CoolGames tech stack

CoolGames builds mostly with JavaScript, TypeScript. Its stack also includes GitHub, GitLab, Cypress, Playwright. JavaScript is named in 2 of the 4 job postings CoolGames published in the last 12 months (50%). Counted by Alion from the job postings of CoolGames, updated Nov 2, 2026.

Source: Alion Coverage: the company's job postings of the last 12 months Nov 2, 2026
Technologies in use
10
Postings analysed
4
Open now
4
Modernity
70 /100
New in 6 months
1

What programming languages does CoolGames use?

JavaScript is named in 50% of job postings at CoolGames, followed by TypeScript (50%).

JavaScript 2 50% required in 100% · 2 open now · since Jun 2026
TypeScript 2 50% required in 100% · 2 open now · since Jun 2026

What frameworks and libraries does CoolGames use?

Cypress is named in 50% of job postings at CoolGames, followed by Playwright (50%), WebDriverIO (50%).

Cypress 2 50% required in 100% · 2 open now · since Jun 2026
Playwright 2 50% required in 100% · 2 open now · since Jun 2026
WebDriverIO 2 50% required in 100% · 2 open now · since Jun 2026

What cloud and platforms does CoolGames use?

GitHub is named in 50% of job postings at CoolGames, followed by GitLab (50%).

GitHub 2 50% required in 100% · 2 open now · since Jun 2026
GitLab 2 50% required in 100% · 2 open now · since Jun 2026

What developer tools does CoolGames use?

Jenkins is named in 50% of job postings at CoolGames, followed by TestRail (50%).

Jenkins 2 50% required in 100% · 2 open now · since Jun 2026
TestRail 2 50% required in 100% · 2 open now · since Jun 2026

Which engineering practices does CoolGames ask for?

A/B Testing is named in 50% of job postings at CoolGames.

A/B Testing 2 50% required in 100% · 2 open now · since Oct 2026

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How is the CoolGames stack changing?

Read from the dates of the postings themselves: a technology is new when the first posting that names it appeared in the last six months, rising or falling when its share of postings moved between the last two quarters.

First appeared
A/B TestingOct 2026

How modern is the CoolGames stack?

Modern 70/100

CoolGames scores 70 out of 100 (Modern). The score averages how current each technology in the stack is and adds weight for AI adoption. AI technologies in the stack: 0; legacy ones: 0.

How common is the CoolGames stack in its industry?

Share of the 580 companies in the same industries, whose stack Alion knows, that use each technology.

Cypress5%
GitHub23%
GitLab10%
JavaScript40%
Playwright8%
TypeScript33%
WebDriverIO1%

Questions about the CoolGames tech stack

What programming languages does CoolGames use?

The languages named in CoolGames job postings are JavaScript (50%), TypeScript (50%), as a share of the 4 postings of the last 12 months.

Does CoolGames use Cypress?

Yes. Cypress is named in 2 of 4 job postings (50%) and required in 2 of them.

What cloud and platforms does CoolGames use?

The cloud and platforms named in CoolGames job postings are GitHub (2), GitLab (2) (postings in brackets).

Is the CoolGames tech stack changing?

Yes. A/B Testing first appeared in CoolGames job postings in the last six months.

How modern is the CoolGames tech stack?

CoolGames scores 70 out of 100 (Modern). The score averages how current each technology in the stack is and adds weight for AI adoption. AI technologies in the stack: 0; legacy ones: 0.

How does Alion know the CoolGames tech stack?

Alion reads every job posting CoolGames publishes and tags the technologies each one names. The figures on this page count the 4 postings of the last 12 months and were updated on Nov 2, 2026.

Method and citation

Alion reads every job posting the company publishes and tags the technologies each one names. Shares count the postings of the last 12 months, open and closed; the company's own products are counted apart. How we count

Alion, "CoolGames tech stack: 10 technologies from 4 job postings", as of Nov 2, 2026. https://alion.io/company/coolgames-2/technologies

Licence: CC BY-SA 4.0JSON