368,657open jobs
9,442companies
50,883added this week
Browse all
Salary
$33k – $84k per year (Estimated)
Location
In office
Seniority
Senior
Overview
Company
Impact
Profile match
11 bit studios is a Warsaw video game developer and publisher founded in 2010 by former Metropolis Software staff. It is known for meaningful games such as This War of Mine and Frostpunk that put players in difficult moral situations. The company is listed on the Warsaw Stock Exchange and also publishes titles from external studios.

We are looking for a Senior/Expert Technical Artist to help us create high-quality materials and technical art solutions for Frostpunk 1886. You will work closely with artists and programmers, build shaders and tools in UE5, and help keep assets optimized and production-ready.

What will you be doing on a day-to-day basis?

  • Create high-quality materials and shaders in UE5.

  • Build and maintain Blueprint- and code-based tools for the art team.

  • Create and update documentation for tools, workflows, and engine limitations.

  • Help with optimization, profiling, and debugging in the final product.

  • Work with Art Leads, Technical Directors, programmers, and QA to make sure assets meet technical requirements.

Requirements

What will help you succeed in this role?

  • For a senior position:

    • Good knowledge of UE materials and shading workflows.

    • Solid understanding of the UE5 rendering pipeline, including PBR and post-processing.

    • Experience with UE Blueprints for tools or gameplay-supporting systems.

    • Practical approach to problem-solving and a good understanding of optimization.

    • At least one shipped title or completed commercial project.

  • For an expert position, we also require:

    • Deep, production-proven knowledge of UE5 materials, shaders, and rendering.

    • Experience designing scalable material, shader, and technical art workflows.

    • Strong understanding of GPU performance, profiling, and optimization.

    • Ability to take ownership of complex technical and visual problems and drive them to resolution.

    • Experience mentoring other artists and defining technical best practices.

    Please remember to include your portfolio (link or file) with your application, as this is one of the evaluation criteria.

Nice to have

  • Knowledge of VFX or lighting.

  • Experience with procedural workflows (e.g. Substance Designer or other node-based tools).

  • Familiarity with shader languages such as HLSL or GLSL.

  • Background in 3D software such as Blender, 3ds Max, or Maya.

  • Experience working closely with both artists and programmers.

What we offer?

  • Health and Wellness

    • psychological support/care

    • private medical package

    • Multisport

  • Development

    • team training budget

    • in-office library

  • Our office

    • near Metro Stadion Narodowy and Dworzec Wschodni stations

    • dog-friendly

    • in-house gym

    • no dress code

    • car and bike parking

    • chill zone

    • video, board and arcade games

  • Working conditions

    • flexible working hours

    • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

    • 20 or 26 days of fully-paid holiday leave

    • international working environment

  • Events and more

    • attendance in game dev events

    • relocation budget for candidates from abroad

    • referral program

    • annual company events

    • merch/swag

Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
368,657 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Similar stack
Same company
In your city
Remote/Hybrid • 6+ years exp • Barcelona
Game Dev
Unity
Design
3ds Max
Blender
Maya
ZBrush
Apply
In office • 5+ years exp • Nicosia
Design
Adobe Photoshop
Blender
Maya
Substance 3D Painter
ZBrush
Apply
Electronic Arts 1 day ago
In office • 5+ years exp
Game Dev
Unity
Design
Adobe After Effects
Blender
Maya
Apply
$14k – $54k per year (Estimated) • Remote/Hybrid • Part-Time • 3+ years exp • Barcelona
C#
Python
DevOps
Git
Game Dev
HLSL
Unity
Design
Adobe Photoshop
Blender
Figma
Apply
$11k – $23k per year (Estimated) • In office • Full-Time • Saint Petersburg
Game Dev
Unreal Engine
Design
Maya
Apply
$69k – $112k per year (Estimated) • In office • 8+ years exp
C++
Game Dev
Unreal Engine
Apply
See all jobs
This is one of many
368,657 more open roles from verified company boards, updated every day.