Overview
News
Technologies
Salaries
Products
People
Growth
Offices
Jobs
Financials

Overview

Eidos-Montreal is a Quebec game studio founded in 2007. It developed the Deus Ex series, Shadow of the Tomb Raider and Guardians of the Galaxy. The studio is owned by Embracer Group and employs hundreds of developers.

News

News Gameranx 1 year ago
Eidos-Montréal Lays Off An Additional 75 Employees After January Layoffs
Eidos-Montréal has revealed they will have an additional 75 layoffs, after just laying off 96 employees last January.
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News verge 5 years ago
Game developer Eidos-Montréal is switching to a four-day workweek
Eidos-Montréal, the game developer behind the new Guardians of the Galaxy game, announced Thursday that it's switching to a four-day workweek. The company hopes to better balance employees' time at work.
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News NME 5 years ago
Eidos-Montréal becomes first AAA studio to shift to a four-day workweek
Eidos-Montréal has announced that it will be shifting to a four-day workweek, becoming the first AAA studio to make the change.
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Tech stack

Technologies named in job postings at Eidos-Montreal over the last 12 months, by layer, with the share of postings for each.
Technologies in use
15
Postings analysed
7
Stack modernity
62/100
Languages
C#
C++
HLSL
Python
Frameworks & libraries
Unreal Engine
Lumen
Unreal Niagara
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Full Eidos-Montreal tech stack 15 technologies · by team · pay by technology · changes · similar stacks

Growth

Hiring Momentum
79/100
Scaling fast
Open positions
7
3 opened / 1 closed in 30 days
Median time-to-fill
26 days
faster than 48% of the market
ATS activity
Every ~4 hours
Today
Hiring Dynamics +100%
Hiring Focus
The percentage next to each role is its share of the company's job openings over the last 90 days; the arrow shows the shift versus the previous period.
Games
63% ▼
Administrative
13% ▲
Design
13% ▲
Finance
13% ▼
Activity Timeline
Added Microsoft Office to stack Oct 2026
Added Unreal Niagara to stack Oct 2026
Added Substance 3D Designer to stack Oct 2026
Added RenderDoc to stack Oct 2026
Added Python to stack Oct 2026
Added Maya to stack Oct 2026
Added Houdini to stack Oct 2026
Added HLSL to stack Oct 2026
Added C++ to stack Oct 2026
Added C# to stack Oct 2026
Added Blender to stack Oct 2026

Offices

Where the company hires and what each office is for
Cities
1
Hiring now
1
Countries
1
Busiest office
Montreal
Montreal Canada
HQ
General Questions
7 open roles 8 posted in 90 days 71% engineering
hires for Games, Administrative, Finance
5th floor, Montréal, Québec,, Canada, H3A 1L4
seen since Aug 2026 company site, job postings

Jobs

Hybrid • 3+ years exp • Montreal
Unreal Engine
Houdini
Substance 3D Designer
Unreal Niagara
Design
Adobe Photoshop
Apply
≈ $54k – $108k per year (Estimated) • Hybrid • 6+ years exp • Bachelor's Degree • Montreal
Python
C#
C++
Unreal Engine
Houdini
HLSL
RenderDoc
Design
Adobe Photoshop
Blender
Maya
Apply
≈ $52k – $103k per year (Estimated) • Hybrid • 5+ years exp • Bachelor's Degree • Montreal
Unreal Engine
Design
Adobe Photoshop
Apply
Hybrid • 3+ years exp • Montreal
Adobe Photoshop
Apply
≈ $57k – $113k per year (Estimated) • Hybrid • 5+ years exp • Montreal
Unreal Engine
Lumen
Apply