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Location
Hybrid (Warsaw, Poland)
Seniority
Senior · 4+ years exp

Confirmed on the employer's own hiring board on Nov 12, 2026. First seen by Alion on Nov 9, 2026.

Overview
Company
Impact
Profile match
11 bit studios is a Warsaw video game developer and publisher founded in 2010 by former Metropolis Software staff. It is known for meaningful games such as This War of Mine and Frostpunk that put players in difficult moral situations. The company is listed on the Warsaw Stock Exchange and also publishes titles from external studios.

At 11 bit studios, we're looking for an Expert Technical Animator who enjoys working at the intersection of animation and technology. You'll have the opportunity to design and develop animation systems in Unreal Engine, tackle technical challenges and help bring characters, creatures and machines to life.

Hybrid work in our Warsaw office is preferred for this role.

What will you be doing on a day-to-day basis?

  • Creating gameplay animations for characters, machines and animals, including locomotion, traversal, melee and ranged combat, interactions and narrative sequences.

  • Working with both keyframe animation and motion capture data.

  • Implementing and iterating on animations in Unreal Engine.

  • Collaborating with designers, artists and other team members to develop animation solutions and pipelines for the project.

Requirements

What will help you succeed in this role?

  • A versatile animation skill set, covering keyframe animation, motion capture, rigging and skinning.

  • Advanced knowledge of Animation Blueprints, including the ability to design and develop animation systems using Animation Notifies, Sequences and Montages.

  • Knowledge of Control Rig and Physics Rigs in Unreal Engine, including creating Physics Assets for skeletal meshes, as well as skinning.

  • At least 4 years of professional experience in game animation.

  • At least one shipped game title.

  • Strong proficiency in Unreal Engine.

  • Experience with Blender, Maya or MotionBuilder.

  • Understanding of how animation supports gameplay and the ability to use it to achieve broader game design goals.

  • A proactive and independent approach to work, including research, seeking context and proposing your own solutions.

  • Openness to feedback and the ability to collaborate with others to find the best solutions.

Nice to have

  • Polish language skills sufficient for effective communication within the team.

What we offer?

  • Health and Wellness

    • psychological support/care

    • private medical package

    • Multisport

  • Development

    • team training budget

    • in-office library

  • Our office

    • near Metro Stadion Narodowy and Dworzec Wschodni stations

    • dog-friendly

    • in-house gym

    • no dress code

    • car and bike parking

    • chill zone

    • video, board and arcade games

  • Working conditions

    • flexible working hours

    • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

    • 20 or 26 days of fully-paid holiday leave

    • international working environment

  • Events and more

    • attendance in game dev events

    • relocation budget for candidates from abroad

    • referral program

    • annual company events

    • merch/swag

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