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Overview
My personal online sandbox since November 2000. Topics may include programming, retro gaming, or whatever I.
News
Why is Puzzle Bobble easier than Bust-A-Move?
I've wanted to write a tribute piece to Bust-A-Move for a while. I couldn't come up with the right premise for it. Then I tried Puzzle Bobble and found it was much easier than Bust-A-Move. So I decided to figure out why the only way I know how... by compa
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Sega Genesis Programming Part 26: A less than optimal gradient background fill
This isn't much of a tutorial. It's more like a really long way to motivate myself to start working on a new demo. Step #1: Create a gradient background fill that doesn't look completely awful...
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History of Backwards Compatibility
A history of backwards compatibility in gaming consoles.
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Some thoughts: July 19, 2026 edition
Here are musings on selling out to online casinos, AWS billing errors, and the likely death of physical media... I don't know if I will post more things like this in the future, and thanks for bearing with me this one time.
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Sharp Shot for the Intellivision Already Solved the NFL's Overtime Problem
Look at that, two posts this weekend. Neither of them are very large. This one in particular has been in the back of my mind since I posted a much longer Intellivision article last year. I should do more of these. There are so many Intellivision games tha
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