Overview
Technical skills
Timeline
Roles

Overview

Art Director and creative leader with 12+ years of experience in visual strategy across iGaming, game UI/UX, branding, and digital marketing. Has led multidisciplinary teams and owned/scaled creative agencies, delivering art direction for game launches and cross-market marketing assets. Brings expertise in brand identity, character/game design, UX/UI, and AI-assisted design workflows.
Phone

Technical skills

C#
C#
.NET
AI/ML
Claude
Midjourney
Stable Diffusion
OpenAI
Runway
Design
Figma
Adobe Photoshop
Adobe After Effects
Sketch

Timeline

Art Director • Head+
Tom Horn Gaming • Contractor
Jan 2024 to Present 2 Years 9 Months Partially remote
Led creative direction and visual strategy for an international iGaming studio serving regulated global markets. Oversaw the full design lifecycle for 20+ game launches and coordinated delivery of art and marketing assets. Managed a team of 5+ designers and produced marketing materials across 30+ markets while maintaining brand consistency. Contributed work to a Harmony Awards nomination for iGaming design excellence.
Co-Founder & Art Director • Head+
Deep Agency • Cofounder
Jan 2019 to Jan 2022 3 Years Yerevan In office
Co-founded a branding and marketing agency focused on iGaming and betting companies, scaling delivery for online operators. Developed brand identities, marketing strategies, and reusable creative systems for major iGaming clients. Directed multidisciplinary design and strategy work to produce integrated campaigns for large-scale audiences.
Art Director • Head+
Gold Games • Full-Time
Jan 2018 to Jan 2019 1 Year In office
Established unified artistic vision, art direction style, and quality standards for a social casino game studio. Built comprehensive style guides to align internal teams, external partners, and the wider organization around visual identity. Mentored the art team and supported consistent delivery across art production.
Creative Director, UI/UX & Illustrator • Head+
Equiti • Full-Time
Jan 2017 to Jan 2018 1 Year In office
Created a visual identity framework governing the Equiti brand across print, broadcast, social media, web/mobile, and product UI/UX. Designed targeted campaigns aimed at improving customer interaction and digital engagement. Monitored creative ROI and KPIs and managed the design budget to ensure efficient resource allocation.
Senior Graphic Designer & Illustrator • Senior
BetConstruct • Full-Time
Jan 2016 to Jan 2017 1 Year In office
Produced multi-channel marketing graphics supporting corporate and customer brands within a large global partner network. Translated creative briefs into high-quality assets including digital ads, landing pages, whitepapers, and infographics. Coordinated visual delivery across campaigns to maintain consistency across multiple channels.
Lead Designer, UI/UX & Product Designer • Lead
Avest Art • Full-Time
Jul 2015 to Jan 2016 6 Months Zurich In office
Created mood paintings, color studies, and lighting references to define the studio’s product artistic direction. Designed UI/UX flows and product interfaces balancing visual quality with intuitive user experience. Contributed to the translation of creative direction into usable product design deliverables.
Game UI/UX Designer & Character Designer • Middle
Frismos • Full-Time
Jan 2013 to Jan 2015 2 Years Yerevan In office
Led game design activities across the production pipeline from early concept to final release. Designed and maintained game UI/UX along with character-related assets and supporting narrative elements. Managed and supported development of game mechanics and visual components required for release readiness.
Print Designer • Middle
AG Graphics • Full-Time
Jan 2011 to Jan 2013 2 Years Yerevan In office
Delivered print design for commercial clients, producing advertising materials and brand collateral. Created corporate assets used for marketing and communications. Supported visual consistency across multiple print deliverables based on client requirements.
Game UI/UX & Character Designer • Middle
TUMO Creativity Center • Full-Time
Jan 2013 to Present Yerevan In office
Designed game UI/UX and created original character work that connected technology and visual design. Developed visual concepts and deliverables aligned with the project’s overall creative direction. Supported game-focused production through UI/UX and character creation.