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Speedrun of the Retro Gaming Museum in Vienna
I hope you love retro computers, joysticks with microswitches and the glow of arcade screens just as much as I do. I spent a delightful evening underground in a WWII bunker filled with beeping, blinking nostalgia. This quick tour of the Retro Gaming Museu
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Why I Dislike PowerPoint (At Least How It
PowerPoint is everywhere in corporate life. Meetings begin with it, discussions revolve around it, and after everything is said and done, the slide deck is all that remains. But this is the problem: PowerPoint was never meant to be the presentation, it wa
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The Psychological Tree
Two decades ago, during a psychological evaluation, I was asked to draw a tree. It seemed simple at first - just a trunk, some branches, and maybe a few leaves - but I later learned this seemingly innocent exercise was a gateway into the labyrinth of some
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Boris Vallejo and the Pixel Art of the Demoscene
Boris Vallejo is an epic fantasy painter, who has had an immense influence on fantasy book covers, computer game box art, and even the demoscene. Throughout the decades, his works have often been replicated by pixel artists, leading to controversy. I redi
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Coding Counter Culture: Attempting to Draw Determination in a Coder
In this drawing tutorial, I
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Making Compo Graphics for the Evoke 2024 Demoparty
Evoke is an awesome demoparty. I participated in three of the graphics competitions. Here is how I created my submissions and alternative graphics that taught me what I wanted to do. Tip of the hat to all the marvelous and creative folks I had the privile
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The Magic of Evoke: Demoparty Report by a Bloke at the 25th Evoke
I was a bloke at Evoke. The 25th edition of this demoparty was held from August 16 - 18, 2024, in Cologne. It was an amazing event full of creativity, cooperation, and demoscene magic! Here are my impressions of this wonderful demoparty.
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Graffathon 2024: Where Coding Meets Art
In June 2024, I attended Graffathon in Finland, an interesting introduction to demoscene culture. 28 participants gathered for this uniquely starter-friendly demoparty, enjoying a good helping of creativity and collaboration crafting seventeen impressive
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Palming without Distractions
Distraction-free Writing with a Palm Organizer and a Foldable Keyboard. The Palm m125 with the right peripherals can make a great distraction-free writing tool to sustain the flow-state many writers of prose and long articles seek to achieve. Here is how
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Time Bandit: A Love Letter to the Game That Sold the Atari ST
The Atari ST had a stand-out game: Time Bandit by Bill Dunlevy and Harry Lafnear. It was a wonderful action-arcade game with kick-class graphics, puzzles and text adventure elements. In this slice of retro gaming and computer history we dive deep into the
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