{"id":3116713,"url":"https://alion.io/job/xboxgaming-chef-senior-programmation-gameplay-senior-lead-gameplay-programmer","title":"Chef sénior, Programmation Gameplay // Senior Lead Gameplay Programmer","company":{"id":4431652,"name":"Xbox","domain":"xboxgaming.com","url":"https://alion.io/company/xboxgaming","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Workday","truth_index":{"grade":"B","score":75,"open_postings":7,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-26T05:57:25Z"}},"role":"Games","role_family":"Games","seniority":"lead","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Quebec, Canada"],"countries":["CA"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":56000,"max_usd":141000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":41},"experience_years_min":8,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false}],"status":"live","first_seen_at":"2026-07-09T00:00:00Z","employer_posted_date":"2026-07-09","last_verified_at":"2026-10-26T05:06:30Z","board_verified":true,"closed_at":null,"days_open":109,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":109},"description":"Titre du poste:\nChef sénior, Programmation Gameplay // Senior Lead Gameplay ProgrammerIdentifiant de demande de poste:\nR027766Description du poste:\n(English version will follow)\nFondé à Québec et poursuivant sa croissance avec une équipe à Montréal, Beenox possède plus de 25 ans d’expertise dans le développement de jeux. En tant que studio Activision, nous sommes leaders dans le divertissement interactif et impliqués dans la création de titres renommés. \nC’est avec fierté que nous contribuons grandement à la célèbre franchise Call of Duty, par la création de contenu sur les saisons de Warzone et en dirigeant le développement de la version PC de Call of Duty. À travers notre histoire, nous avons également participé au succès de Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man et Guitar Hero. \nNos avantages\nRémunération et politique de congés compétitives\n\nAssurances collectives payées en quasi-totalité par le studio\n\nÉpargne-retraite avec contribution de Beenox\n\nCroissance professionnelle sur le plan technique et/ou management\n\nDifférentes formations offertes gratuitement pour les employé.es ...Et beaucoup de plaisir à travers des activités et événements inoubliables!\n\nTa mission\nEn tant que chef(fe) d’équipe, tu seras appelé(e) à intervenir à plus d’un niveau ; tu agiras comme facilitateur(trice) aux niveaux opérationnels, humain et technique. Tout en maintenant un bon niveau d’expertise de ton domaine, tu auras à t’impliquer auprès de ton équipe et la soutenir tout au long de leur développement chez Beenox. Ton sens du leadership te permettra d’amener ton équipe à se dépasser et à créer le matériel AAA nécessaire pour les franchises d’Activision.\nEn tant que Chef(fe) d’équipe programmation de jeu, ta mission principale sera de superviser le développement de nouvelles mécaniques de jeu et l’adaptation des mécaniques existantes pour différents périphériques. Tu supporteras également la production dans la création de nouveaux contenus. Tu auras à veiller à ce que ton équipe, qui travaille en collaboration avec les différents départements et partenaires, réalise du contenu de qualité, tout en assurant la stabilité et la performance de nos jeux. \nTes objectifs\nT’assurer que les livrables sont exécutés en fonction du plan de production et des priorités du département de programmation ;\n\nParticiper au développement des fonctionnalités requises par le projet.\n\nVeiller à ce que les pipelines de production soient optimaux en collaborant avec différents départements ;\n\nClarifier les questions techniques et régler les problématiques qui pourraient ralentir la production ;\n\nCollaborer activement avec nos partenaires internes et externes dans la réalisation des mandats ;\n\nÊtre responsable de la communication entre la production, les différents départements et son équipe ;\n\nParticiper aux rencontres de planification des projets et à l’établissement des priorités ;\n\nT’assurer que ton équipe reçoive la formation nécessaire pour effectuer le travail et qu’elle se développe ;\n\nMentorer et encadrer les membres de ton équipe dans leur cheminement de carrière ;\n\nRencontrer sur une base régulière chacun des membres de ton équipe ;\n\nRédiger et effectuer l’évaluation de rendement de ton équipe ;\n\nS’assurer de la qualité du travail qui est produit par ton équipe ;\n\nParticiper au recrutement et à la sélection de ton équipe.\n\nProfil du (de la) joueur (se)\nUn minimum de 8 ans d’expérience en tant que programmeur(euse) de jeu/gameplay dans l’industrie du jeu vidéo ;\n\nAu moins 3 projets AAA complétés ainsi que 2 ans + en leadership d’équipe de programmation ;\n\nUne maîtrise intermédiaire-avancée de l’anglais, tant à l’écrit qu’à l’oral, est requise. Cette exigence est notamment nécessaire pour communiquer avec les centres d’expertise en programmation et les autres fonctions corporatives situés aux États-Unis, collaborer avec les équipes et Studios à travers le monde, ainsi qu’interagir avec la société mère et ses dirigeants.\n\nCapacité à gérer plusieurs dossiers à la fois et à déléguer ;\n\nBonne capacité à s’adapter aux changements ;\n\nMaîtrise du C++ et de divers langages de script ;\n\nBonne connaissance des mathématiques (algèbre linéaire et vectorielle) ;\n\nConnaissance de plusieurs styles de jeux ;\n\nAtout : Expérience en développement PC et console.\n\nNous aimons entendre tous ceux.celles qui sont enthousiastes à l'idée de changer l'industrie des jeux vidéos. Vous n'êtes pas sûr de répondre à toutes les qualifications ? Laissez-nous décider! La recherche montre que les femmes et les membres d'autres groupes sous-représentés ont tendance à ne pas postuler à des emplois lorsqu'ils pensent qu'ils ne possèdent pas toutes les qualifications, alors qu'en fait, iels les possèdent souvent ! Chez Activision Blizzard, nous nous engageons à créer un environnement diversifié et inclusif et vous encourageons vivement à postuler.\n/////\nFounded in Quebec City and continuing its growth with a team in Montreal, Beenox has over 25 years of expertise in game development. As an Activision studio we are leaders in interactive entertainment and involved in the creation of renowned titles.\nWe are proud to be a major contributor to the popular Call of Duty franchise, crafting content for the Warzone seasons and owning the development of the PC version of Call of Duty. Throughout our history, we have also contributed to the success of Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man and Guitar Hero.\nOur perks\nCompetitive compensation and time-off policy\n\nGroup insurance paid almost entirely by the studio\n\nRetirement savings with contribution from Beenox\n\nProfessional growth on a technical and/or management level\n\nVarious training courses offered free of charge to employees ...Lots of fun through unforgettable activities and events!\n\nYour Mission\nAs a team leader, you will be involved on several levels, acting as a facilitator at the operational, human and technical levels. While maintaining a good degree of expertise in your field, you will also take care of your employees and support their work during their time with Beenox. Your leadership skills will help your team excel and create the AAA material expected of Activision's franchises. You will also be expected to build and maintain relationships with our various business partners and to serve as a company ambassador.\nAs a Lead Gameplay Programmer, your main mission will be supervising the development of new game mechanics and adapting the game’s existing mechanics for different platforms. You will also support the Production Team in creating new content. You will have to make sure your team, working alongside different departments and partners, produces quality content as well as ensuring the stability and the performance of our games.\nYour objectives\nEnsure that deliverables are executed according to the production plan and the programming department’s priorities.\n\nParticipate actively in the development of project features.\n\nEnsure the effective development and optimization of the rendering pipeline in the game engine.\n\nResolve technical issues and problems that might slow down production.\n\nWork actively with our internal and external partners on company projects.\n\nEnsure that production, other departments and your team communicate well.\n\nParticipate in project planning meetings and in setting priorities.\n\nMake sure your team members get the training they need for their jobs and that they develop their skills.\n\nMentor and guide team members in their career development.\n\nMeet regularly with each team member.\n\nWrite and conduct performance reviews for your team members.\n\nApprove work schedules and times sheets.\n\nMonitor the quality of work being produced by your team.\n\nParticipate in recruitment and hiring for your team.\n\nPlayer Profile\nMinimum 8 years of experience as a gameplay programmer in the video game industry.\n\nAt least 3 completed AAA projects and 2 years+ leading development team.\n\nAn intermediate-to-advanced proficiency in English, both written and spoken, is required. This requirement is necessary to communicate with programming centers of expertise and other corporate functions based in the United States, collaborate with teams and studios around the world, and interact with the parent company and its leadership team. This proficiency is essential to ensure effective collaboration, knowledge sharing, and alignment on technical, operational, and organizational priorities across global teams.\n\nAbility to handle several cases at a time and to delegate tasks.\n\nAble to deal well with change.\n\nProficiency in C++ and different scripting languages.\n\nGood knowledge of mathematics (linear and vector algebra).\n\nKnowledge of several styles of play.\n\nPerk: Experience in PC and console development.\n\nWe love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.","description_format":"text","description_chars":9236,"description_truncated":false,"requirements":{"experience_years_min":8,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"English","level":"Advanced (C1)","optional":false}]},"benefits":[],"hiring_locations":[{"name":"United States","iso":"US","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development"],"lifecycle":[{"event":"open","at":"2026-10-22T22:16:02Z"}],"visa":[],"liveness":{"score":12,"band":"cold","label":"Long shot","p_open":1,"p_active":0.437,"p_room":0.28,"age_days":109,"expected_fill_days":29,"reasons":["conf:0","velocity","win:tail","crowd:"],"computed_at":"2026-10-26T05:57:25Z"},"pay":null,"html_url":"https://alion.io/job/xboxgaming-chef-senior-programmation-gameplay-senior-lead-gameplay-programmer","json_url":"https://alion.io/job/xboxgaming-chef-senior-programmation-gameplay-senior-lead-gameplay-programmer.json","meta":{"generated_at":"2026-10-26T20:31:31Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":27676,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-27T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":4431652},"rest":"https://alion.io/mcp/rest/get_company?id=4431652"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fxboxgaming-chef-senior-programmation-gameplay-senior-lead-gameplay-programmer"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fxboxgaming-chef-senior-programmation-gameplay-senior-lead-gameplay-programmer"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fxboxgaming-chef-senior-programmation-gameplay-senior-lead-gameplay-programmer"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/xboxgaming-chef-senior-programmation-gameplay-senior-lead-gameplay-programmer\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fxboxgaming-chef-senior-programmation-gameplay-senior-lead-gameplay-programmer"}]}