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Overview

A compact JavaScript runtime for building UI, games, 3D experiences and AI-native applications across radically different devices. A tiny JavaScript guest where it fits; the framework compiled away where it doesn.

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News github 1 month ago
GitHub - pocket-stack/pocketjs: Compact JavaScript runtime family for building user interfaces, games, 3D experiences, and AI-native applications across radically different devices.
Compact JavaScript runtime family for building user interfaces, games, 3D experiences, and AI-native applications across radically different devices. - pocket-stack/pocketjs
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News PocketJS 1 month ago
Shipping OpenStrike: a Counter-Strike-Shaped FPS on a 2004 Handheld PocketJS
OpenStrike is out - classic BSP maps, bots, tracers, and a Solid JSX HUD holding a locked 60 FPS on a real Sony PSP: 333 MHz, 32 MB, no shaders. A field guide for JavaScript developers to how it works: rules and HUD in TypeScript on QuickJS, a bundler for
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News PocketJS 1 month ago
Pocket Figma: Figma at 333 MHz PocketJS
The limit of 2D UI is Figma - so we made a 2004 Sony PSP open a real design file. What actually lives inside a .fig, mapped byte by byte (it tells you how to read itself), baking 14,430 nodes into streamed CLUT8 tile pyramids where whitespace is free, the
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