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AndyH/Hewco Retro Game Developer Interview
AndyH graciously allowed me to interrogate chat with him about all things retro game development. I love hearing the background behind how people arrive at coding for old computers and the love they have for them. While he has been programming games for a
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Cross-Platform Amiga and Atari ST C Programming ("Not Conio But Compatible")
So far in this combined Amiga + Atari ST mini-series we've built up the basics of writing C with vbcc for both machines in parallel: Hello World with vbcc: the toolchain, the first build, and the in-browser IDE that runs both targets. Counter loops and ga
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Programming the Amiga and Atari ST in C: Reading Keyboard Input
This is the fourth and final building-block post on the way to the multi-platform roguelike in C. We have output, a loop, and a tile palette, all working on both the Amiga and the Atari ST. The missing piece is input, a way for the player to tell the game
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C64 BASIC Dungeon Crawler: Goblin Attack! (C64 BASIC Part 8)
In part seven the dungeon was full of goblins that were about as threatening as garden gnomes. They stayed exactly where the map generator dropped them. You could walk up, poke them, take five points of damage and stroll away, and they'd still be standing
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Code ZX Spectrum Next in a Web Browser (ZXGo Emulator in JS)
The ZX Spectrum Next is a huge win for the speccy community, and is now about to deliver their third Kickstarter to backers. I've already said how much I love the ZX Next, so of course I want to develop games and other software for it. Here is where I hit
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Emulate Z80 CP/M 2.2 in Your Browser AND Compile C Code!
My full Z80 JavaScript CP/M emulator and IDE integration is finally fully working. You can use it as if you are sat at your CP/M command line terminal or you can compile C code in the online IDE. This has been a long road but finally here and I am super t
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C64IDE: Powerful, Free Mac Commodore 64 IDE Review
C64IDE is a superb Commodore 64 IDE by Thomas Knox, and the surprising part is that it is Mac-only.
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Trimui Smart Pro S Review: Amazing $100 Retro Widescreen Handheld
Trimui Smart Pro S TG5050 is the successor to the highly rated TG5040 handheld retro games console. Let's see how it compares to the R36S.
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Zero Lines Maze: What the 8-Bit Guy's One-Liner Can Still Teach Us
What can we learn from 8bitguy's version of the famous C64 BASIC random maze ...?
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C64 BASIC: Game Map Overhead "Camera View"
Explanation of how to create an Ultima-style map view turns into an adventure in C64 BASIC optimisation
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