Overview
Connections
Technologies
Salaries
Products
People
Growth
Offices
Jobs
Financials

Overview

Crafting exceptional games since 1999, Pipeworks Studios is one of the world’s premier video game developers, with a two-decade-plus history of creating innovative, best-selling games from our home base in beautiful Eugene, Oregon.

Tech stack

Technologies named in job postings at Pipeworks over the last 12 months, by layer, with the share of postings for each.
Technologies in use
4
Postings analysed
2
Stack modernity
64/100
Frameworks & libraries
Unity
Cloud & platforms
Figma
Developer tools
Substance 3D Designer
ZBrush
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Salary insights

Compensation ranges based on this company's open jobs
Median
$127k
Typical range
$127k
Open positions
1
1 Jobs
Middle 100%
Level Jobs Median Typical range
Middle 1 $127k $127k
Highest paying role UI/UX Designer II $127k
Normalized to USD per year

Growth

Hiring Momentum
31/100
Slowing
Open positions
1
0 opened / 0 closed in 30 days
Median time-to-fill
9 days
faster than 76% of the market
ATS activity
Every ~4 hours
Today
Hiring Focus
The percentage next to each role is its share of the company's job openings over the last 90 days; the arrow shows the shift versus the previous period.
Games
33% ▲
Design
33% ▲
HR
33% ▲

Offices

Where the company hires and what each office is for
Cities
1
Hiring now
0
Countries
1
Montreal Canada
HQ
1 posted in 90 days 10-50 est. staff
seen since Oct 2026

Jobs

$106k – $127k per year · Remote (likely United States) · Full-Time · 5+ years exp
Figma
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