and PC audio functionality, capabilities, and limitations.\n\nExperience with at least one major digital audio workstations.\n\nExperience with middleware programs such as Wwise and Fmod.\n\nExcellent interpersonal communication skills.\n\nExceptional organization skills.\n\nCollege degree preferred.\n\nIndividual contributor with at least 5+ years experience or combination with College degree. \n\nBonus XP\nFPS/Multi-player experience a plus.\n\nAudio scripting experience.\n\nContinuing Education Certificate, Professional or advanced degree in programming, audio engineering, or similar preferred.\n\nWe love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.\nThe videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.\nOur World\nAt Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.\nWe’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.\nWe’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.\nReady to Activate Your Future?\nRewards\nWe provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:\nExtended health plan, including medical, dental, vision, lif\nted games, and a variety of other benefit programs like supplemental life & critical illness, legal service, and others;\n\nIf the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.\n\nEligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.\nThe standard base pay range for this role is $103,720.00 - $137,080.00 CAD. These values reflect the expected annualized base pay range of new hires in Ontario, Canada. Actual amounts will vary depending on experience, performance, and location. In addition to a competitive base pay, employees in this role may be eligible for discretionary incentive compensation. 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