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Salary
≈ $216k – $433k per year (Estimated)
Location
In office (Santa Clara)
Seniority
Senior · 6+ years exp
Visa
H-1B filings in 12 months: 6,350 · for this role: 3,036 · green card filings: 37

Confirmed on the employer's own hiring board on Oct 22, 2026. First seen by Alion on Oct 20, 2026. Apple scores A on the Alion truth index.

Overview
Company
Impact
Profile match
Apple is an American multinational technology company founded in 1976 by Steve Jobs, Steve Wozniak and Ronald Wayne, and headquartered in Cupertino, California. It designs and sells consumer hardware including the iPhone, Mac, iPad, Apple Watch, AirPods and Vision Pro, together with the operating systems and silicon that run them. A growing services division built around the App Store, iCloud, Apple Music, Apple TV+ and Apple Pay now contributes a large share of profit, making Apple one of the most valuable companies in the world.

We are seeking research scientists and engineers with strong backgrounds across mechatronics, controls, haptics, robotics, simulation, and machine learning to drive breakthrough innovations in intelligent robotic systems. This position requires a hands-on approach, integrating software and hardware solutions to push the boundaries of perception, control, and intelligence. You will work alongside world-class researchers and engineers, contributing to technologies that power the Apple ecosystem.

Description

We are a team of best-in-the-world research scientists and engineers with deep experience in computer vision, machine learning, robotics, haptics, and related areas. We work on exciting new technologies that bring joy to millions of people. In our daily work, the team stays innovative, productive, and fun by sharing some key values:

Passion for the mission: We’re here to make something extraordinary. We seek whatever work is right and strive for the best possible results.

Modesty: The right answer is more significant than being right. We search for solutions as a team and value clear-eyed feedback.

Lean habits: You can’t grow without limits. Time constraints and big goals encourage us to sharpen our focus and learn to make phenomenal decisions.

Minimum Qualifications

6+ years of relevant experience developing dynamic physically-accurate simulations.

Strong foundation in classical mechanics and contact dynamics.

Strong proficiency in Python and C++ with experience in complex, multi-language systems.

Strong proficiency in numerical methods and practical experience in physics simulation software.

Strong analytical, troubleshooting, and problem-solving skills.

Ability to work effectively in multidisciplinary teams.

Bachelor’s degree in Engineering, Robotics, Computer Science, or a related field.

Preferred Qualifications

Advanced degree (BS/MS/PhD) in Robotics, Mechatronics, Controls, or a related field.

Experience with tactile sensing or compliant body simulation.

Experience optimizing simulation performance for AI/ML pipelines.

Experience with a wide range of physics simulation software and their contact mechanics (e.g. Mujoco, IssacLab simulator, Drake, etc.).

Demonstrated experience validating simulation results against physical test data or analytical benchmarks.

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