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Runevision - Website of Rune Skovbo Johansen. Hi, I'm Rune! I'm an indie game developer and procedural generation enthusiast. This site is about my game development projects and other digital arts, as well as my various tools, frameworks, and articles. Have a look around!
News
Point Cloud Sound for irregular shaped audio sources
In video game development, we're used to sound coming from single positions in space, but how do we handle sound coming from an irregular sh...
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Fast and Gorgeous Erosion Filter
This blog post and the companion video both explain an erosion technique I've worked on over the past eight months. The video has lots of e...
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Report
Procedural creature progress 2021 - 2024
For my game The Big Forest I want to have creatures that are both procedurally generated and animated, which, as expected, is quite a resea...
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