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Products
People
Growth
Offices
Financials
Technologies
Frontend
3ds Max
Adobe Photoshop
Maya
ZBrush
Other
Unity
Unreal Engine
Agile
Kanban
Scrum
Stack modernity
59/100
How modern this stack is, based on technology relevance, AI adoption and the share of legacy tools.
Stack changes
Scrum
Sep 2026
Kanban
Sep 2026
Agile
Sep 2026
ZBrush
Sep 2026
Unreal Engine
Sep 2026
Unity
Sep 2026
Maya
Sep 2026
Adobe Photoshop
Sep 2026
Technologies recently added to or removed from this company's stack - a signal of tech migrations and new initiatives.
Growth
Hiring Momentum
58/100
Growing
Open positions
0
0 opened / 0 closed in 30 days
Median time-to-fill
4258 days
ATS activity
Every ~3 hours
09/12/2026
Hiring Dynamics
+100%
Activity Timeline
Added Scrum to stack
Sep 2026
Added Kanban to stack
Sep 2026
Added Agile to stack
Sep 2026
Added ZBrush to stack
Sep 2026
Added Unreal Engine to stack
Sep 2026
Added Unity to stack
Sep 2026
Added Maya to stack
Sep 2026
Added Adobe Photoshop to stack
Sep 2026
Added 3ds Max to stack
Sep 2026
Offices
Where the company hires and what each office is for
Cities
1
Hiring now
1
Countries
1
Busiest office
Irvine
Irvine
United States
HQ
4 open roles 75% engineering 10-50 est. staff
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