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Location
In office (Zurich)
Seniority
Middle · 4+ years exp

Confirmed on the employer's own hiring board on Oct 17, 2026. First seen by Alion on Sep 18, 2026. YouTube scores B on the Alion truth index.

Overview
Company
Impact
Profile match
YouTube is a major American online video-sharing and social media platform operated as a subsidiary of Google. Headquartered in San Bruno, California, the company enables users worldwide to upload, view, rate, share, and comment on a vast variety of video content. As one of the most visited platforms globally, it serves as a primary hub for digital entertainment, education, media consumption, and creator monetization.

About the job

At Google, we follow a simple but vital premise: "Focus on the user and all else will follow." Google’s Motion Designers collaborate with cross-functional partners to create desirable and relevant product experiences that consistently elevate the Google brand. They help people make sense of their world by choreographing experiences that feel fluid, natural, and informative.

Google User Experience (UX) is made up of multi-disciplinary teams of UX Designers, Researchers, Writers, Content Strategists, Program Managers, and Engineers: we care deeply about the people who use our products. The UX team plays an integral part in gathering insights about the attitudes, emotions, and behaviors of people who use our products to inspire and inform design. We collaborate closely with each other and with engineering and product management to create industry-leading products that deliver value for the people who use them, and for Google’s businesses.

As a Motion Designer, you’ll apply your passion for animation to simplify complex interactions and solve challenging design problems. You’ll help define and implement Google’s motion design language and you’ll think critically about how motion reinforces Google’s UX brand, enhances interactivity, and delights our users.

User experience is at the forefront of how we create intuitive, innovative, and beautiful products that people love. We strive to learn and understand our users’ needs, behaviors, and emotions to gather insights that inform product strategy and design. Our UX teams include designers, researchers, content strategists, and engineers who are passionate about quality, usability, and simplicity. We work on collaborative teams to solve complex challenges and craft experiences that highlight our products’ unique capabilities and personalities. Our work touches billions while exemplifying a key principle that is core to Google’s philosophy: “Focus on the user and all else will follow.”

Responsibilities

  • Define and implement the look and feel of Google products through motion design.
  • Provide patterns, best practices and guidance on animation and transitions for different devices (such as TV, tablets, wearables, mobile, etc.) and platforms (such as web, Android, iOS, etc.).
  • Create high quality design proposals and drive projects from concept to iterations and implementation.

Qualifications

Minimum qualifications:

  • Bachelor's degree or equivalent practical experience.
  • 4 years of motion design experience in product design, UX design, or UX/UI animation.
  • Experience in motion design related to physics, patterns, and visual design elements.
  • Experience with Lottie or Bodymovin export workflows, JSON data structures, and the rendering limits of mobile and web frameworks (CSS/SVG/Canvas).
  • Experience documenting motion values (e.g., easing, duration, choreography) into design tokens and component libraries.
  • Include a portfolio, website, or any other relevant link to your work in your resume (providing a viewable link or access instructions).

Preferred qualifications:

  • Master's degree in Design, Human-Computer Interaction, Computer Science, a related field, or equivalent practical experience.
  • 2 years of experience working in a complex, cross-functional organization.
  • 1 year of experience leading design projects.
  • Experience designing motion for conversational AI, generative AI, or agentic workflows (shimmers, stateful transitions, contextual prompts).
  • Proficiency with modern prototyping tools (Claude code, ProtoPie, Rive, Framer, or basic code/shaders).
  • Working familiarity with 3D tools (Cinema 4D, Blender) for generating dimensional assets and ambient lighting effects.
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