Actively hiring
Game Development
Mobile Games
Gaming
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How Vertigo Games hires
Truth index
A 89/100
Ghost roles
0%
Stale roles
44%
Reposted roles
0%
Vertigo Games scores A on the Alion truth index (A is best, E worst), measured over 16 open roles re-checked against its own hiring board: 0% look like ghost listings, 44% have gone stale and 0% are the same role posted again. It measures how much of what this employer publishes turns into a real, finite search - not the employer as a workplace. How the index is computed
Overview
Vertigo Games. Mobile game development & publishing studio of midcore real-time social multiplayer games.
Tech stack
Technologies named in job postings at Vertigo Games over the last 12 months, by layer, with the share of postings for each.
Technologies in use
12
Postings analysed
20
Stack modernity
67/100
Languages
C#25%
Python20%
SQL15%
HLSL5%
Frameworks & libraries
Room100%
Unity35%
Databases
Google BigQuery5%
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Full Vertigo Games tech stack
12 technologies · by team · pay by technology · changes · similar stacks
Growth
Hiring Momentum
22/100
Hiring freeze
Open positions
18
0 opened / 0 closed in 30 days
Median time-to-fill
107 days
faster than 11% of the market
ATS activity
Every ~5 hours
Today
Hiring Dynamics
0%
Hiring Focus
The percentage next to each role is its share of the company's job openings over the last 90 days; the arrow shows the shift versus the previous period.
Games
50% ▼
Communications
17% ▲
Early Careers
17% ▲
Product
8% ▲
Analytics
8% ▲
Offices
Where the company hires and what each office is for
Cities
1
Hiring now
1
Countries
1
Busiest office
Istanbul
Istanbul
Turkey
HQ
18 open roles 12 posted in 90 days 67% engineering
hires for Games, Product, Early Careers
Jobs
≈ $34k – $99k per year (Estimated) · In office · Full-Time · Istanbul
Room
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In office · Istanbul
Python
C#
Room
Game Dev
Unity
Shader Graph
Substance 3D Designer
HLSL
Design
Adobe Photoshop
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Apply
Apply
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Apply
Apply
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≈ $41k – $115k per year (Estimated) · In office · Full-Time · Istanbul
C#
Room
Game Dev
Unity
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