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Confirmed on the employer's own hiring board on Nov 5, 2026. First seen by Alion on Nov 4, 2026. Apple scores A on the Alion truth index.

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Apple is an American multinational technology company founded in 1976 by Steve Jobs, Steve Wozniak and Ronald Wayne, and headquartered in Cupertino, California. It designs and sells consumer hardware including the iPhone, Mac, iPad, Apple Watch, AirPods and Vision Pro, together with the operating systems and silicon that run them. A growing services division built around the App Store, iCloud, Apple Music, Apple TV+ and Apple Pay now contributes a large share of profit, making Apple one of the most valuable companies in the world.

Imagine what you could do here! At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Do you bring passion and dedication to your job? If so, we are looking for individuals like you. The Media, Graphics Compute Technologies team provides the audio, video, and graphics foundation across all of Apple's innovative products, including iPhone, iPod, iPad, Apple TV, Apple Watch, iTunes, and macOS, as well as professional and consumer applications from Final Cut, Logic and iWork.

Description

As a Tools & Automation Engineer, you'll build the automated test infrastructure that safeguards the full portfolio of Apple Spatial Audio Format (ASAF) and Apple Positional Audio Codec (APAC) software deliverables: from audio plug-ins and SDKs that live inside third-party professional applications, to command line tools, to encoders that ship as part of Apple's operating systems, to applications deployed in live production environments. You will design and implement automated regression suites, integrate them into CI, and develop the scripted validation that verifies correct output across every release, covering both individual components and the complete authoring workflows that mixers and post-production teams depend on. Alongside automated testing, working directly with the tools and critical listening remain essential to the role.

Minimum Qualifications

High-level fluency with professional digital audio workstations and the broader audio production toolchain

Experience mixing immersive or spatial audio content

Proficiency in one or more scripting or programming languages, with the ability to build, read, and debug application-level code

Experience designing and maintaining automated test infrastructure, including regression suites and CI integration

BS or MS in CS, EE, Audio Engineering, or related degree, or equivalent professional experience

Preferred Qualifications

Experience with immersive or object-based audio formats such as Dolby Atmos, MPEG-H, or Ambisonics

Experience with plug-in formats such as AAX, AU, or VST

Experience using AI agents to accelerate development, testing, and technical support workflows

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