Confirmed on the employer's own hiring board on Nov 12, 2026. First seen by Alion on Nov 12, 2026. Apple scores A on the Alion truth index.
Apple's GCA (Graphics and Compute Acceleration) Software team provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Mac, Apple TV, HomeView, Vision, and Watch. Our responsibilities encompass the frameworks, developer tools, and hardware drivers for the GPU and Display devices for all of Apple's hardware.
The Framebuffer driver team is looking for enthusiastic embedded software engineer intern to join our team in London. You'll have the opportunity to contribute to core technologies in macOS display Software stack and work closely with the framebuffer display driver team in Cupertino.
Description
The Apple Framebuffer Driver team develops the display software driver for Apple's high performance hardware technologies. We are looking for an engineer intern who is highly driven, curious, collaborative, and passionate about being on the cutting edge of the display technology.
Minimum Qualifications
Solid C/C++ programming skills
Ability to work in large C/C++ codebases
Understanding of OS fundamentals
Problem solving and debugging skills
Preferred Qualifications
Driver or similar kernel mode development experience
Experience working with embedded systems
Kernel mode debugging skills
Experience programming multi-threaded systems

